
#180 Flaaffy -Shiny
- Electric
- Johto
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Abilities: Static - Plus (Hidden Ability) | |||||
Static: The opponent has a 30% chance of being induced with PARALYZE when using an attack, that requires physical contact, against this Pokémon. Hidden Ability: Plus: When battling with Plus or Minus, Special Attack increases by 50%. |
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Experience Growth | Base Happiness | Effort Values Earned | |||
1,059,862 Points Medium Slow |
50 | 2 Sp. Attack Point(s) |
Wild Hold Item | Egg Groups | ||||
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Evolutionary Chain | |||||
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Locations- In-Depth Details |
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Scarlet | West Province Area Two Fixed: South Province Area Four Tera Raid Battles: 3 Star Raid Battles | ||
Violet | West Province Area Two Fixed: South Province Area Four Tera Raid Battles: 3 Star Raid Battles | ||
Wild Spawn Biomes | Grass, Mountain |
Flavor Text | ||
Scarlet | As a result of storing too much electricity, it developed patches where even downy wool won’t grow. | |
Violet | Because of its rubbery, electricity-resistant skin, it can store lots of electricity in its fur. |
Attacks | Level Up | TM & HM | Egg Moves |
Standard Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Tackle | ![]() |
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40 | 100 | 35 | -- | ||
A physical attack in which the user charges and slams into the target with its whole body. | |||||||||
— | Growl | ![]() |
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-- | 100 | 40 | -- | ||
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. | |||||||||
6 | Thunder Shock | ![]() |
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40 | 100 | 30 | 10 | ||
The user attacks the target with a jolt of electricity. This may also leave the target with paralysis. | |||||||||
9 | Thunder Wave | ![]() |
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-- | 90 | 20 | -- | ||
The user launches a weak jolt of electricity that paralyzes the target. | |||||||||
11 | Cotton Spore | ![]() |
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-- | 100 | 40 | -- | ||
The user releases cotton-like spores that cling to opposing Pokémon. This harshly lowers their Speed stats. | |||||||||
16 | Charge | ![]() |
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-- | 101 | 20 | -- | ||
The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat. | |||||||||
20 | Take Down | ![]() |
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90 | 85 | 20 | -- | ||
A reckless full-body charge attack for slamming into the target. This also damages the user a little. | |||||||||
25 | Electro Ball | ![]() |
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?? | 100 | 10 | -- | ||
The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power. | |||||||||
29 | Confuse Ray | ![]() |
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-- | 100 | 10 | -- | ||
The target is exposed to a sinister ray that causes confusion. | |||||||||
34 | Power Gem | ![]() |
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80 | 100 | 20 | -- | ||
The user attacks with a ray of light that sparkles as if it were made of gemstones. | |||||||||
38 | Discharge | ![]() |
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80 | 100 | 15 | 30 | ||
The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis. | |||||||||
43 | Cotton Guard | ![]() |
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-- | 101 | 10 | -- | ||
The user protects itself by wrapping its body in soft cotton, drastically boosting its Defense stat. | |||||||||
47 | Dazzling Gleam | ![]() |
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80 | 100 | 10 | -- | ||
The user damages opposing Pokémon by emitting a powerful flash. | |||||||||
52 | Light Screen | ![]() |
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-- | 101 | 30 | -- | ||
A wondrous wall of light is put up to reduce damage from special moves for five turns. | |||||||||
56 | Thunder | ![]() |
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110 | 70 | 10 | 30 | ||
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
Technical Machine Attacks | |||||||||
TM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM001 | Take Down | ![]() |
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90 | 85 | 20 | -- | ||
A reckless full-body charge attack for slamming into the target. This also damages the user a little. | |||||||||
TM004 | Agility | ![]() |
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-- | 101 | 30 | -- | ||
The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. | |||||||||
TM007 | Protect | ![]() |
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-- | 101 | 10 | -- | ||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM012 | Low Kick | ![]() |
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?? | 100 | 20 | -- | ||
A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. | |||||||||
TM017 | Confuse Ray | ![]() |
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-- | 100 | 10 | -- | ||
The target is exposed to a sinister ray that causes confusion. | |||||||||
TM020 | Trailblaze | ![]() |
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50 | 100 | 20 | -- | ||
The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. | |||||||||
TM023 | Charge Beam | ![]() |
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50 | 90 | 10 | -- | ||
The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat. | |||||||||
TM025 | Facade | ![]() |
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70 | 100 | 20 | -- | ||
This move's power is doubled if the user is poisoned, burned, or paralyzed. | |||||||||
TM032 | Swift | ![]() |
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60 | 101 | 20 | -- | ||
Star-shaped rays are shot at opposing Pokémon. This attack never misses. | |||||||||
TM043 | Fling | ![]() |
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?? | 100 | 10 | -- | ||
The user flings its held item at the target to attack. This move's power and effects depend on the item. | |||||||||
TM047 | Endure | ![]() |
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-- | 101 | 10 | -- | ||
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |||||||||
TM048 | Volt Switch | ![]() |
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70 | 100 | 20 | -- | ||
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | |||||||||
TM049 | Sunny Day | ![]() |
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-- | 101 | 5 | -- | ||
The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | |||||||||
TM050 | Rain Dance | ![]() |
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-- | 101 | 5 | -- | ||
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |||||||||
TM055 | Dig | ![]() |
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80 | 100 | 10 | -- | ||
The user burrows into the ground on the first turn, then attacks on the next turn. | |||||||||
TM058 | Brick Break | ![]() |
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75 | 100 | 15 | -- | ||
The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. | |||||||||
TM066 | Body Slam | ![]() |
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85 | 100 | 15 | 30 | ||
The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. | |||||||||
TM067 | Fire Punch | ![]() |
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75 | 100 | 15 | 10 | ||
The target is attacked with a fiery punch. This may also leave the target with a burn. | |||||||||
TM068 | Thunder Punch | ![]() |
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75 | 100 | 15 | 10 | ||
The target is attacked with an electrified punch. This may also leave the target with paralysis. | |||||||||
TM069 | Ice Punch | ![]() |
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75 | 100 | 15 | 10 | ||
The target is attacked with an icy punch. This may also leave the target frozen. | |||||||||
TM070 | Sleep Talk | ![]() |
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-- | 101 | 10 | -- | ||
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |||||||||
TM072 | Electro Ball | ![]() |
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?? | 100 | 10 | -- | ||
The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power. | |||||||||
TM074 | Reflect | ![]() |
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-- | 101 | 20 | -- | ||
A wondrous wall of light is put up to reduce damage from physical moves for five turns. | |||||||||
TM075 | Light Screen | ![]() |
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-- | 101 | 30 | -- | ||
A wondrous wall of light is put up to reduce damage from special moves for five turns. | |||||||||
TM079 | Dazzling Gleam | ![]() |
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80 | 100 | 10 | -- | ||
The user damages opposing Pokémon by emitting a powerful flash. | |||||||||
TM082 | Thunder Wave | ![]() |
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-- | 90 | 20 | -- | ||
The user launches a weak jolt of electricity that paralyzes the target. | |||||||||
TM085 | Rest | ![]() |
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-- | 101 | 5 | -- | ||
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |||||||||
TM096 | Eerie Impulse | ![]() |
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-- | 100 | 15 | -- | ||
The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat. | |||||||||
TM101 | Power Gem | ![]() |
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80 | 100 | 20 | -- | ||
The user attacks with a ray of light that sparkles as if it were made of gemstones. | |||||||||
TM103 | Substitute | ![]() |
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-- | 101 | 10 | -- | ||
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |||||||||
TM126 | Thunderbolt | ![]() |
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90 | 100 | 15 | 10 | ||
The user attacks the target with a strong electric blast. This may also leave the target with paralysis. | |||||||||
TM130 | Helping Hand | ![]() |
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-- | 101 | 20 | -- | ||
The user assists an ally by boosting the power of that ally's attack. | |||||||||
TM136 | Electric Terrain | ![]() |
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-- | 101 | 10 | -- | ||
The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep. | |||||||||
TM147 | Wild Charge | ![]() |
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90 | 100 | 15 | -- | ||
The user shrouds itself in electricity and smashes into the target. This also damages the user a little. | |||||||||
TM166 | Thunder | ![]() |
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110 | 70 | 10 | 30 | ||
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | |||||||||
TM171 | Tera Blast | ![]() |
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80 | 100 | 10 | -- | ||
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
Egg Moves | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|
Agility | ![]() |
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-- | 101 | 30 | -- | ||
The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. | ||||||||
Flatter | ![]() |
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-- | 100 | 15 | -- | ||
Flattery is used to confuse the target. However, this also boosts the target's Sp. Atk stat. | ||||||||
After You | ![]() |
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-- | 101 | 15 | -- | ||
The user helps the target and makes it use its move right after the user. | ||||||||
Electroweb | ![]() |
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55 | 95 | 15 | -- | ||
The user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats. | ||||||||
Eerie Impulse | ![]() |
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-- | 100 | 15 | -- | ||
The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat. | ||||||||
Electric Terrain | ![]() |
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-- | 101 | 10 | -- | ||
The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 365 | 70 | 55 | 55 | 80 | 60 | 45 | |
Max Stats Hindering Nature |
Lv. 50 | 130 - 177 | 54 - 96 | 54 - 96 | 76 - 118 | 58 - 100 | 45 - 87 |
Lv. 100 | 250 - 344 | 103 - 188 | 103 - 188 | 148 - 233 | 112 - 197 | 85 - 170 | |
Max Stats Neutral Nature |
Lv. 50 | 130 - 177 | 60 - 107 | 60 - 107 | 85 - 132 | 65 - 112 | 50 - 97 |
Lv. 100 | 250 - 344 | 115 - 209 | 115 - 209 | 165 - 259 | 125 - 219 | 95 - 189 | |
Max Stats Beneficial Nature |
Lv. 50 | 130 - 177 | 66 - 117 | 66 - 117 | 93 - 145 | 71 - 123 | 55 - 106 |
Lv. 100 | 250 - 344 | 126 - 229 | 126 - 229 | 181 - 284 | 137 - 240 | 104 - 207 |
70
55
55
45
60
80
Egg Moves |
Image | Name | Gender Ratio | Egg Group 1 | Egg Group 2 | |||||
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Flaaffy |
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Monster | Field |
Do note you can pass Egg Moves between two Pokémon regardless of Egg Group in Picnic if the Pokémon that needs the move holds a Mirror Herb.
Agility | ||||||
Attack Name | Type | Cat. | PP | Att. | Acc. | Details |
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Agility |
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30 | -- | 101 | The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
Parents that Learn through Level Up in Scarlet & Violet |
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Parents that Learn through Breeding in Scarlet & Violet |
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Flatter | ||||||
Attack Name | Type | Cat. | PP | Att. | Acc. | Details |
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Flatter |
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15 | -- | 100 | Flattery is used to confuse the target. However, this also boosts the target's Sp. Atk stat. |
Parents that Learn through Level Up in Scarlet & Violet |
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Parents that Learn through Breeding in Scarlet & Violet |
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After You | ||||||
Attack Name | Type | Cat. | PP | Att. | Acc. | Details |
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After You |
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15 | -- | 101 | The user helps the target and makes it use its move right after the user. |
Parents that Learn through Level Up in Scarlet & Violet |
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Parents that Learn through Breeding in Scarlet & Violet |
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Electroweb | ||||||
Attack Name | Type | Cat. | PP | Att. | Acc. | Details |
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Electroweb |
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15 | 55 | 95 | The user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats. |
Parents that Learn through Level Up in Scarlet & Violet | ||||||
Parents that Learn through Breeding in Scarlet & Violet |
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Eerie Impulse | ||||||
Attack Name | Type | Cat. | PP | Att. | Acc. | Details |
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Eerie Impulse |
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15 | -- | 100 | The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat. |
Parents that Learn through Level Up in Scarlet & Violet | ||||||
Parents that Learn through Breeding in Scarlet & Violet |
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Electric Terrain | ||||||
Attack Name | Type | Cat. | PP | Att. | Acc. | Details |
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Electric Terrain |
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10 | -- | 101 | The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep. |
Parents that Learn through Level Up in Scarlet & Violet |
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Parents that Learn through Breeding in Scarlet & Violet |
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