
#297 Hariyama -Shiny
- Hoenn
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Abilities: Thick Fat - Guts - Sheer Force (Hidden Ability) | |||||
Thick Fat: Fire and Ice-type moves deal 50% damage. Guts: Attack is increased by 50% when induced with a status (BURN, PARALYZE, SLEEP, POISON, FREEZE). Burn’s effect of lowering Attack is not applied. Hidden Ability: Sheer Force: Moves with a secondary effect are increased in power by 30% but lose their secondary effect |
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Experience Growth | Base Happiness | Effort Values Earned | |||
1,640,000 Points Fluctuating |
50 | 2 HP Point(s) |
Wild Hold Item | Egg Groups | ||
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Evolutionary Chain | |||
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Locations- In-Depth Details |
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Scarlet | Alfornada Cavern, Dalizapa Passage, East Province Area Three, Glaseado Mountain, West Province Area Two, West Province Area Three Fixed: East Province Area Three, South Province Area Three, South Province Area Six, West Province Area Two Tera Raid Battles: 5 Star Raid Battles | ||
Violet | Alfornada Cavern, Dalizapa Passage, East Province Area Three, Glaseado Mountain, West Province Area Two, West Province Area Three Fixed: East Province Area Three, South Province Area Three, South Province Area Six, West Province Area Two Tera Raid Battles: 5 Star Raid Battles | ||
Wild Spawn Biomes | Mine, Rock, Cave |
Flavor Text | ||
Scarlet | It loves challenging others to tests of strength. It has the power to stop a train with a slap. | |
Violet | It stomps on the ground to build power. It can send a 10-ton truck flying with a straight-arm punch. |
Attacks | Level Up | TM & HM | Egg Moves |
Standard Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Sand Attack | ![]() |
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-- | 100 | 15 | -- | ||
Sand is hurled in the target's face, lowering the target's accuracy. | |||||||||
— | Tackle | ![]() |
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40 | 100 | 35 | -- | ||
A physical attack in which the user charges and slams into the target with its whole body. | |||||||||
— | Focus Energy | ![]() |
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-- | 101 | 30 | -- | ||
The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits. | |||||||||
— | Brine | ![]() |
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65 | 100 | 10 | -- | ||
This move's power is doubled if the target's HP is at half or less. | |||||||||
— | Arm Thrust | ![]() |
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15 | 100 | 20 | -- | ||
The user attacks the target with open-palmed arm thrusts. This move hits two to five times in a row. | |||||||||
10 | Fake Out | ![]() |
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40 | 100 | 10 | 100 | ||
This attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle. | |||||||||
13 | Force Palm | ![]() |
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60 | 100 | 10 | 30 | ||
The target is attacked with a shock wave. This may also leave the target with paralysis. | |||||||||
16 | Whirlwind | ![]() |
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-- | 101 | 20 | -- | ||
The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | |||||||||
19 | Knock Off | ![]() |
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65 | 100 | 20 | -- | ||
The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. | |||||||||
22 | Bulk Up | ![]() |
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-- | 101 | 20 | -- | ||
The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats. | |||||||||
26 | Belly Drum | ![]() |
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-- | 101 | 10 | -- | ||
The user maximizes its Attack stat but loses HP equal to half its max HP. | |||||||||
30 | Detect | ![]() |
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-- | 101 | 5 | -- | ||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |||||||||
34 | Seismic Toss | ![]() |
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?? | 100 | 20 | -- | ||
The target is thrown using the power of gravity. It inflicts damage equal to the user's level. | |||||||||
38 | Focus Punch | ![]() |
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150 | 100 | 20 | -- | ||
The user focuses its mind before launching a punch. This move fails if the user is hit before using the move. | |||||||||
42 | Endure | ![]() |
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-- | 101 | 10 | -- | ||
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |||||||||
46 | Close Combat | ![]() |
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120 | 100 | 5 | -- | ||
The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. | |||||||||
50 | Reversal | ![]() |
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?? | 100 | 15 | -- | ||
An all-out attack that becomes more powerful the less HP the user has. | |||||||||
54 | Heavy Slam | ![]() |
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?? | 100 | 10 | -- | ||
The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. | |||||||||
60 | Headlong Rush | ![]() |
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120 | 100 | 5 | -- | ||
The user smashes into the target in a full-body tackle. This also lowers the user's Defense and Sp. Def stats. |
Technical Machine Attacks | |||||||||
TM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM001 | Take Down | ![]() |
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90 | 85 | 20 | -- | ||
A reckless full-body charge attack for slamming into the target. This also damages the user a little. | |||||||||
TM005 | Mud-Slap | ![]() |
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20 | 100 | 10 | -- | ||
The user hurls mud in the target's face to inflict damage and lower its accuracy. | |||||||||
TM006 | Scary Face | ![]() |
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-- | 100 | 10 | -- | ||
The user frightens the target with a scary face to harshly lower its Speed stat. | |||||||||
TM007 | Protect | ![]() |
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-- | 101 | 10 | -- | ||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM012 | Low Kick | ![]() |
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?? | 100 | 20 | -- | ||
A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. | |||||||||
TM018 | Thief | ![]() |
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60 | 100 | 25 | -- | ||
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | |||||||||
TM022 | Chilling Water | ![]() |
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50 | 100 | 20 | -- | ||
The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. | |||||||||
TM025 | Facade | ![]() |
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70 | 100 | 20 | -- | ||
This move's power is doubled if the user is poisoned, burned, or paralyzed. | |||||||||
TM028 | Bulldoze | ![]() |
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60 | 100 | 20 | -- | ||
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. | |||||||||
TM032 | Swift | ![]() |
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60 | 101 | 20 | -- | ||
Star-shaped rays are shot at opposing Pokémon. This attack never misses. | |||||||||
TM035 | Mud Shot | ![]() |
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55 | 95 | 15 | -- | ||
The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. | |||||||||
TM036 | Rock Tomb | ![]() |
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60 | 95 | 15 | -- | ||
The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. | |||||||||
TM039 | Low Sweep | ![]() |
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65 | 100 | 20 | -- | ||
The user makes a swift attack on the target's legs, which lowers the target's Speed stat. | |||||||||
TM043 | Fling | ![]() |
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?? | 100 | 10 | -- | ||
The user flings its held item at the target to attack. This move's power and effects depend on the item. | |||||||||
TM047 | Endure | ![]() |
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-- | 101 | 10 | -- | ||
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |||||||||
TM049 | Sunny Day | ![]() |
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-- | 101 | 5 | -- | ||
The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | |||||||||
TM050 | Rain Dance | ![]() |
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-- | 101 | 5 | -- | ||
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |||||||||
TM055 | Dig | ![]() |
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80 | 100 | 10 | -- | ||
The user burrows into the ground on the first turn, then attacks on the next turn. | |||||||||
TM058 | Brick Break | ![]() |
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75 | 100 | 15 | -- | ||
The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. | |||||||||
TM059 | Zen Headbutt | ![]() |
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80 | 90 | 15 | 20 | ||
The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | |||||||||
TM064 | Bulk Up | ![]() |
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-- | 101 | 20 | -- | ||
The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats. | |||||||||
TM066 | Body Slam | ![]() |
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85 | 100 | 15 | 30 | ||
The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. | |||||||||
TM067 | Fire Punch | ![]() |
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75 | 100 | 15 | 10 | ||
The target is attacked with a fiery punch. This may also leave the target with a burn. | |||||||||
TM068 | Thunder Punch | ![]() |
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75 | 100 | 15 | 10 | ||
The target is attacked with an electrified punch. This may also leave the target with paralysis. | |||||||||
TM069 | Ice Punch | ![]() |
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75 | 100 | 15 | 10 | ||
The target is attacked with an icy punch. This may also leave the target frozen. | |||||||||
TM070 | Sleep Talk | ![]() |
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-- | 101 | 10 | -- | ||
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |||||||||
TM073 | Drain Punch | ![]() |
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75 | 100 | 10 | -- | ||
The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target. | |||||||||
TM080 | Metronome | ![]() |
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-- | 101 | 10 | -- | ||
The user waggles a finger and stimulates its brain into randomly using nearly any move. | |||||||||
TM083 | Poison Jab | ![]() |
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80 | 100 | 20 | 30 | ||
The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. | |||||||||
TM084 | Stomping Tantrum | ![]() |
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75 | 100 | 10 | -- | ||
Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed. | |||||||||
TM085 | Rest | ![]() |
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-- | 101 | 5 | -- | ||
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |||||||||
TM086 | Rock Slide | ![]() |
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75 | 90 | 10 | 30 | ||
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | |||||||||
TM087 | Taunt | ![]() |
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-- | 100 | 20 | -- | ||
The target is taunted into a rage that allows it to use only attack moves for three turns. | |||||||||
TM089 | Body Press | ![]() |
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80 | 100 | 10 | -- | ||
The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals. | |||||||||
TM099 | Iron Head | ![]() |
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80 | 100 | 15 | 30 | ||
The user slams the target with its steel-hard head. This may also make the target flinch. | |||||||||
TM103 | Substitute | ![]() |
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-- | 101 | 10 | -- | ||
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |||||||||
TM121 | Heavy Slam | ![]() |
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?? | 100 | 10 | -- | ||
The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. | |||||||||
TM123 | Surf | ![]() |
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90 | 100 | 15 | -- | ||
The user attacks everything around it by swamping its surroundings with a giant wave. | |||||||||
TM130 | Helping Hand | ![]() |
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-- | 101 | 20 | -- | ||
The user assists an ally by boosting the power of that ally's attack. | |||||||||
TM134 | Reversal | ![]() |
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?? | 100 | 15 | -- | ||
An all-out attack that becomes more powerful the less HP the user has. | |||||||||
TM149 | Earthquake | ![]() |
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100 | 100 | 10 | -- | ||
The user sets off an earthquake that strikes every Pokémon around it. | |||||||||
TM150 | Stone Edge | ![]() |
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100 | 80 | 5 | -- | ||
The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. | |||||||||
TM152 | Giga Impact | ![]() |
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150 | 90 | 5 | -- | ||
The user charges at the target using every bit of its power. The user can't move on the next turn. | |||||||||
TM158 | Focus Blast | ![]() |
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120 | 70 | 5 | -- | ||
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. | |||||||||
TM163 | Hyper Beam | ![]() |
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150 | 90 | 5 | -- | ||
The target is attacked with a powerful beam. The user can't move on the next turn. | |||||||||
TM167 | Close Combat | ![]() |
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120 | 100 | 5 | -- | ||
The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. | |||||||||
TM171 | Tera Blast | ![]() |
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80 | 100 | 10 | -- | ||
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
Egg Moves | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|
Counter | ![]() |
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?? | 100 | 20 | -- | ||
A retaliatory attack that counters any physical move, inflicting double the damage taken. | ||||||||
Dynamic Punch | ![]() |
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100 | 50 | 5 | 100 | ||
The user attacks by punching the target with full concentrated power. This also confuses the target. | ||||||||
Cross Chop | ![]() |
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100 | 80 | 5 | -- | ||
The user delivers a double chop with its forearms crossed. This move has a heightened chance of landing a critical hit. | ||||||||
Helping Hand | ![]() |
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-- | 101 | 20 | -- | ||
The user assists an ally by boosting the power of that ally's attack. | ||||||||
Feint | ![]() |
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30 | 100 | 10 | -- | ||
This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves. | ||||||||
Bullet Punch | ![]() |
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40 | 100 | 30 | -- | ||
The user strikes the target with tough punches as fast as bullets. This move always goes first. | ||||||||
Wide Guard | ![]() |
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-- | 101 | 10 | -- | ||
The user and its allies are protected from wide-ranging attacks for one turn. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 474 | 144 | 120 | 60 | 40 | 60 | 50 | |
Max Stats Hindering Nature |
Lv. 50 | 204 - 251 | 112 - 154 | 58 - 100 | 40 - 82 | 58 - 100 | 49 - 91 |
Lv. 100 | 398 - 492 | 220 - 305 | 112 - 197 | 76 - 161 | 112 - 197 | 94 - 179 | |
Max Stats Neutral Nature |
Lv. 50 | 204 - 251 | 125 - 172 | 65 - 112 | 45 - 92 | 65 - 112 | 55 - 102 |
Lv. 100 | 398 - 492 | 245 - 339 | 125 - 219 | 85 - 179 | 125 - 219 | 105 - 199 | |
Max Stats Beneficial Nature |
Lv. 50 | 204 - 251 | 137 - 189 | 71 - 123 | 49 - 101 | 71 - 123 | 60 - 112 |
Lv. 100 | 398 - 492 | 269 - 372 | 137 - 240 | 93 - 196 | 137 - 240 | 115 - 218 |
144
120
60
50
60
40
Egg Moves |
Image | Name | Gender Ratio | Egg Group 1 | Egg Group 2 | |||||
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Hariyama |
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Human-like |
Do note you can pass Egg Moves between two Pokémon regardless of Egg Group in Picnic if the Pokémon that needs the move holds a Mirror Herb.
Counter | ||||||
Attack Name | Type | Cat. | PP | Att. | Acc. | Details |
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Counter |
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20 | -- | 100 | A retaliatory attack that counters any physical move, inflicting double the damage taken. |
Parents that Learn through Level Up in Scarlet & Violet |
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Parents that Learn through Breeding in Scarlet & Violet |
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Dynamic Punch | ||||||
Attack Name | Type | Cat. | PP | Att. | Acc. | Details |
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Dynamic Punch |
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5 | 100 | 50 | The user attacks by punching the target with full concentrated power. This also confuses the target. |
Parents that Learn through Level Up in Scarlet & Violet | ||||||
Parents that Learn through Breeding in Scarlet & Violet |
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Cross Chop | ||||||
Attack Name | Type | Cat. | PP | Att. | Acc. | Details |
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Cross Chop |
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5 | 100 | 80 | The user delivers a double chop with its forearms crossed. This move has a heightened chance of landing a critical hit. |
Parents that Learn through Level Up in Scarlet & Violet | ||||||
Parents that Learn through Breeding in Scarlet & Violet |
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Helping Hand | ||||||
Attack Name | Type | Cat. | PP | Att. | Acc. | Details |
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Helping Hand |
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20 | -- | 101 | The user assists an ally by boosting the power of that ally's attack. |
Parents that Learn through Level Up in Scarlet & Violet |
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Parents that Learn through Breeding in Scarlet & Violet |
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Feint | ||||||
Attack Name | Type | Cat. | PP | Att. | Acc. | Details |
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Feint |
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10 | 30 | 100 | This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves. |
Parents that Learn through Level Up in Scarlet & Violet |
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Parents that Learn through Breeding in Scarlet & Violet |
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Bullet Punch | ||||||
Attack Name | Type | Cat. | PP | Att. | Acc. | Details |
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Bullet Punch |
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30 | 40 | 100 | The user strikes the target with tough punches as fast as bullets. This move always goes first. |
Parents that Learn through Level Up in Scarlet & Violet | ||||||
Parents that Learn through Breeding in Scarlet & Violet |
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Wide Guard | ||||||
Attack Name | Type | Cat. | PP | Att. | Acc. | Details |
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Wide Guard |
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10 | -- | 101 | The user and its allies are protected from wide-ranging attacks for one turn. |
Parents that Learn through Level Up in Scarlet & Violet |
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Parents that Learn through Breeding in Scarlet & Violet |
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