
#234 Stantler -Shiny Alpha
- Normal
- Johto
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Abilities: Intimidate - Frisk - Sap Sipper (Hidden Ability) | |||||
Intimidate: Upon entering battle, the opponent’s Attack lowers one stage. In a Double Battle, both opponents’ Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected. In a link battle, if both sides switch on the same turn, and first player sends out a Pokémon with Intimidate, the opponent’s Attack will be lowered before the opponent’s Pokémon switches. Frisk: Reveals the foe’s held item. Hidden Ability: Sap Sipper: Attack is raised by one stage when the Pokémon is hit by a Grass-type move. User receives no damage from Grass-type attacks. |
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Experience Growth | Base Happiness | Effort Values Earned | |||
1,250,000 Points Slow |
50 | 1 Attack Point(s) |
Wild Hold Item | Egg Groups | ||
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Evolutionary Chain | ||||
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Locations- In-Depth Details |
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Scarlet | South Province Area One, South Province Area Three, South Province Area Five Fixed: South Province Area Five Tera Raid Battles: 3 Star Raid Battles | ||
Violet | South Province Area One, South Province Area Three, South Province Area Five Fixed: South Province Area Five Tera Raid Battles: 3 Star Raid Battles | ||
Wild Spawn Biomes | Rock, Grass |
Flavor Text | ||
Scarlet | This Pokémon apparently used to live in much harsher environments, and thus it once had stronger psychic powers than it does now. | |
Violet | It's said that this Pokémon used to be stronger long ago when it had many enemies, and that it was even able to evolve under its own power. |
Attacks | Level Up | TM & HM | Egg Moves |
Standard Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Tackle | ![]() |
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40 | 100 | 35 | -- | ||
A physical attack in which the user charges and slams into the target with its whole body. | |||||||||
3 | Leer | ![]() |
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-- | 100 | 30 | -- | ||
The user gives opposing Pokémon an intimidating leer that lowers their Defense stats. | |||||||||
7 | Astonish | ![]() |
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30 | 100 | 15 | 30 | ||
The user attacks the target by crying out in a startling fashion. This may also make the target flinch. | |||||||||
10 | Hypnosis | ![]() |
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-- | 60 | 20 | -- | ||
The user employs hypnotic suggestion to make the target fall asleep. | |||||||||
13 | Stomp | ![]() |
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65 | 100 | 20 | 30 | ||
The user attacks by stomping on the target with a big foot. This may also make the target flinch. | |||||||||
16 | Sand Attack | ![]() |
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-- | 100 | 15 | -- | ||
Sand is hurled in the target's face, lowering the target's accuracy. | |||||||||
21 | Take Down | ![]() |
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90 | 85 | 20 | -- | ||
A reckless full-body charge attack for slamming into the target. This also damages the user a little. | |||||||||
23 | Confuse Ray | ![]() |
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-- | 100 | 10 | -- | ||
The target is exposed to a sinister ray that causes confusion. | |||||||||
27 | Calm Mind | ![]() |
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-- | 101 | 20 | -- | ||
The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. | |||||||||
32 | Role Play | ![]() |
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-- | 101 | 10 | -- | ||
The user mimics the target completely, copying the target's Ability. | |||||||||
37 | Zen Headbutt | ![]() |
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80 | 90 | 15 | 20 | ||
The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | |||||||||
49 | Imprison | ![]() |
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-- | 101 | 10 | -- | ||
If opposing Pokémon know any move also known by the user, they are prevented from using it. | |||||||||
55 | Double-Edge | ![]() |
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120 | 100 | 15 | -- | ||
A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
Technical Machine Attacks | |||||||||
TM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM001 | Take Down | ![]() |
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90 | 85 | 20 | -- | ||
A reckless full-body charge attack for slamming into the target. This also damages the user a little. | |||||||||
TM004 | Agility | ![]() |
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-- | 101 | 30 | -- | ||
The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. | |||||||||
TM006 | Scary Face | ![]() |
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-- | 100 | 10 | -- | ||
The user frightens the target with a scary face to harshly lower its Speed stat. | |||||||||
TM007 | Protect | ![]() |
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-- | 101 | 10 | -- | ||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM016 | Psybeam | ![]() |
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65 | 100 | 20 | 10 | ||
The target is attacked with a peculiar ray. This may also confuse the target. | |||||||||
TM017 | Confuse Ray | ![]() |
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-- | 100 | 10 | -- | ||
The target is exposed to a sinister ray that causes confusion. | |||||||||
TM018 | Thief | ![]() |
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60 | 100 | 25 | -- | ||
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | |||||||||
TM020 | Trailblaze | ![]() |
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50 | 100 | 20 | -- | ||
The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. | |||||||||
TM023 | Charge Beam | ![]() |
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50 | 90 | 10 | -- | ||
The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat. | |||||||||
TM025 | Facade | ![]() |
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70 | 100 | 20 | -- | ||
This move's power is doubled if the user is poisoned, burned, or paralyzed. | |||||||||
TM028 | Bulldoze | ![]() |
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60 | 100 | 20 | -- | ||
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. | |||||||||
TM032 | Swift | ![]() |
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60 | 101 | 20 | -- | ||
Star-shaped rays are shot at opposing Pokémon. This attack never misses. | |||||||||
TM041 | Stored Power | ![]() |
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20 | 100 | 10 | -- | ||
The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power. | |||||||||
TM047 | Endure | ![]() |
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-- | 101 | 10 | -- | ||
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |||||||||
TM049 | Sunny Day | ![]() |
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-- | 101 | 5 | -- | ||
The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | |||||||||
TM050 | Rain Dance | ![]() |
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-- | 101 | 5 | -- | ||
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |||||||||
TM054 | Psyshock | ![]() |
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80 | 100 | 10 | -- | ||
The user materializes an odd psychic wave to attack the target. This move deals physical damage. | |||||||||
TM055 | Dig | ![]() |
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80 | 100 | 10 | -- | ||
The user burrows into the ground on the first turn, then attacks on the next turn. | |||||||||
TM059 | Zen Headbutt | ![]() |
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80 | 90 | 15 | 20 | ||
The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | |||||||||
TM066 | Body Slam | ![]() |
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85 | 100 | 15 | 30 | ||
The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. | |||||||||
TM070 | Sleep Talk | ![]() |
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-- | 101 | 10 | -- | ||
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |||||||||
TM074 | Reflect | ![]() |
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-- | 101 | 20 | -- | ||
A wondrous wall of light is put up to reduce damage from physical moves for five turns. | |||||||||
TM075 | Light Screen | ![]() |
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-- | 101 | 30 | -- | ||
A wondrous wall of light is put up to reduce damage from special moves for five turns. | |||||||||
TM082 | Thunder Wave | ![]() |
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-- | 90 | 20 | -- | ||
The user launches a weak jolt of electricity that paralyzes the target. | |||||||||
TM085 | Rest | ![]() |
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-- | 101 | 5 | -- | ||
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |||||||||
TM092 | Imprison | ![]() |
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-- | 101 | 10 | -- | ||
If opposing Pokémon know any move also known by the user, they are prevented from using it. | |||||||||
TM098 | Skill Swap | ![]() |
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-- | 101 | 10 | -- | ||
The user employs its psychic power to exchange Abilities with the target. | |||||||||
TM103 | Substitute | ![]() |
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-- | 101 | 10 | -- | ||
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |||||||||
TM109 | Trick | ![]() |
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-- | 100 | 10 | -- | ||
The user catches the target off guard and swaps the target's held item with its own. | |||||||||
TM114 | Shadow Ball | ![]() |
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80 | 100 | 15 | -- | ||
The user attacks by hurling a shadowy blob at the target. This may also lower the target's Sp. Def stat. | |||||||||
TM119 | Energy Ball | ![]() |
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90 | 100 | 10 | -- | ||
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. | |||||||||
TM120 | Psychic | ![]() |
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90 | 100 | 10 | -- | ||
The target is hit with a strong telekinetic force to inflict damage. This may also lower the target's Sp. Def stat. | |||||||||
TM126 | Thunderbolt | ![]() |
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90 | 100 | 15 | 10 | ||
The user attacks the target with a strong electric blast. This may also leave the target with paralysis. | |||||||||
TM129 | Calm Mind | ![]() |
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-- | 101 | 20 | -- | ||
The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. | |||||||||
TM130 | Helping Hand | ![]() |
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-- | 101 | 20 | -- | ||
The user assists an ally by boosting the power of that ally's attack. | |||||||||
TM133 | Earth Power | ![]() |
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90 | 100 | 10 | -- | ||
The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. | |||||||||
TM147 | Wild Charge | ![]() |
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90 | 100 | 15 | -- | ||
The user shrouds itself in electricity and smashes into the target. This also damages the user a little. | |||||||||
TM149 | Earthquake | ![]() |
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100 | 100 | 10 | -- | ||
The user sets off an earthquake that strikes every Pokémon around it. | |||||||||
TM152 | Giga Impact | ![]() |
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150 | 90 | 5 | -- | ||
The user charges at the target using every bit of its power. The user can't move on the next turn. | |||||||||
TM161 | Trick Room | ![]() |
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-- | 101 | 5 | -- | ||
The user creates a bizarre area in which slower Pokémon get to move first for five turns. | |||||||||
TM163 | Hyper Beam | ![]() |
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150 | 90 | 5 | -- | ||
The target is attacked with a powerful beam. The user can't move on the next turn. | |||||||||
TM166 | Thunder | ![]() |
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110 | 70 | 10 | 30 | ||
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | |||||||||
TM168 | Solar Beam | ![]() |
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120 | 100 | 10 | -- | ||
The user gathers light on the first turn, then blasts a bundled beam on the next turn. | |||||||||
TM171 | Tera Blast | ![]() |
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80 | 100 | 10 | -- | ||
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
Egg Moves | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|
Double Kick | ![]() |
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30 | 100 | 30 | -- | ||
The user attacks by kicking the target twice in a row using two feet. | ||||||||
Thrash | ![]() |
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120 | 100 | 10 | -- | ||
The user rampages and attacks for two to three turns. The user then becomes confused. | ||||||||
Bite | ![]() |
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60 | 100 | 25 | 30 | ||
The target is bitten with viciously sharp fangs. This may also make the target flinch. | ||||||||
Disable | ![]() |
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-- | 100 | 20 | -- | ||
For four turns, the target will be unable to use whichever move it last used. | ||||||||
Spite | ![]() |
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-- | 100 | 10 | -- | ||
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | ||||||||
Megahorn | ![]() |
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120 | 85 | 10 | -- | ||
Using its tough and impressive horn, the user rams into the target with no letup. | ||||||||
Extrasensory | ![]() |
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80 | 100 | 20 | 10 | ||
The user attacks with an odd, unseeable power. This may also make the target flinch. | ||||||||
Psyshield Bash | ![]() |
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70 | 90 | 10 | -- | ||
Cloaking itself in psychic energy, the user slams into the target. This also boosts the user's Defense stat. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 465 | 73 | 95 | 62 | 85 | 65 | 85 | |
Max Stats Hindering Nature |
Lv. 50 | 133 - 180 | 90 - 132 | 60 - 102 | 81 - 123 | 63 - 105 | 81 - 123 |
Lv. 100 | 256 - 350 | 175 - 260 | 116 - 200 | 157 - 242 | 121 - 206 | 157 - 242 | |
Max Stats Neutral Nature |
Lv. 50 | 133 - 180 | 100 - 147 | 67 - 114 | 90 - 137 | 70 - 117 | 90 - 137 |
Lv. 100 | 256 - 350 | 195 - 289 | 129 - 223 | 175 - 269 | 135 - 229 | 175 - 269 | |
Max Stats Beneficial Nature |
Lv. 50 | 133 - 180 | 110 - 161 | 73 - 125 | 99 - 150 | 77 - 128 | 99 - 150 |
Lv. 100 | 256 - 350 | 214 - 317 | 141 - 245 | 192 - 295 | 148 - 251 | 192 - 295 |
73
95
62
85
65
85
Egg Moves |
Image | Name | Gender Ratio | Egg Group 1 | Egg Group 2 | |||||
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Stantler |
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Field |
Do note you can pass Egg Moves between two Pokémon regardless of Egg Group in Picnic if the Pokémon that needs the move holds a Mirror Herb.
Double Kick | ||||||
Attack Name | Type | Cat. | PP | Att. | Acc. | Details |
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Double Kick |
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30 | 30 | 100 | The user attacks by kicking the target twice in a row using two feet. |
Parents that Learn through Level Up in Scarlet & Violet |
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Parents that Learn through Breeding in Scarlet & Violet |
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Thrash | ||||||
Attack Name | Type | Cat. | PP | Att. | Acc. | Details |
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Thrash |
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10 | 120 | 100 | The user rampages and attacks for two to three turns. The user then becomes confused. |
Parents that Learn through Level Up in Scarlet & Violet |
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Parents that Learn through Breeding in Scarlet & Violet |
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Bite | ||||||
Attack Name | Type | Cat. | PP | Att. | Acc. | Details |
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Bite |
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25 | 60 | 100 | The target is bitten with viciously sharp fangs. This may also make the target flinch. |
Parents that Learn through Level Up in Scarlet & Violet |
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Parents that Learn through Breeding in Scarlet & Violet |
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Disable | ||||||
Attack Name | Type | Cat. | PP | Att. | Acc. | Details |
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Disable |
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20 | -- | 100 | For four turns, the target will be unable to use whichever move it last used. |
Parents that Learn through Level Up in Scarlet & Violet |
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Parents that Learn through Breeding in Scarlet & Violet |
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Spite | ||||||
Attack Name | Type | Cat. | PP | Att. | Acc. | Details |
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Spite |
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10 | -- | 100 | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. |
Parents that Learn through Level Up in Scarlet & Violet |
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Parents that Learn through Breeding in Scarlet & Violet |
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Megahorn | ||||||
Attack Name | Type | Cat. | PP | Att. | Acc. | Details |
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Megahorn |
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10 | 120 | 85 | Using its tough and impressive horn, the user rams into the target with no letup. |
Parents that Learn through Level Up in Scarlet & Violet |
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Parents that Learn through Breeding in Scarlet & Violet |
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Extrasensory | ||||||
Attack Name | Type | Cat. | PP | Att. | Acc. | Details |
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Extrasensory |
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20 | 80 | 100 | The user attacks with an odd, unseeable power. This may also make the target flinch. |
Parents that Learn through Level Up in Scarlet & Violet | ||||||
Parents that Learn through Breeding in Scarlet & Violet |
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Psyshield Bash | ||||||
Attack Name | Type | Cat. | PP | Att. | Acc. | Details |
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Psyshield Bash |
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10 | 70 | 90 | Cloaking itself in psychic energy, the user slams into the target. This also boosts the user's Defense stat. |
Parents that Learn through Level Up in Scarlet & Violet |
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Parents that Learn through Breeding in Scarlet & Violet |
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