close

Are you sure you want to delete all items?

#701 Hawlucha
  • Shiny
  • Non-shiny

#701 Hawlucha -Shiny

  • Fighting
  • Flying
  • Kalos
Searching for SWSH #701 Hawlucha of Pokemon SWSH? You have found the right place!PKMBuy.com is selling Sword and Shield #701 Hawlucha at a low price. Once purchased, the customer service of the website will contact you quickly to conduct online delivery, be safe and secure, and the order will not be completed until you get the goods.

$ 0.65

Picture
Normal SpriteShiny Sprite
Name Other Names No. Gender Ratio Type
Hawlucha
Japan: Luchabull
ルチャブル
French: Brutalibré
German: Resladero
Korean: 루차불
National: #701
Paldea: #301
Male :50%
Female :50%
Fighting-type Flying-type
Classification Height Weight Capture Rate Base Egg Steps
Wrestling Pokémon 2'07"
0.8m
47.4lbs
21.5kg
1005,120
Abilities: Limber - Unburden - Mold Breaker (Hidden Ability)
Limber: The Pokémon cannot be Paralysed while having this ability.
Unburden: Speed is doubled once the held item is consumed.
Hidden Ability:
Mold Breaker: The Pokémon's moves are not affected by foe’s abilities during battle
Experience Growth Base Happiness Effort Values Earned
1,000,000 Points
Medium Fast
50 2 Attack Point(s)

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *1 *1 *2 *0.5 *2 *0.5 *1 *0 *2 *2 *0.25 *1 *1 *1 *0.5 *1 *2
Wild Hold Item Egg Groups
 
Flying
Human-like
Evolutionary Chain
Hawlucha

Locations

- In-Depth Details
Scarlet Casseroya Lake, North Province Area One, North Province Area Two, North Province Area Three, Socarrat Trail
Fixed: South Province Area Four, South Province Area Six
Tera Raid Battles: 4 Star Raid Battles
Violet Casseroya Lake, North Province Area One, North Province Area Two, North Province Area Three, Socarrat Trail
Fixed: South Province Area Four, South Province Area Six
Tera Raid Battles: 4 Star Raid Battles
Wild Spawn BiomesMountain, Rock
Flavor Text
Scarlet Its elegant finishing moves—performed by nimbly leaping around using its wings—are polished in the forest where it was born and raised.
Violet Hawlucha live quietly without flocking together. They fight constantly with their natural enemies: noisy groups of Primeape.


Attacks

Level UpTM & HMEgg Moves

Standard Level Up

LevelAttack NameTypeCat.Att.Acc.PPEffect %
Tackle Tackle - Normal-type Tackle: Physical Move 40 100 35 --
A physical attack in which the user charges and slams into the target with its whole body.
Hone Claws Hone Claws - Dark-type Hone Claws: Other Move -- 101 15 --
The user sharpens its claws to boost its Attack stat and accuracy.
4 Wing Attack Wing Attack - Flying-type Wing Attack: Physical Move 60 100 35 --
The target is struck with large, imposing wings spread wide to inflict damage.
8 Detect Detect - Fighting-type Detect: Other Move -- 101 5 --
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
12 Aerial Ace Aerial Ace - Flying-type Aerial Ace: Physical Move 60 101 20 --
The user confounds the target with speed, then slashes. This attack never misses.
16 Encore Encore - Normal-type Encore: Other Move -- 100 5 --
The user compels the target to keep using the move it encored for three turns.
20 Feather Dance Feather Dance - Flying-type Feather Dance: Other Move -- 100 15 --
The user covers the target's body with a mass of down that harshly lowers its Attack stat.
24 Brick Break Brick Break - Fighting-type Brick Break: Physical Move 75 100 15 --
The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
28 Bounce Bounce - Flying-type Bounce: Physical Move 85 85 5 30
The user bounces up high on the first turn, then drops onto the target on the next turn. This may also leave the target with paralysis.
32 Taunt Taunt - Dark-type Taunt: Other Move -- 100 20 --
The target is taunted into a rage that allows it to use only attack moves for three turns.
36 Roost Roost - Flying-type Roost: Other Move -- 101 5 --
The user lands and rests its body. This move restores the user's HP by up to half its max HP.
40 Swords Dance Swords Dance - Normal-type Swords Dance: Other Move -- 101 20 --
A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat.
44 Flying Press Flying Press - Fighting-type Flying Press: Physical Move 100 95 10 --
The user dives down onto the target from the sky. This move is Fighting and Flying type simultaneously.
48 High Jump Kick High Jump Kick - Fighting-type High Jump Kick: Physical Move 130 90 10 --
The target is attacked with a knee kick from a jump. If this move misses, the user takes damage instead.
52 Endeavor Endeavor - Normal-type Endeavor: Physical Move ?? 100 5 --
The user inflicts damage by cutting down the target's HP to roughly equal the user's HP.
56 Sky Attack Sky Attack - Flying-type Sky Attack: Physical Move 140 90 5 30
The user attacks the turn after using this move. This move has a heightened chance of landing a critical hit and may also make the target flinch.

Technical Machine Attacks

TM #Attack NameTypeCat.Att.Acc.PPEffect %
TM001 Take Down Take Down - Normal-type Take Down: Physical Move 90 85 20 --
A reckless full-body charge attack for slamming into the target. This also damages the user a little.
TM004 Agility Agility - Psychic-type Agility: Other Move -- 101 30 --
The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
TM007 Protect Protect - Normal-type Protect: Other Move -- 101 10 --
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM012 Low Kick Low Kick - Fighting-type Low Kick: Physical Move ?? 100 20 --
A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
TM014 Acrobatics Acrobatics - Flying-type Acrobatics: Physical Move 55 100 15 --
The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item.
TM018 Thief Thief - Dark-type Thief: Physical Move 60 100 25 --
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
TM020 Trailblaze Trailblaze - Grass-type Trailblaze: Physical Move 50 100 20 --
The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
TM025 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
This move's power is doubled if the user is poisoned, burned, or paralyzed.
TM027 Aerial Ace Aerial Ace - Flying-type Aerial Ace: Physical Move 60 101 20 --
The user confounds the target with speed, then slashes. This attack never misses.
TM032 Swift Swift - Normal-type Swift: Special Move 60 101 20 --
Star-shaped rays are shot at opposing Pokémon. This attack never misses.
TM036 Rock Tomb Rock Tomb - Rock-type Rock Tomb: Physical Move 60 95 15 --
The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.
TM039 Low Sweep Low Sweep - Fighting-type Low Sweep: Physical Move 65 100 20 --
The user makes a swift attack on the target's legs, which lowers the target's Speed stat.
TM043 Fling Fling - Dark-type Fling: Physical Move ?? 100 10 --
The user flings its held item at the target to attack. This move's power and effects depend on the item.
TM047 Endure Endure - Normal-type Endure: Other Move -- 101 10 --
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
TM049 Sunny Day Sunny Day - Fire-type Sunny Day: Other Move -- 101 5 --
The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
TM050 Rain Dance Rain Dance - Water-type Rain Dance: Other Move -- 101 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
TM055 Dig Dig - Ground-type Dig: Physical Move 80 100 10 --
The user burrows into the ground on the first turn, then attacks on the next turn.
TM057 False Swipe False Swipe - Normal-type False Swipe: Physical Move 40 100 40 --
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
TM058 Brick Break Brick Break - Fighting-type Brick Break: Physical Move 75 100 15 --
The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
TM059 Zen Headbutt Zen Headbutt - Psychic-type Zen Headbutt: Physical Move 80 90 15 20
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
TM060 U-turn U-turn - Bug-type U-turn: Physical Move 70 100 20 --
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
TM064 Bulk Up Bulk Up - Fighting-type Bulk Up: Other Move -- 101 20 --
The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats.
TM066 Body Slam Body Slam - Normal-type Body Slam: Physical Move 85 100 15 30
The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
TM067 Fire Punch Fire Punch - Fire-type Fire Punch: Physical Move 75 100 15 10
The target is attacked with a fiery punch. This may also leave the target with a burn.
TM068 Thunder Punch Thunder Punch - Electric-type Thunder Punch: Physical Move 75 100 15 10
The target is attacked with an electrified punch. This may also leave the target with paralysis.
TM070 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- 101 10 --
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
TM073 Drain Punch Drain Punch - Fighting-type Drain Punch: Physical Move 75 100 10 --
The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target.
TM081 Grass Knot Grass Knot - Grass-type Grass Knot: Special Move ?? 100 20 --
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
TM083 Poison Jab Poison Jab - Poison-type Poison Jab: Physical Move 80 100 20 30
The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target.
TM085 Rest Rest - Psychic-type Rest: Other Move -- 101 5 --
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
TM086 Rock Slide Rock Slide - Rock-type Rock Slide: Physical Move 75 90 10 30
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
TM087 Taunt Taunt - Dark-type Taunt: Other Move -- 100 20 --
The target is taunted into a rage that allows it to use only attack moves for three turns.
TM088 Swords Dance Swords Dance - Normal-type Swords Dance: Other Move -- 101 20 --
A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat.
TM089 Body Press Body Press - Fighting-type Body Press: Physical Move 80 100 10 --
The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals.
TM097 Fly Fly - Flying-type Fly: Physical Move 90 95 15 --
The user flies up into the sky on the first turn, then attacks on the next turn.
TM099 Iron Head Iron Head - Steel-type Iron Head: Physical Move 80 100 15 30
The user slams the target with its steel-hard head. This may also make the target flinch.
TM103 Substitute Substitute - Normal-type Substitute: Other Move -- 101 10 --
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
TM105 X-Scissor X-Scissor - Bug-type X-Scissor: Physical Move 80 100 15 --
The user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors.
TM122 Encore Encore - Normal-type Encore: Other Move -- 100 5 --
The user compels the target to keep using the move it encored for three turns.
TM130 Helping Hand Helping Hand - Normal-type Helping Hand: Other Move -- 101 20 --
The user assists an ally by boosting the power of that ally's attack.
TM132 Baton Pass Baton Pass - Normal-type Baton Pass: Other Move -- 101 40 --
The user switches places with a party Pokémon in waiting and passes along any stat changes.
TM134 Reversal Reversal - Fighting-type Reversal: Physical Move ?? 100 15 --
An all-out attack that becomes more powerful the less HP the user has.
TM150 Stone Edge Stone Edge - Rock-type Stone Edge: Physical Move 100 80 5 --
The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit.
TM152 Giga Impact Giga Impact - Normal-type Giga Impact: Physical Move 150 90 5 --
The user charges at the target using every bit of its power. The user can't move on the next turn.
TM158 Focus Blast Focus Blast - Fighting-type Focus Blast: Special Move 120 70 5 --
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
TM163 Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 90 5 --
The target is attacked with a powerful beam. The user can't move on the next turn.
TM164 Brave Bird Brave Bird - Flying-type Brave Bird: Physical Move 120 100 15 --
The user tucks in its wings and charges at a low altitude. This also damages the user quite a lot.
TM167 Close Combat Close Combat - Fighting-type Close Combat: Physical Move 120 100 5 --
The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats.
TM171 Tera Blast Tera Blast - Normal-type Tera Blast: Special Move 80 100 10 --
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.

Egg Moves

Attack NameTypeCat.Att.Acc.PPEffect %  
Mean Look Mean Look - Normal-type Mean Look: Other Move -- 101 5 --
The user pins the target with a dark, arresting look. The target becomes unable to flee.
Cross Chop Cross Chop - Fighting-type Cross Chop: Physical Move 100 80 5 --
The user delivers a double chop with its forearms crossed. This move has a heightened chance of landing a critical hit.
Feint Feint - Normal-type Feint: Physical Move 30 100 10 --
This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves.
Defog Defog - Flying-type Defog: Other Move -- 101 15 --
A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness.
Entrainment Entrainment - Normal-type Entrainment: Other Move -- 100 15 --
The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's.
Quick Guard Quick Guard - Fighting-type Quick Guard: Other Move -- 101 15 --
The user protects itself and its allies from priority moves.



Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 500 78 92 75 74 63 118
Max Stats
Hindering Nature
Lv. 50 138 - 185 87 - 129 72 - 114 71 - 113 61 - 103 110 - 153
Lv. 100 266 - 360 170 - 254 139 - 224 137 - 222 117 - 202 216 - 301
Max Stats
Neutral Nature
Lv. 50 138 - 185 97 - 144 80 - 127 79 - 126 68 - 115 123 - 170
Lv. 100 266 - 360 189 - 283 155 - 249 153 - 247 131 - 225 241 - 335
Max Stats
Beneficial Nature
Lv. 50 138 - 185 106 - 158 88 - 139 86 - 138 74 - 126 135 - 187
Lv. 100 266 - 360 207 - 311 170 - 273 168 - 271 144 - 247 265 - 368
78
92
75
118
63
74

Egg Moves

Image Name Gender Ratio Egg Group 1 Egg Group 2
Hawlucha
Male :50%
Female :50%
Flying Human-like

Do note you can pass Egg Moves between two Pokémon regardless of Egg Group in Picnic if the Pokémon that needs the move holds a Mirror Herb.

Mean Look
Attack NameTypeCat.PPAtt.Acc.Details
Mean Look 5 -- 101 The user pins the target with a dark, arresting look. The target becomes unable to flee.
Parents that Learn through Level Up in Scarlet & Violet Murkrow Sableye
Parents that Learn through Breeding in Scarlet & Violet Ralts Kirlia Gardevoir Gallade Gothita Gothorita Gothitelle Pawniard Bisharp Hawlucha Kingambit

Cross Chop
Attack NameTypeCat.PPAtt.Acc.Details
Cross Chop 5 100 80 The user delivers a double chop with its forearms crossed. This move has a heightened chance of landing a critical hit.
Parents that Learn through Level Up in Scarlet & Violet
Parents that Learn through Breeding in Scarlet & Violet Makuhita Hariyama Lucario Croagunk Toxicroak Hawlucha

Feint
Attack NameTypeCat.PPAtt.Acc.Details
Feint 10 30 100 This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves.
Parents that Learn through Level Up in Scarlet & Violet Meditite Medicham Lucario Gallade Fletchinder Talonflame Cinderace Flamigo
Parents that Learn through Breeding in Scarlet & Violet Makuhita Hariyama Sableye Croagunk Toxicroak Hawlucha

Defog
Attack NameTypeCat.PPAtt.Acc.Details
Defog 15 -- 101 A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness.
Parents that Learn through Level Up in Scarlet & Violet Rufflet Braviary Braviary
Parents that Learn through Breeding in Scarlet & Violet Swablu Altaria Fletchling Fletchinder Talonflame Hawlucha Noibat Noivern Rowlet Dartrix Decidueye Decidueye Oricorio Rookidee Corvisquire Corviknight

Entrainment
Attack NameTypeCat.PPAtt.Acc.Details
Entrainment 15 -- 100 The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's.
Parents that Learn through Level Up in Scarlet & Violet
Parents that Learn through Breeding in Scarlet & Violet Hawlucha

Quick Guard
Attack NameTypeCat.PPAtt.Acc.Details
Quick Guard 15 -- 101 The user protects itself and its allies from priority moves.
Parents that Learn through Level Up in Scarlet & Violet Lucario Gallade
Parents that Learn through Breeding in Scarlet & Violet Meditite Medicham Croagunk Toxicroak Pawniard Bisharp Fletchling Fletchinder Talonflame Hawlucha Flamigo Kingambit