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#234 Stantler
  • Shiny
  • Non-shiny

#234 Stantler -Shiny

  • Normal
  • Johto
Searching for BDSP #234 Stantler of Pokemon BDSP? You have found the right place! PKMBuy.com is selling BDSP #234 Stantler at a low price. Once purchased, the customer service of the website will contact you quickly to conduct online delivery, be safe and secure, and the order will not be completed until you get the goods.

$ 0.75

Picture
Normal SpriteShiny Sprite
Name Other Names No. Gender Ratio Type
Stantler
Japan: Odoshishi
オドシシ
French: Cerfrousse
German: Damhirplex
Korean: 노라키
National: #234
Paldea: #204
Male :50%
Female :50%
Normal-type
Classification Height Weight Capture Rate Base Egg Steps
Big Horn Pokémon 4'07"
1.4m
157.0lbs
71.2kg
455,120
Abilities: Intimidate - Frisk - Sap Sipper (Hidden Ability)
Intimidate: Upon entering battle, the opponent’s Attack lowers one stage. In a Double Battle, both opponents’ Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected. In a link battle, if both sides switch on the same turn, and first player sends out a Pokémon with Intimidate, the opponent’s Attack will be lowered before the opponent’s Pokémon switches.
Frisk: Reveals the foe’s held item.
Hidden Ability:
Sap Sipper: Attack is raised by one stage when the Pokémon is hit by a Grass-type move. User receives no damage from Grass-type attacks.
Experience Growth Base Happiness Effort Values Earned
1,250,000 Points
Slow
50 1 Attack Point(s)

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *1 *1 *1 *1 *1 *2 *1 *1 *1 *1 *1 *1 *0 *1 *1 *1 *1
Wild Hold Item Egg Groups
 
Field
Evolutionary Chain
Stantler Use Agile Style Psyshield 20 times Wyrdeer
Use Psyshield Bash 20 times

Locations

- In-Depth Details
Scarlet South Province Area One, South Province Area Three, South Province Area Five
Fixed: South Province Area Five
Tera Raid Battles: 3 Star Raid Battles
Violet South Province Area One, South Province Area Three, South Province Area Five
Fixed: South Province Area Five
Tera Raid Battles: 3 Star Raid Battles
Wild Spawn BiomesRock, Grass
Flavor Text
Scarlet This Pokémon apparently used to live in much harsher environments, and thus it once had stronger psychic powers than it does now.
Violet It's said that this Pokémon used to be stronger long ago when it had many enemies, and that it was even able to evolve under its own power.


Attacks

Level UpTM & HMEgg Moves

Standard Level Up

LevelAttack NameTypeCat.Att.Acc.PPEffect %
Tackle Tackle - Normal-type Tackle: Physical Move 40 100 35 --
A physical attack in which the user charges and slams into the target with its whole body.
3 Leer Leer - Normal-type Leer: Other Move -- 100 30 --
The user gives opposing Pokémon an intimidating leer that lowers their Defense stats.
7 Astonish Astonish - Ghost-type Astonish: Physical Move 30 100 15 30
The user attacks the target by crying out in a startling fashion. This may also make the target flinch.
10 Hypnosis Hypnosis - Psychic-type Hypnosis: Other Move -- 60 20 --
The user employs hypnotic suggestion to make the target fall asleep.
13 Stomp Stomp - Normal-type Stomp: Physical Move 65 100 20 30
The user attacks by stomping on the target with a big foot. This may also make the target flinch.
16 Sand Attack Sand Attack - Ground-type Sand Attack: Other Move -- 100 15 --
Sand is hurled in the target's face, lowering the target's accuracy.
21 Take Down Take Down - Normal-type Take Down: Physical Move 90 85 20 --
A reckless full-body charge attack for slamming into the target. This also damages the user a little.
23 Confuse Ray Confuse Ray - Ghost-type Confuse Ray: Other Move -- 100 10 --
The target is exposed to a sinister ray that causes confusion.
27 Calm Mind Calm Mind - Psychic-type Calm Mind: Other Move -- 101 20 --
The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.
32 Role Play Role Play - Psychic-type Role Play: Other Move -- 101 10 --
The user mimics the target completely, copying the target's Ability.
37 Zen Headbutt Zen Headbutt - Psychic-type Zen Headbutt: Physical Move 80 90 15 20
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
49 Imprison Imprison - Psychic-type Imprison: Other Move -- 101 10 --
If opposing Pokémon know any move also known by the user, they are prevented from using it.
55 Double-Edge Double-Edge - Normal-type Double-Edge: Physical Move 120 100 15 --
A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.

Technical Machine Attacks

TM #Attack NameTypeCat.Att.Acc.PPEffect %
TM001 Take Down Take Down - Normal-type Take Down: Physical Move 90 85 20 --
A reckless full-body charge attack for slamming into the target. This also damages the user a little.
TM004 Agility Agility - Psychic-type Agility: Other Move -- 101 30 --
The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
TM006 Scary Face Scary Face - Normal-type Scary Face: Other Move -- 100 10 --
The user frightens the target with a scary face to harshly lower its Speed stat.
TM007 Protect Protect - Normal-type Protect: Other Move -- 101 10 --
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM016 Psybeam Psybeam - Psychic-type Psybeam: Special Move 65 100 20 10
The target is attacked with a peculiar ray. This may also confuse the target.
TM017 Confuse Ray Confuse Ray - Ghost-type Confuse Ray: Other Move -- 100 10 --
The target is exposed to a sinister ray that causes confusion.
TM018 Thief Thief - Dark-type Thief: Physical Move 60 100 25 --
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
TM020 Trailblaze Trailblaze - Grass-type Trailblaze: Physical Move 50 100 20 --
The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
TM023 Charge Beam Charge Beam - Electric-type Charge Beam: Special Move 50 90 10 --
The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.
TM025 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
This move's power is doubled if the user is poisoned, burned, or paralyzed.
TM028 Bulldoze Bulldoze - Ground-type Bulldoze: Physical Move 60 100 20 --
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
TM032 Swift Swift - Normal-type Swift: Special Move 60 101 20 --
Star-shaped rays are shot at opposing Pokémon. This attack never misses.
TM041 Stored Power Stored Power - Psychic-type Stored Power: Special Move 20 100 10 --
The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power.
TM047 Endure Endure - Normal-type Endure: Other Move -- 101 10 --
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
TM049 Sunny Day Sunny Day - Fire-type Sunny Day: Other Move -- 101 5 --
The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
TM050 Rain Dance Rain Dance - Water-type Rain Dance: Other Move -- 101 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
TM054 Psyshock Psyshock - Psychic-type Psyshock: Special Move 80 100 10 --
The user materializes an odd psychic wave to attack the target. This move deals physical damage.
TM055 Dig Dig - Ground-type Dig: Physical Move 80 100 10 --
The user burrows into the ground on the first turn, then attacks on the next turn.
TM059 Zen Headbutt Zen Headbutt - Psychic-type Zen Headbutt: Physical Move 80 90 15 20
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
TM066 Body Slam Body Slam - Normal-type Body Slam: Physical Move 85 100 15 30
The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
TM070 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- 101 10 --
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
TM074 Reflect Reflect - Psychic-type Reflect: Other Move -- 101 20 --
A wondrous wall of light is put up to reduce damage from physical moves for five turns.
TM075 Light Screen Light Screen - Psychic-type Light Screen: Other Move -- 101 30 --
A wondrous wall of light is put up to reduce damage from special moves for five turns.
TM082 Thunder Wave Thunder Wave - Electric-type Thunder Wave: Other Move -- 90 20 --
The user launches a weak jolt of electricity that paralyzes the target.
TM085 Rest Rest - Psychic-type Rest: Other Move -- 101 5 --
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
TM092 Imprison Imprison - Psychic-type Imprison: Other Move -- 101 10 --
If opposing Pokémon know any move also known by the user, they are prevented from using it.
TM098 Skill Swap Skill Swap - Psychic-type Skill Swap: Other Move -- 101 10 --
The user employs its psychic power to exchange Abilities with the target.
TM103 Substitute Substitute - Normal-type Substitute: Other Move -- 101 10 --
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
TM109 Trick Trick - Psychic-type Trick: Other Move -- 100 10 --
The user catches the target off guard and swaps the target's held item with its own.
TM114 Shadow Ball Shadow Ball - Ghost-type Shadow Ball: Special Move 80 100 15 --
The user attacks by hurling a shadowy blob at the target. This may also lower the target's Sp. Def stat.
TM119 Energy Ball Energy Ball - Grass-type Energy Ball: Special Move 90 100 10 --
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
TM120 Psychic Psychic - Psychic-type Psychic: Special Move 90 100 10 --
The target is hit with a strong telekinetic force to inflict damage. This may also lower the target's Sp. Def stat.
TM126 Thunderbolt Thunderbolt - Electric-type Thunderbolt: Special Move 90 100 15 10
The user attacks the target with a strong electric blast. This may also leave the target with paralysis.
TM129 Calm Mind Calm Mind - Psychic-type Calm Mind: Other Move -- 101 20 --
The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.
TM130 Helping Hand Helping Hand - Normal-type Helping Hand: Other Move -- 101 20 --
The user assists an ally by boosting the power of that ally's attack.
TM133 Earth Power Earth Power - Ground-type Earth Power: Special Move 90 100 10 --
The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.
TM147 Wild Charge Wild Charge - Electric-type Wild Charge: Physical Move 90 100 15 --
The user shrouds itself in electricity and smashes into the target. This also damages the user a little.
TM149 Earthquake Earthquake - Ground-type Earthquake: Physical Move 100 100 10 --
The user sets off an earthquake that strikes every Pokémon around it.
TM152 Giga Impact Giga Impact - Normal-type Giga Impact: Physical Move 150 90 5 --
The user charges at the target using every bit of its power. The user can't move on the next turn.
TM161 Trick Room Trick Room - Psychic-type Trick Room: Other Move -- 101 5 --
The user creates a bizarre area in which slower Pokémon get to move first for five turns.
TM163 Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 90 5 --
The target is attacked with a powerful beam. The user can't move on the next turn.
TM166 Thunder Thunder - Electric-type Thunder: Special Move 110 70 10 30
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
TM168 Solar Beam Solar Beam - Grass-type Solar Beam: Special Move 120 100 10 --
The user gathers light on the first turn, then blasts a bundled beam on the next turn.
TM171 Tera Blast Tera Blast - Normal-type Tera Blast: Special Move 80 100 10 --
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.

Egg Moves

Attack NameTypeCat.Att.Acc.PPEffect %  
Double Kick Double Kick - Fighting-type Double Kick: Physical Move 30 100 30 --
The user attacks by kicking the target twice in a row using two feet.
Thrash Thrash - Normal-type Thrash: Physical Move 120 100 10 --
The user rampages and attacks for two to three turns. The user then becomes confused.
Bite Bite - Dark-type Bite: Physical Move 60 100 25 30
The target is bitten with viciously sharp fangs. This may also make the target flinch.
Disable Disable - Normal-type Disable: Other Move -- 100 20 --
For four turns, the target will be unable to use whichever move it last used.
Spite Spite - Ghost-type Spite: Other Move -- 100 10 --
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
Megahorn Megahorn - Bug-type Megahorn: Physical Move 120 85 10 --
Using its tough and impressive horn, the user rams into the target with no letup.
Extrasensory Extrasensory - Psychic-type Extrasensory: Special Move 80 100 20 10
The user attacks with an odd, unseeable power. This may also make the target flinch.
Psyshield Bash Psyshield Bash - Psychic-type Psyshield Bash: Physical Move 70 90 10 --
Cloaking itself in psychic energy, the user slams into the target. This also boosts the user's Defense stat.



Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 465 73 95 62 85 65 85
Max Stats
Hindering Nature
Lv. 50 133 - 180 90 - 132 60 - 102 81 - 123 63 - 105 81 - 123
Lv. 100 256 - 350 175 - 260 116 - 200 157 - 242 121 - 206 157 - 242
Max Stats
Neutral Nature
Lv. 50 133 - 180 100 - 147 67 - 114 90 - 137 70 - 117 90 - 137
Lv. 100 256 - 350 195 - 289 129 - 223 175 - 269 135 - 229 175 - 269
Max Stats
Beneficial Nature
Lv. 50 133 - 180 110 - 161 73 - 125 99 - 150 77 - 128 99 - 150
Lv. 100 256 - 350 214 - 317 141 - 245 192 - 295 148 - 251 192 - 295
73
95
62
85
65
85

Egg Moves

Image Name Gender Ratio Egg Group 1 Egg Group 2
Stantler
Male :50%
Female :50%
Field

Do note you can pass Egg Moves between two Pokémon regardless of Egg Group in Picnic if the Pokémon that needs the move holds a Mirror Herb.

Double Kick
Attack NameTypeCat.PPAtt.Acc.Details
Double Kick 30 30 100 The user attacks by kicking the target twice in a row using two feet.
Parents that Learn through Level Up in Scarlet & Violet Tauros Jolteon Deerling Sawsbuck Mudbray Mudsdale Scorbunny Raboot Cinderace
Parents that Learn through Breeding in Scarlet & Violet Growlithe Growlithe Arcanine Arcanine Eevee Vaporeon Jolteon Flareon Cyndaquil Quilava Typhlosion Typhlosion Wooper Wooper Quagsire Espeon Umbreon Girafarig Stantler Shinx Luxio Luxray Leafeon Glaceon Sylveon Wyrdeer Clodsire Farigiraf

Thrash
Attack NameTypeCat.PPAtt.Acc.Details
Thrash 10 120 100 The user rampages and attacks for two to three turns. The user then becomes confused.
Parents that Learn through Level Up in Scarlet & Violet Meowth Mankey Primeape Tauros Tauros Teddiursa Ursaring Sandile Krokorok Krookodile Cubchoo Beartic Yungoos Gumshoos Passimian Komala Perrserker Ursaluna Annihilape
Parents that Learn through Breeding in Scarlet & Violet Diglett Dugtrio Growlithe Growlithe Arcanine Arcanine Stantler Rockruff Lycanroc Wyrdeer

Bite
Attack NameTypeCat.PPAtt.Acc.Details
Bite 25 60 100 The target is bitten with viciously sharp fangs. This may also make the target flinch.
Parents that Learn through Level Up in Scarlet & Violet Meowth Meowth Persian Persian Growlithe Growlithe Arcanine Arcanine Eevee Vaporeon Jolteon Flareon Espeon Umbreon Houndour Houndoom Seviper Shinx Luxio Luxray Buizel Floatzel Stunky Skuntank Hippopotas Hippowdon Leafeon Glaceon Sandile Krokorok Krookodile Chespin Quilladin Chesnaught Sylveon Yungoos Gumshoos Rockruff Lycanroc Lycanroc Lycanroc Skwovet Greedent Sprigatito Floragato Meowscarada Fuecoco Crocalor Skeledirge Pawmi Pawmo Pawmot Fidough Dachsbun Maschiff Mabosstiff Shroodle Cyclizar Greavard Houndstone
Parents that Learn through Breeding in Scarlet & Violet Dunsparce Sneasel Stantler Pachirisu Lucario Weavile Wyrdeer Dudunsparce

Disable
Attack NameTypeCat.PPAtt.Acc.Details
Disable 20 -- 100 For four turns, the target will be unable to use whichever move it last used.
Parents that Learn through Level Up in Scarlet & Violet Psyduck Golduck
Parents that Learn through Breeding in Scarlet & Violet Stantler Wyrdeer Greavard Houndstone

Spite
Attack NameTypeCat.PPAtt.Acc.Details
Spite 10 -- 100 The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
Parents that Learn through Level Up in Scarlet & Violet Zorua Zoroark
Parents that Learn through Breeding in Scarlet & Violet Meowth Meowth Meowth Persian Persian Mankey Primeape Sneasel Houndour Houndoom Stantler Weavile Sandile Krokorok Krookodile Perrserker Wyrdeer Annihilape

Megahorn
Attack NameTypeCat.PPAtt.Acc.Details
Megahorn 10 120 85 Using its tough and impressive horn, the user rams into the target with no letup.
Parents that Learn through Level Up in Scarlet & Violet Samurott Samurott Sawsbuck Wyrdeer Clodsire
Parents that Learn through Breeding in Scarlet & Violet Stantler Wyrdeer

Extrasensory
Attack NameTypeCat.PPAtt.Acc.Details
Extrasensory 20 80 100 The user attacks with an odd, unseeable power. This may also make the target flinch.
Parents that Learn through Level Up in Scarlet & Violet
Parents that Learn through Breeding in Scarlet & Violet Cyndaquil Quilava Typhlosion Typhlosion Stantler Spoink Grumpig Zorua Zorua Zoroark Zoroark Oranguru Wyrdeer

Psyshield Bash
Attack NameTypeCat.PPAtt.Acc.Details
Psyshield Bash 10 70 90 Cloaking itself in psychic energy, the user slams into the target. This also boosts the user's Defense stat.
Parents that Learn through Level Up in Scarlet & Violet Wyrdeer
Parents that Learn through Breeding in Scarlet & Violet Stantler Wyrdeer