
#701 Hawlucha -Shiny
- Fighting
- Flying
- Kalos
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$ 0.65
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Abilities: Limber - Unburden - Mold Breaker (Hidden Ability) | |||||
Limber: The Pokémon cannot be Paralysed while having this ability. Unburden: Speed is doubled once the held item is consumed. Hidden Ability: Mold Breaker: The Pokémon's moves are not affected by foe’s abilities during battle |
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Experience Growth | Base Happiness | Effort Values Earned | |||
1,000,000 Points Medium Fast |
50 | 2 Attack Point(s) |
Wild Hold Item | Egg Groups | ||||
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Evolutionary Chain | |
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Locations- In-Depth Details |
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Scarlet | Casseroya Lake, North Province Area One, North Province Area Two, North Province Area Three, Socarrat Trail Fixed: South Province Area Four, South Province Area Six Tera Raid Battles: 4 Star Raid Battles | ||
Violet | Casseroya Lake, North Province Area One, North Province Area Two, North Province Area Three, Socarrat Trail Fixed: South Province Area Four, South Province Area Six Tera Raid Battles: 4 Star Raid Battles | ||
Wild Spawn Biomes | Mountain, Rock |
Flavor Text | ||
Scarlet | Its elegant finishing moves—performed by nimbly leaping around using its wings—are polished in the forest where it was born and raised. | |
Violet | Hawlucha live quietly without flocking together. They fight constantly with their natural enemies: noisy groups of Primeape. |
Attacks | Level Up | TM & HM | Egg Moves |
Standard Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Tackle | ![]() |
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40 | 100 | 35 | -- | ||
A physical attack in which the user charges and slams into the target with its whole body. | |||||||||
— | Hone Claws | ![]() |
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-- | 101 | 15 | -- | ||
The user sharpens its claws to boost its Attack stat and accuracy. | |||||||||
4 | Wing Attack | ![]() |
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60 | 100 | 35 | -- | ||
The target is struck with large, imposing wings spread wide to inflict damage. | |||||||||
8 | Detect | ![]() |
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-- | 101 | 5 | -- | ||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |||||||||
12 | Aerial Ace | ![]() |
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60 | 101 | 20 | -- | ||
The user confounds the target with speed, then slashes. This attack never misses. | |||||||||
16 | Encore | ![]() |
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-- | 100 | 5 | -- | ||
The user compels the target to keep using the move it encored for three turns. | |||||||||
20 | Feather Dance | ![]() |
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-- | 100 | 15 | -- | ||
The user covers the target's body with a mass of down that harshly lowers its Attack stat. | |||||||||
24 | Brick Break | ![]() |
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75 | 100 | 15 | -- | ||
The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. | |||||||||
28 | Bounce | ![]() |
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85 | 85 | 5 | 30 | ||
The user bounces up high on the first turn, then drops onto the target on the next turn. This may also leave the target with paralysis. | |||||||||
32 | Taunt | ![]() |
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-- | 100 | 20 | -- | ||
The target is taunted into a rage that allows it to use only attack moves for three turns. | |||||||||
36 | Roost | ![]() |
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-- | 101 | 5 | -- | ||
The user lands and rests its body. This move restores the user's HP by up to half its max HP. | |||||||||
40 | Swords Dance | ![]() |
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-- | 101 | 20 | -- | ||
A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. | |||||||||
44 | Flying Press | ![]() |
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100 | 95 | 10 | -- | ||
The user dives down onto the target from the sky. This move is Fighting and Flying type simultaneously. | |||||||||
48 | High Jump Kick | ![]() |
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130 | 90 | 10 | -- | ||
The target is attacked with a knee kick from a jump. If this move misses, the user takes damage instead. | |||||||||
52 | Endeavor | ![]() |
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?? | 100 | 5 | -- | ||
The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. | |||||||||
56 | Sky Attack | ![]() |
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140 | 90 | 5 | 30 | ||
The user attacks the turn after using this move. This move has a heightened chance of landing a critical hit and may also make the target flinch. |
Technical Machine Attacks | |||||||||
TM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM001 | Take Down | ![]() |
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90 | 85 | 20 | -- | ||
A reckless full-body charge attack for slamming into the target. This also damages the user a little. | |||||||||
TM004 | Agility | ![]() |
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-- | 101 | 30 | -- | ||
The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. | |||||||||
TM007 | Protect | ![]() |
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-- | 101 | 10 | -- | ||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM012 | Low Kick | ![]() |
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?? | 100 | 20 | -- | ||
A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. | |||||||||
TM014 | Acrobatics | ![]() |
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55 | 100 | 15 | -- | ||
The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item. | |||||||||
TM018 | Thief | ![]() |
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60 | 100 | 25 | -- | ||
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | |||||||||
TM020 | Trailblaze | ![]() |
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50 | 100 | 20 | -- | ||
The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. | |||||||||
TM025 | Facade | ![]() |
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70 | 100 | 20 | -- | ||
This move's power is doubled if the user is poisoned, burned, or paralyzed. | |||||||||
TM027 | Aerial Ace | ![]() |
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60 | 101 | 20 | -- | ||
The user confounds the target with speed, then slashes. This attack never misses. | |||||||||
TM032 | Swift | ![]() |
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60 | 101 | 20 | -- | ||
Star-shaped rays are shot at opposing Pokémon. This attack never misses. | |||||||||
TM036 | Rock Tomb | ![]() |
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60 | 95 | 15 | -- | ||
The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. | |||||||||
TM039 | Low Sweep | ![]() |
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65 | 100 | 20 | -- | ||
The user makes a swift attack on the target's legs, which lowers the target's Speed stat. | |||||||||
TM043 | Fling | ![]() |
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?? | 100 | 10 | -- | ||
The user flings its held item at the target to attack. This move's power and effects depend on the item. | |||||||||
TM047 | Endure | ![]() |
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-- | 101 | 10 | -- | ||
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |||||||||
TM049 | Sunny Day | ![]() |
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-- | 101 | 5 | -- | ||
The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | |||||||||
TM050 | Rain Dance | ![]() |
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-- | 101 | 5 | -- | ||
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |||||||||
TM055 | Dig | ![]() |
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80 | 100 | 10 | -- | ||
The user burrows into the ground on the first turn, then attacks on the next turn. | |||||||||
TM057 | False Swipe | ![]() |
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40 | 100 | 40 | -- | ||
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. | |||||||||
TM058 | Brick Break | ![]() |
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75 | 100 | 15 | -- | ||
The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. | |||||||||
TM059 | Zen Headbutt | ![]() |
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80 | 90 | 15 | 20 | ||
The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | |||||||||
TM060 | U-turn | ![]() |
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70 | 100 | 20 | -- | ||
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | |||||||||
TM064 | Bulk Up | ![]() |
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-- | 101 | 20 | -- | ||
The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats. | |||||||||
TM066 | Body Slam | ![]() |
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85 | 100 | 15 | 30 | ||
The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. | |||||||||
TM067 | Fire Punch | ![]() |
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75 | 100 | 15 | 10 | ||
The target is attacked with a fiery punch. This may also leave the target with a burn. | |||||||||
TM068 | Thunder Punch | ![]() |
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75 | 100 | 15 | 10 | ||
The target is attacked with an electrified punch. This may also leave the target with paralysis. | |||||||||
TM070 | Sleep Talk | ![]() |
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-- | 101 | 10 | -- | ||
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |||||||||
TM073 | Drain Punch | ![]() |
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75 | 100 | 10 | -- | ||
The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target. | |||||||||
TM081 | Grass Knot | ![]() |
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?? | 100 | 20 | -- | ||
The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | |||||||||
TM083 | Poison Jab | ![]() |
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80 | 100 | 20 | 30 | ||
The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. | |||||||||
TM085 | Rest | ![]() |
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-- | 101 | 5 | -- | ||
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |||||||||
TM086 | Rock Slide | ![]() |
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75 | 90 | 10 | 30 | ||
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | |||||||||
TM087 | Taunt | ![]() |
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-- | 100 | 20 | -- | ||
The target is taunted into a rage that allows it to use only attack moves for three turns. | |||||||||
TM088 | Swords Dance | ![]() |
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-- | 101 | 20 | -- | ||
A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. | |||||||||
TM089 | Body Press | ![]() |
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80 | 100 | 10 | -- | ||
The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals. | |||||||||
TM097 | Fly | ![]() |
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90 | 95 | 15 | -- | ||
The user flies up into the sky on the first turn, then attacks on the next turn. | |||||||||
TM099 | Iron Head | ![]() |
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80 | 100 | 15 | 30 | ||
The user slams the target with its steel-hard head. This may also make the target flinch. | |||||||||
TM103 | Substitute | ![]() |
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-- | 101 | 10 | -- | ||
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |||||||||
TM105 | X-Scissor | ![]() |
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80 | 100 | 15 | -- | ||
The user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors. | |||||||||
TM122 | Encore | ![]() |
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-- | 100 | 5 | -- | ||
The user compels the target to keep using the move it encored for three turns. | |||||||||
TM130 | Helping Hand | ![]() |
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-- | 101 | 20 | -- | ||
The user assists an ally by boosting the power of that ally's attack. | |||||||||
TM132 | Baton Pass | ![]() |
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-- | 101 | 40 | -- | ||
The user switches places with a party Pokémon in waiting and passes along any stat changes. | |||||||||
TM134 | Reversal | ![]() |
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?? | 100 | 15 | -- | ||
An all-out attack that becomes more powerful the less HP the user has. | |||||||||
TM150 | Stone Edge | ![]() |
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100 | 80 | 5 | -- | ||
The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. | |||||||||
TM152 | Giga Impact | ![]() |
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150 | 90 | 5 | -- | ||
The user charges at the target using every bit of its power. The user can't move on the next turn. | |||||||||
TM158 | Focus Blast | ![]() |
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120 | 70 | 5 | -- | ||
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. | |||||||||
TM163 | Hyper Beam | ![]() |
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150 | 90 | 5 | -- | ||
The target is attacked with a powerful beam. The user can't move on the next turn. | |||||||||
TM164 | Brave Bird | ![]() |
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120 | 100 | 15 | -- | ||
The user tucks in its wings and charges at a low altitude. This also damages the user quite a lot. | |||||||||
TM167 | Close Combat | ![]() |
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120 | 100 | 5 | -- | ||
The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. | |||||||||
TM171 | Tera Blast | ![]() |
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80 | 100 | 10 | -- | ||
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
Egg Moves | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Mean Look | ![]() |
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-- | 101 | 5 | -- | ||
The user pins the target with a dark, arresting look. The target becomes unable to flee. | ||||||||
Cross Chop | ![]() |
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100 | 80 | 5 | -- | ||
The user delivers a double chop with its forearms crossed. This move has a heightened chance of landing a critical hit. | ||||||||
Feint | ![]() |
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30 | 100 | 10 | -- | ||
This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves. | ||||||||
Defog | ![]() |
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-- | 101 | 15 | -- | ||
A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness. | ||||||||
Entrainment | ![]() |
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-- | 100 | 15 | -- | ||
The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's. | ||||||||
Quick Guard | ![]() |
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-- | 101 | 15 | -- | ||
The user protects itself and its allies from priority moves. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 500 | 78 | 92 | 75 | 74 | 63 | 118 | |
Max Stats Hindering Nature |
Lv. 50 | 138 - 185 | 87 - 129 | 72 - 114 | 71 - 113 | 61 - 103 | 110 - 153 |
Lv. 100 | 266 - 360 | 170 - 254 | 139 - 224 | 137 - 222 | 117 - 202 | 216 - 301 | |
Max Stats Neutral Nature |
Lv. 50 | 138 - 185 | 97 - 144 | 80 - 127 | 79 - 126 | 68 - 115 | 123 - 170 |
Lv. 100 | 266 - 360 | 189 - 283 | 155 - 249 | 153 - 247 | 131 - 225 | 241 - 335 | |
Max Stats Beneficial Nature |
Lv. 50 | 138 - 185 | 106 - 158 | 88 - 139 | 86 - 138 | 74 - 126 | 135 - 187 |
Lv. 100 | 266 - 360 | 207 - 311 | 170 - 273 | 168 - 271 | 144 - 247 | 265 - 368 |
78
92
75
118
63
74
Egg Moves |
Image | Name | Gender Ratio | Egg Group 1 | Egg Group 2 | |||||
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Hawlucha |
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Flying | Human-like |
Do note you can pass Egg Moves between two Pokémon regardless of Egg Group in Picnic if the Pokémon that needs the move holds a Mirror Herb.
Mean Look | ||||||
Attack Name | Type | Cat. | PP | Att. | Acc. | Details |
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Mean Look |
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5 | -- | 101 | The user pins the target with a dark, arresting look. The target becomes unable to flee. |
Parents that Learn through Level Up in Scarlet & Violet |
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Parents that Learn through Breeding in Scarlet & Violet |
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Cross Chop | ||||||
Attack Name | Type | Cat. | PP | Att. | Acc. | Details |
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Cross Chop |
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5 | 100 | 80 | The user delivers a double chop with its forearms crossed. This move has a heightened chance of landing a critical hit. |
Parents that Learn through Level Up in Scarlet & Violet | ||||||
Parents that Learn through Breeding in Scarlet & Violet |
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Feint | ||||||
Attack Name | Type | Cat. | PP | Att. | Acc. | Details |
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Feint |
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10 | 30 | 100 | This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves. |
Parents that Learn through Level Up in Scarlet & Violet |
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Parents that Learn through Breeding in Scarlet & Violet |
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Defog | ||||||
Attack Name | Type | Cat. | PP | Att. | Acc. | Details |
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Defog |
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15 | -- | 101 | A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness. |
Parents that Learn through Level Up in Scarlet & Violet |
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Parents that Learn through Breeding in Scarlet & Violet |
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Entrainment | ||||||
Attack Name | Type | Cat. | PP | Att. | Acc. | Details |
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Entrainment |
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15 | -- | 100 | The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's. |
Parents that Learn through Level Up in Scarlet & Violet | ||||||
Parents that Learn through Breeding in Scarlet & Violet |
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Quick Guard | ||||||
Attack Name | Type | Cat. | PP | Att. | Acc. | Details |
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Quick Guard |
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15 | -- | 101 | The user protects itself and its allies from priority moves. |
Parents that Learn through Level Up in Scarlet & Violet |
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Parents that Learn through Breeding in Scarlet & Violet |
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