#693 Clawitzer Shiny
- Water
- Kalos
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Picture | ||
Abilities: Mega Launcher | |||||
Mega Launcher: Increases the power of Aura and Pulse moves by 50% | |||||
Experience Growth | Base Happiness | Effort Values Earned | |||
1,250,000 Points Slow |
50 | 2 Sp. Attack Point(s) |
Wild Hold Item | Egg Groups | ||||
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Evolutionary Chain | |||
Locations- In-Depth Details |
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Scarlet | Trade from Violet | ||
Violet | North Paldean Sea, South Paldean Sea Tera Raid Battles: 5 Star Raid Battles, 6 Star Raid Battles | ||
Wild Spawn Biomes | Ocean |
Flavor Text | ||
Scarlet | Clawitzer can move through the water at a speed of 60 knots by using gas inside its body to expel water from the back of its claw. | |
Violet | The cannonballs of seawater that Clawitzer launches from its claw are powerful enough to punch through tanker hulls. |
Attacks | Level Up | TM & HM | Egg Moves |
Standard Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
— | Vise Grip | 55 | 100 | 30 | -- | ||||
The target is gripped and squeezed from both sides to inflict damage. | |||||||||
— | Water Gun | 40 | 100 | 25 | -- | ||||
The target is blasted with a forceful shot of water. | |||||||||
— | Splash | -- | 101 | 40 | -- | ||||
The user just flops and splashes around to no effect at all... | |||||||||
— | Flail | ?? | 100 | 15 | -- | ||||
The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. | |||||||||
— | Dark Pulse | 80 | 100 | 15 | 20 | ||||
The user releases a horrible aura imbued with ill intent. This may also make the target flinch. | |||||||||
— | Dragon Pulse | 85 | 100 | 10 | -- | ||||
The target is attacked with a shock wave generated by the user's gaping mouth. | |||||||||
— | Heal Pulse | -- | 101 | 10 | -- | ||||
The user emits a healing pulse that restores the target's HP by up to half its max HP. | |||||||||
15 | Aqua Jet | 40 | 100 | 20 | -- | ||||
The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. | |||||||||
20 | Smack Down | 50 | 100 | 15 | -- | ||||
The user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground. | |||||||||
25 | Hone Claws | -- | 101 | 15 | -- | ||||
The user sharpens its claws to boost its Attack stat and accuracy. | |||||||||
30 | Water Pulse | 60 | 100 | 20 | 20 | ||||
The user attacks the target with a pulsing blast of water. This may also confuse the target. | |||||||||
35 | Swords Dance | -- | 101 | 20 | -- | ||||
A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. | |||||||||
42 | Aura Sphere | 80 | 101 | 20 | -- | ||||
The user lets loose a pulse of aura power from deep within its body at the target. This attack never misses. | |||||||||
49 | Bounce | 85 | 85 | 5 | 30 | ||||
The user bounces up high on the first turn, then drops onto the target on the next turn. This may also leave the target with paralysis. | |||||||||
56 | Muddy Water | 90 | 85 | 10 | -- | ||||
The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy. | |||||||||
63 | Crabhammer | 100 | 90 | 10 | -- | ||||
The target is hammered with a large pincer. This move has a heightened chance of landing a critical hit. |
Technical Machine Attacks | |||||||||
TM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
TM001 | Take Down | 90 | 85 | 20 | -- | ||||
A reckless full-body charge attack for slamming into the target. This also damages the user a little. | |||||||||
TM005 | Mud-Slap | 20 | 100 | 10 | -- | ||||
The user hurls mud in the target's face to inflict damage and lower its accuracy. | |||||||||
TM006 | Scary Face | -- | 100 | 10 | -- | ||||
The user frightens the target with a scary face to harshly lower its Speed stat. | |||||||||
TM007 | Protect | -- | 101 | 10 | -- | ||||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM011 | Water Pulse | 60 | 100 | 20 | 20 | ||||
The user attacks the target with a pulsing blast of water. This may also confuse the target. | |||||||||
TM018 | Thief | 60 | 100 | 25 | -- | ||||
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | |||||||||
TM021 | Pounce | 50 | 100 | 20 | -- | ||||
The user attacks by pouncing on the target. This also lowers the target's Speed stat. | |||||||||
TM022 | Chilling Water | 50 | 100 | 20 | -- | ||||
The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. | |||||||||
TM025 | Facade | 70 | 100 | 20 | -- | ||||
This move's power is doubled if the user is poisoned, burned, or paralyzed. | |||||||||
TM034 | Icy Wind | 55 | 95 | 15 | -- | ||||
The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. | |||||||||
TM035 | Mud Shot | 55 | 95 | 15 | -- | ||||
The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. | |||||||||
TM045 | Venoshock | 65 | 100 | 10 | -- | ||||
The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. | |||||||||
TM047 | Endure | -- | 101 | 10 | -- | ||||
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |||||||||
TM050 | Rain Dance | -- | 101 | 5 | -- | ||||
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |||||||||
TM060 | U-turn | 70 | 100 | 20 | -- | ||||
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | |||||||||
TM066 | Body Slam | 85 | 100 | 15 | 30 | ||||
The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. | |||||||||
TM070 | Sleep Talk | -- | 101 | 10 | -- | ||||
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |||||||||
TM077 | Waterfall | 80 | 100 | 15 | 20 | ||||
The user charges at the target and may make it flinch. | |||||||||
TM085 | Rest | -- | 101 | 5 | -- | ||||
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |||||||||
TM086 | Rock Slide | 75 | 90 | 10 | 30 | ||||
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | |||||||||
TM088 | Swords Dance | -- | 101 | 20 | -- | ||||
A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. | |||||||||
TM093 | Flash Cannon | 80 | 100 | 10 | -- | ||||
The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat. | |||||||||
TM094 | Dark Pulse | 80 | 100 | 15 | 20 | ||||
The user releases a horrible aura imbued with ill intent. This may also make the target flinch. | |||||||||
TM103 | Substitute | -- | 101 | 10 | -- | ||||
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |||||||||
TM110 | Liquidation | 85 | 100 | 10 | -- | ||||
The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. | |||||||||
TM112 | Aura Sphere | 80 | 101 | 20 | -- | ||||
The user lets loose a pulse of aura power from deep within its body at the target. This attack never misses. | |||||||||
TM114 | Shadow Ball | 80 | 100 | 15 | -- | ||||
The user attacks by hurling a shadowy blob at the target. This may also lower the target's Sp. Def stat. | |||||||||
TM115 | Dragon Pulse | 85 | 100 | 10 | -- | ||||
The target is attacked with a shock wave generated by the user's gaping mouth. | |||||||||
TM123 | Surf | 90 | 100 | 15 | -- | ||||
The user attacks everything around it by swamping its surroundings with a giant wave. | |||||||||
TM130 | Helping Hand | -- | 101 | 20 | -- | ||||
The user assists an ally by boosting the power of that ally's attack. | |||||||||
TM135 | Ice Beam | 90 | 100 | 10 | 10 | ||||
The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | |||||||||
TM142 | Hydro Pump | 110 | 80 | 5 | -- | ||||
The target is blasted by a huge volume of water launched under great pressure. | |||||||||
TM143 | Blizzard | 110 | 70 | 5 | 10 | ||||
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | |||||||||
TM148 | Sludge Bomb | 90 | 100 | 10 | 30 | ||||
The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target. | |||||||||
TM152 | Giga Impact | 150 | 90 | 5 | -- | ||||
The user charges at the target using every bit of its power. The user can't move on the next turn. | |||||||||
TM158 | Focus Blast | 120 | 70 | 5 | -- | ||||
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. | |||||||||
TM163 | Hyper Beam | 150 | 90 | 5 | -- | ||||
The target is attacked with a powerful beam. The user can't move on the next turn. | |||||||||
TM171 | Tera Blast | 80 | 100 | 10 | -- | ||||
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
Egg Moves | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|
Bubble Beam | 65 | 100 | 20 | -- | ||||
A spray of bubbles is forcefully ejected at the target. This may also lower the target's Speed stat. | ||||||||
Aqua Tail | 90 | 90 | 10 | -- | ||||
The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | ||||||||
Entrainment | -- | 100 | 15 | -- | ||||
The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 500 | 71 | 73 | 88 | 120 | 89 | 59 | |
Max Stats Hindering Nature |
Lv. 50 | 131 - 178 | 70 - 112 | 83 - 126 | 112 - 154 | 84 - 126 | 57 - 99 |
Lv. 100 | 252 - 346 | 135 - 220 | 162 - 247 | 220 - 305 | 164 - 249 | 110 - 195 | |
Max Stats Neutral Nature |
Lv. 50 | 131 - 178 | 78 - 125 | 93 - 140 | 125 - 172 | 94 - 141 | 64 - 111 |
Lv. 100 | 252 - 346 | 151 - 245 | 181 - 275 | 245 - 339 | 183 - 277 | 123 - 217 | |
Max Stats Beneficial Nature |
Lv. 50 | 131 - 178 | 85 - 137 | 102 - 154 | 137 - 189 | 103 - 155 | 70 - 122 |
Lv. 100 | 252 - 346 | 166 - 269 | 199 - 302 | 269 - 372 | 201 - 304 | 135 - 238 |
71
73
88
59
89
120
Egg Moves |
Image | Name | Gender Ratio | Egg Group 1 | Egg Group 2 | |||||
Clawitzer |
|
Water 1 | Water 3 |
Do note you can pass Egg Moves between two Pokémon regardless of Egg Group in Picnic if the Pokémon that needs the move holds a Mirror Herb.
Bubble Beam | ||||||
Attack Name | Type | Cat. | PP | Att. | Acc. | Details |
---|---|---|---|---|---|---|
Bubble Beam | 20 | 65 | 100 | A spray of bubbles is forcefully ejected at the target. This may also lower the target's Speed stat. | ||
Parents that Learn through Level Up in Scarlet & Violet | ||||||
Parents that Learn through Breeding in Scarlet & Violet |
Aqua Tail | ||||||
Attack Name | Type | Cat. | PP | Att. | Acc. | Details |
---|---|---|---|---|---|---|
Aqua Tail | 10 | 90 | 90 | The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | ||
Parents that Learn through Level Up in Scarlet & Violet | ||||||
Parents that Learn through Breeding in Scarlet & Violet |
Entrainment | ||||||
Attack Name | Type | Cat. | PP | Att. | Acc. | Details |
---|---|---|---|---|---|---|
Entrainment | 15 | -- | 100 | The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's. | ||
Parents that Learn through Level Up in Scarlet & Violet | ||||||
Parents that Learn through Breeding in Scarlet & Violet |