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#203 Girafarig
  • Shiny
  • Non-shiny

#203 Girafarig -Shiny

  • Normal
  • Psychic
  • Johto
Searching for BDSP #203 Girafarig of Pokemon BDSP? You have found the right place! PKMBuy.com is selling BDSP #203 Girafarig at a low price. Once purchased, the customer service of the website will contact you quickly to conduct online delivery, be safe and secure, and the order will not be completed until you get the goods.

$ 0.75

Picture
Normal SpriteShiny Sprite
Name Other Names No. Gender Ratio Type
Girafarig
Japan: Kirinriki
キリンリキ
French: Girafarig
German: Girafarig
Korean: 키링키
National: #203
Paldea: #192
Male :50%
Female :50%
Normal-type Psychic-type
Classification Height Weight Capture Rate Base Egg Steps
Long Neck Pokémon 4'11"
1.5m
91.5lbs
41.5kg
605,120
Abilities: Inner Focus - Early Bird - Sap Sipper (Hidden Ability)
Inner Focus: This Pokémon will not flinch. Does not prevent flinching with Focus Punch. Also prevents stats from being lowered by the ability Intimidate
Early Bird: Sleep conditions lasts for half as long, rounding down. For example, half of three turns is 1.5, which rounds down to one turn. When the number of turns to sleep is one, half of this rounded down is zero, and the Pokémon wakes up instantly.
Hidden Ability:
Sap Sipper: Attack is raised by one stage when the Pokémon is hit by a Grass-type move. User receives no damage from Grass-type attacks.
Experience Growth Base Happiness Effort Values Earned
1,000,000 Points
Medium Fast
50 2 Sp. Attack Point(s)

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *1 *1 *1 *1 *1 *1 *1 *1 *1 *0.5 *2 *1 *0 *1 *2 *1 *1
Wild Hold Item Egg Groups
 
Field
Evolutionary Chain
Girafarig Level up while knowing  Twin Beam Farigiraf
Gender Differences
MaleFemale
Male Sprite Female Sprite

Locations

- In-Depth Details
Scarlet Area Zero, West Province Area Three
Fixed: West Province Area Two
Tera Raid Battles: 3 Star Raid Battles
Violet Area Zero, West Province Area Three
Fixed: West Province Area Two
Tera Raid Battles: 3 Star Raid Battles
Wild Spawn BiomesGrass
Flavor Text
Scarlet Though very small, the brain in its tail is still considered an important organ because it emits powerful psychic energy.
Violet Girafarig's tail has a small head. It instinctively bites at any foe that approaches the Pokémon from behind.


Attacks

Level UpTM & HMEgg Moves

Standard Level Up

LevelAttack NameTypeCat.Att.Acc.PPEffect %
Tackle Tackle - Normal-type Tackle: Physical Move 40 100 35 --
A physical attack in which the user charges and slams into the target with its whole body.
Growl Growl - Normal-type Growl: Other Move -- 100 40 --
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
Astonish Astonish - Ghost-type Astonish: Physical Move 30 100 15 30
The user attacks the target by crying out in a startling fashion. This may also make the target flinch.
Power Swap Power Swap - Psychic-type Power Swap: Other Move -- 101 10 --
The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target.
Guard Swap Guard Swap - Psychic-type Guard Swap: Other Move -- 101 10 --
The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target.
5 Confusion Confusion - Psychic-type Confusion: Special Move 50 100 25 10
The target is hit with a weak telekinetic force to inflict damage. This may also confuse the target.
10 Assurance Assurance - Dark-type Assurance: Physical Move 60 100 10 --
This move's power is doubled if the target has already taken some damage in the same turn.
14 Stomp Stomp - Normal-type Stomp: Physical Move 65 100 20 30
The user attacks by stomping on the target with a big foot. This may also make the target flinch.
19 Psybeam Psybeam - Psychic-type Psybeam: Special Move 65 100 20 10
The target is attacked with a peculiar ray. This may also confuse the target.
23 Agility Agility - Psychic-type Agility: Other Move -- 101 30 --
The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
28 Double Hit Double Hit - Normal-type Double Hit: Physical Move 35 90 10 --
The user slams the target with a tail or the like. The target is hit twice in a row.
32 Twin Beam Twin Beam - Psychic-type Twin Beam: Special Move 40 100 10 --
The user shoots mystical beams from its eyes to inflict damage. The target is hit twice in a row.
37 Crunch Crunch - Dark-type Crunch: Physical Move 80 100 15 --
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
41 Baton Pass Baton Pass - Normal-type Baton Pass: Other Move -- 101 40 --
The user switches places with a party Pokémon in waiting and passes along any stat changes.
46 Nasty Plot Nasty Plot - Dark-type Nasty Plot: Other Move -- 101 20 --
The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat.
50 Psychic Psychic - Psychic-type Psychic: Special Move 90 100 10 --
The target is hit with a strong telekinetic force to inflict damage. This may also lower the target's Sp. Def stat.

Technical Machine Attacks

TM #Attack NameTypeCat.Att.Acc.PPEffect %
TM001 Take Down Take Down - Normal-type Take Down: Physical Move 90 85 20 --
A reckless full-body charge attack for slamming into the target. This also damages the user a little.
TM004 Agility Agility - Psychic-type Agility: Other Move -- 101 30 --
The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
TM007 Protect Protect - Normal-type Protect: Other Move -- 101 10 --
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM012 Low Kick Low Kick - Fighting-type Low Kick: Physical Move ?? 100 20 --
A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
TM016 Psybeam Psybeam - Psychic-type Psybeam: Special Move 65 100 20 10
The target is attacked with a peculiar ray. This may also confuse the target.
TM017 Confuse Ray Confuse Ray - Ghost-type Confuse Ray: Other Move -- 100 10 --
The target is exposed to a sinister ray that causes confusion.
TM018 Thief Thief - Dark-type Thief: Physical Move 60 100 25 --
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
TM020 Trailblaze Trailblaze - Grass-type Trailblaze: Physical Move 50 100 20 --
The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
TM023 Charge Beam Charge Beam - Electric-type Charge Beam: Special Move 50 90 10 --
The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.
TM025 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
This move's power is doubled if the user is poisoned, burned, or paralyzed.
TM028 Bulldoze Bulldoze - Ground-type Bulldoze: Physical Move 60 100 20 --
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
TM032 Swift Swift - Normal-type Swift: Special Move 60 101 20 --
Star-shaped rays are shot at opposing Pokémon. This attack never misses.
TM041 Stored Power Stored Power - Psychic-type Stored Power: Special Move 20 100 10 --
The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power.
TM047 Endure Endure - Normal-type Endure: Other Move -- 101 10 --
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
TM049 Sunny Day Sunny Day - Fire-type Sunny Day: Other Move -- 101 5 --
The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
TM050 Rain Dance Rain Dance - Water-type Rain Dance: Other Move -- 101 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
TM054 Psyshock Psyshock - Psychic-type Psyshock: Special Move 80 100 10 --
The user materializes an odd psychic wave to attack the target. This move deals physical damage.
TM059 Zen Headbutt Zen Headbutt - Psychic-type Zen Headbutt: Physical Move 80 90 15 20
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
TM062 Foul Play Foul Play - Dark-type Foul Play: Physical Move 95 100 15 --
The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts.
TM063 Psychic Fangs Psychic Fangs - Psychic-type Psychic Fangs: Physical Move 85 100 10 --
The user attacks by biting the target with its psychic capabilities. This move can also break barriers, such as Light Screen and Reflect.
TM066 Body Slam Body Slam - Normal-type Body Slam: Physical Move 85 100 15 30
The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
TM070 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- 101 10 --
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
TM074 Reflect Reflect - Psychic-type Reflect: Other Move -- 101 20 --
A wondrous wall of light is put up to reduce damage from physical moves for five turns.
TM075 Light Screen Light Screen - Psychic-type Light Screen: Other Move -- 101 30 --
A wondrous wall of light is put up to reduce damage from special moves for five turns.
TM079 Dazzling Gleam Dazzling Gleam - Fairy-type Dazzling Gleam: Special Move 80 100 10 --
The user damages opposing Pokémon by emitting a powerful flash.
TM081 Grass Knot Grass Knot - Grass-type Grass Knot: Special Move ?? 100 20 --
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
TM082 Thunder Wave Thunder Wave - Electric-type Thunder Wave: Other Move -- 90 20 --
The user launches a weak jolt of electricity that paralyzes the target.
TM084 Stomping Tantrum Stomping Tantrum - Ground-type Stomping Tantrum: Physical Move 75 100 10 --
Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed.
TM085 Rest Rest - Psychic-type Rest: Other Move -- 101 5 --
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
TM092 Imprison Imprison - Psychic-type Imprison: Other Move -- 101 10 --
If opposing Pokémon know any move also known by the user, they are prevented from using it.
TM098 Skill Swap Skill Swap - Psychic-type Skill Swap: Other Move -- 101 10 --
The user employs its psychic power to exchange Abilities with the target.
TM103 Substitute Substitute - Normal-type Substitute: Other Move -- 101 10 --
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
TM108 Crunch Crunch - Dark-type Crunch: Physical Move 80 100 15 --
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
TM109 Trick Trick - Psychic-type Trick: Other Move -- 100 10 --
The user catches the target off guard and swaps the target's held item with its own.
TM114 Shadow Ball Shadow Ball - Ghost-type Shadow Ball: Special Move 80 100 15 --
The user attacks by hurling a shadowy blob at the target. This may also lower the target's Sp. Def stat.
TM117 Hyper Voice Hyper Voice - Normal-type Hyper Voice: Special Move 90 100 10 --
The user attacks by letting loose a horribly loud, resounding cry.
TM119 Energy Ball Energy Ball - Grass-type Energy Ball: Special Move 90 100 10 --
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
TM120 Psychic Psychic - Psychic-type Psychic: Special Move 90 100 10 --
The target is hit with a strong telekinetic force to inflict damage. This may also lower the target's Sp. Def stat.
TM126 Thunderbolt Thunderbolt - Electric-type Thunderbolt: Special Move 90 100 15 10
The user attacks the target with a strong electric blast. This may also leave the target with paralysis.
TM128 Amnesia Amnesia - Psychic-type Amnesia: Other Move -- 101 20 --
The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat.
TM129 Calm Mind Calm Mind - Psychic-type Calm Mind: Other Move -- 101 20 --
The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.
TM130 Helping Hand Helping Hand - Normal-type Helping Hand: Other Move -- 101 20 --
The user assists an ally by boosting the power of that ally's attack.
TM132 Baton Pass Baton Pass - Normal-type Baton Pass: Other Move -- 101 40 --
The user switches places with a party Pokémon in waiting and passes along any stat changes.
TM138 Psychic Terrain Psychic Terrain - Psychic-type Psychic Terrain: Other Move -- 101 10 --
This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.
TM140 Nasty Plot Nasty Plot - Dark-type Nasty Plot: Other Move -- 101 20 --
The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat.
TM149 Earthquake Earthquake - Ground-type Earthquake: Physical Move 100 100 10 --
The user sets off an earthquake that strikes every Pokémon around it.
TM152 Giga Impact Giga Impact - Normal-type Giga Impact: Physical Move 150 90 5 --
The user charges at the target using every bit of its power. The user can't move on the next turn.
TM161 Trick Room Trick Room - Psychic-type Trick Room: Other Move -- 101 5 --
The user creates a bizarre area in which slower Pokémon get to move first for five turns.
TM163 Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 90 5 --
The target is attacked with a powerful beam. The user can't move on the next turn.
TM166 Thunder Thunder - Electric-type Thunder: Special Move 110 70 10 30
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
TM171 Tera Blast Tera Blast - Normal-type Tera Blast: Special Move 80 100 10 --
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.

Egg Moves

Attack NameTypeCat.Att.Acc.PPEffect %  
Double Kick Double Kick - Fighting-type Double Kick: Physical Move 30 100 30 --
The user attacks by kicking the target twice in a row using two feet.
Take Down Take Down - Normal-type Take Down: Physical Move 90 85 20 --
A reckless full-body charge attack for slamming into the target. This also damages the user a little.
Mean Look Mean Look - Normal-type Mean Look: Other Move -- 101 5 --
The user pins the target with a dark, arresting look. The target becomes unable to flee.
Mirror Coat Mirror Coat - Psychic-type Mirror Coat: Special Move ?? 100 20 --
A retaliatory attack that counters any special move, inflicting double the damage taken.
Future Sight Future Sight - Psychic-type Future Sight: Special Move 120 100 10 --
Two turns after this move is used, a hunk of psychic energy attacks the target.
Beat Up Beat Up - Dark-type Beat Up: Physical Move ?? 100 10 --
The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.
Uproar Uproar - Normal-type Uproar: Special Move 90 100 10 --
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
Wish Wish - Normal-type Wish: Other Move -- 101 10 --
One turn after this move is used, the user's or its replacement's HP is restored by up to half the user's max HP.
Ally Switch Ally Switch - Psychic-type Ally Switch: Other Move -- 101 15 --
The user teleports using a strange power and switches places with one of its allies. This move's chance of failing rises if it is used in succession.



Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 455 70 80 65 90 65 85
Max Stats
Hindering Nature
Lv. 50 130 - 177 76 - 118 63 - 105 85 - 127 63 - 105 81 - 123
Lv. 100 250 - 344 148 - 233 121 - 206 166 - 251 121 - 206 157 - 242
Max Stats
Neutral Nature
Lv. 50 130 - 177 85 - 132 70 - 117 95 - 142 70 - 117 90 - 137
Lv. 100 250 - 344 165 - 259 135 - 229 185 - 279 135 - 229 175 - 269
Max Stats
Beneficial Nature
Lv. 50 130 - 177 93 - 145 77 - 128 104 - 156 77 - 128 99 - 150
Lv. 100 250 - 344 181 - 284 148 - 251 203 - 306 148 - 251 192 - 295
70
80
65
85
65
90

Egg Moves

Image Name Gender Ratio Egg Group 1 Egg Group 2
Girafarig
Male :50%
Female :50%
Field

Do note you can pass Egg Moves between two Pokémon regardless of Egg Group in Picnic if the Pokémon that needs the move holds a Mirror Herb.

Double Kick
Attack NameTypeCat.PPAtt.Acc.Details
Double Kick 30 30 100 The user attacks by kicking the target twice in a row using two feet.
Parents that Learn through Level Up in Scarlet & Violet Tauros Jolteon Deerling Sawsbuck Mudbray Mudsdale Scorbunny Raboot Cinderace
Parents that Learn through Breeding in Scarlet & Violet Growlithe Growlithe Arcanine Arcanine Eevee Vaporeon Jolteon Flareon Cyndaquil Quilava Typhlosion Typhlosion Wooper Wooper Quagsire Espeon Umbreon Girafarig Stantler Shinx Luxio Luxray Leafeon Glaceon Sylveon Wyrdeer Clodsire Farigiraf

Take Down
Attack NameTypeCat.PPAtt.Acc.Details
Take Down 20 90 85 A reckless full-body charge attack for slamming into the target. This also damages the user a little.
Parents that Learn through Level Up in Scarlet & Violet Growlithe Growlithe Arcanine Arcanine Eevee Vaporeon Jolteon Flareon Mareep Flaaffy Ampharos Espeon Umbreon Phanpy Stantler Numel Camerupt Hippopotas Hippowdon Leafeon Glaceon Deerling Sawsbuck Chespin Quilladin Chesnaught Litleo Pyroar Skiddo Gogoat Sylveon Yungoos Gumshoos Passimian Wyrdeer Lechonk Oinkologne Orthworm Cetoddle Cetitan
Parents that Learn through Breeding in Scarlet & Violet Girafarig Shinx Luxio Luxray Farigiraf

Mean Look
Attack NameTypeCat.PPAtt.Acc.Details
Mean Look 5 -- 101 The user pins the target with a dark, arresting look. The target becomes unable to flee.
Parents that Learn through Level Up in Scarlet & Violet Umbreon
Parents that Learn through Breeding in Scarlet & Violet Girafarig Farigiraf

Mirror Coat
Attack NameTypeCat.PPAtt.Acc.Details
Mirror Coat 20 -- 100 A retaliatory attack that counters any special move, inflicting double the damage taken.
Parents that Learn through Level Up in Scarlet & Violet Glaceon
Parents that Learn through Breeding in Scarlet & Violet Girafarig Spoink Grumpig Farigiraf

Future Sight
Attack NameTypeCat.PPAtt.Acc.Details
Future Sight 10 120 100 Two turns after this move is used, a hunk of psychic energy attacks the target.
Parents that Learn through Level Up in Scarlet & Violet Espeon Delphox Oranguru
Parents that Learn through Breeding in Scarlet & Violet Girafarig Spoink Grumpig Farigiraf

Beat Up
Attack NameTypeCat.PPAtt.Acc.Details
Beat Up 10 -- 100 The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.
Parents that Learn through Level Up in Scarlet & Violet Sneasel Houndour Houndoom Weavile Passimian
Parents that Learn through Breeding in Scarlet & Violet Mankey Primeape Girafarig Annihilape Farigiraf

Uproar
Attack NameTypeCat.PPAtt.Acc.Details
Uproar 10 90 100 The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
Parents that Learn through Level Up in Scarlet & Violet Vigoroth Grookey Thwackey Rillaboom Lechonk Oinkologne
Parents that Learn through Breeding in Scarlet & Violet Girafarig Farigiraf

Wish
Attack NameTypeCat.PPAtt.Acc.Details
Wish 10 -- 101 One turn after this move is used, the user's or its replacement's HP is restored by up to half the user's max HP.
Parents that Learn through Level Up in Scarlet & Violet
Parents that Learn through Breeding in Scarlet & Violet Pikachu Raichu Raichu Eevee Vaporeon Jolteon Flareon Espeon Umbreon Girafarig Leafeon Glaceon Fennekin Braixen Delphox Sylveon Komala Pawmi Pawmo Pawmot Fidough Dachsbun Farigiraf

Ally Switch
Attack NameTypeCat.PPAtt.Acc.Details
Ally Switch 15 -- 101 The user teleports using a strange power and switches places with one of its allies. This move's chance of failing rises if it is used in succession.
Parents that Learn through Level Up in Scarlet & Violet
Parents that Learn through Breeding in Scarlet & Violet Girafarig Sprigatito Floragato Meowscarada Greavard Houndstone Farigiraf