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#149 Dragonite
  • Shiny
  • Non-shiny

#149 Dragonite -Shiny

  • Dragon
  • Flying
  • Kanto
Searching for SWSH #149 Dragonite of Pokemon SWSH? You have found the right place!PKMBuy.com is selling Sword and Shield #149 Dragonite at a low price. Once purchased, the customer service of the website will contact you quickly to conduct online delivery, be safe and secure, and the order will not be completed until you get the goods.

$ 0.65

Picture
Normal SpriteShiny Sprite
Name Other Names No. Gender Ratio Type
Dragonite
Japan: Kairyu
カイリュー
French: Dracolosse
German: Dragoran
Korean: 망나뇽
National: #149
Paldea: #349
Male :50%
Female :50%
Dragon-type Flying-type
Classification Height Weight Capture Rate Base Egg Steps
Dragon Pokémon 7'03"
2.2m
463.0lbs
210.0kg
4510,240
Abilities: Inner Focus - Multiscale (Hidden Ability)
Inner Focus: This Pokémon will not flinch. Does not prevent flinching with Focus Punch. Also prevents stats from being lowered by the ability Intimidate
Hidden Ability:
Multiscale: Reduces damage afflicted to the Pokémon by 50% if at maximum HP
Experience Growth Base Happiness Effort Values Earned
1,250,000 Points
Slow
35 3 Attack Point(s)

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *0.5 *0.5 *1 *0.25 *4 *0.5 *1 *0 *1 *1 *0.5 *2 *1 *2 *1 *1 *2
Wild Hold Item Egg Groups
 
Water 1
Dragon
Evolutionary Chain
Dratini Level DragonairLevel Dragonite

Locations

- In-Depth Details
Scarlet North Province Area Two
Fixed: Casseroya Lake, North Province Area Two
Tera Raid Battles: 5 Star Raid Battles , 6 Star Raid Battles
Violet North Province Area Two
Fixed: Casseroya Lake, North Province Area Two
Tera Raid Battles: 5 Star Raid Battles, 6 Star Raid Battles
Flavor Text
Scarlet It is said that somewhere in the ocean lies an island where these gather. Only they live there.
Violet It can fly in spite of its big and bulky physique. It circles the globe in just 16 hours.


Attacks

Level UpTM & HMEgg Moves

Standard Level Up

LevelAttack NameTypeCat.Att.Acc.PPEffect %
Evolve Hurricane Hurricane - Flying-type Hurricane: Special Move 110 70 10 30
The user attacks by wrapping the target in a fierce wind. This may also confuse the target.
Roost Roost - Flying-type Roost: Other Move -- 101 5 --
The user lands and rests its body. This move restores the user's HP by up to half its max HP.
Extreme Speed Extreme Speed - Normal-type Extreme Speed: Physical Move 80 100 5 --
The user charges the target at blinding speed. This move always goes first.
Twister Twister - Dragon-type Twister: Special Move 40 100 20 20
The user whips up a vicious tornado to tear at opposing Pokémon. This may also make them flinch.
Thunder Wave Thunder Wave - Electric-type Thunder Wave: Other Move -- 90 20 --
The user launches a weak jolt of electricity that paralyzes the target.
Fire Punch Fire Punch - Fire-type Fire Punch: Physical Move 75 100 15 10
The target is attacked with a fiery punch. This may also leave the target with a burn.
Wrap Wrap - Normal-type Wrap: Physical Move 15 90 20 100
A long body, vines, or the like are used to wrap and squeeze the target for four to five turns.
Wing Attack Wing Attack - Flying-type Wing Attack: Physical Move 60 100 35 --
The target is struck with large, imposing wings spread wide to inflict damage.
Thunder Punch Thunder Punch - Electric-type Thunder Punch: Physical Move 75 100 15 10
The target is attacked with an electrified punch. This may also leave the target with paralysis.
Leer Leer - Normal-type Leer: Other Move -- 100 30 --
The user gives opposing Pokémon an intimidating leer that lowers their Defense stats.
15 Dragon Tail Dragon Tail - Dragon-type Dragon Tail: Physical Move 60 90 10 --
The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
20 Agility Agility - Psychic-type Agility: Other Move -- 101 30 --
The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
25 Slam Slam - Normal-type Slam: Physical Move 80 75 20 --
The target is slammed with a long tail, vines, or the like to inflict damage.
33 Aqua Tail Aqua Tail - Water-type Aqua Tail: Physical Move 90 90 10 --
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
39 Dragon Rush Dragon Rush - Dragon-type Dragon Rush: Physical Move 100 75 10 20
The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch.
41 Outrage Outrage - Dragon-type Outrage: Physical Move 120 100 10 --
The user rampages and attacks for two to three turns. The user then becomes confused.
46 Safeguard Safeguard - Normal-type Safeguard: Other Move -- 101 25 --
The user creates a protective field that prevents status conditions for five turns.
53 Rain Dance Rain Dance - Water-type Rain Dance: Other Move -- 101 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
62 Dragon Dance Dragon Dance - Dragon-type Dragon Dance: Other Move -- 101 20 --
The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats.
80 Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 90 5 --
The target is attacked with a powerful beam. The user can't move on the next turn.

Technical Machine Attacks

TM #Attack NameTypeCat.Att.Acc.PPEffect %
TM001 Take Down Take Down - Normal-type Take Down: Physical Move 90 85 20 --
A reckless full-body charge attack for slamming into the target. This also damages the user a little.
TM004 Agility Agility - Psychic-type Agility: Other Move -- 101 30 --
The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
TM006 Scary Face Scary Face - Normal-type Scary Face: Other Move -- 100 10 --
The user frightens the target with a scary face to harshly lower its Speed stat.
TM007 Protect Protect - Normal-type Protect: Other Move -- 101 10 --
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM011 Water Pulse Water Pulse - Water-type Water Pulse: Special Move 60 100 20 20
The user attacks the target with a pulsing blast of water. This may also confuse the target.
TM012 Low Kick Low Kick - Fighting-type Low Kick: Physical Move ?? 100 20 --
A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
TM022 Chilling Water Chilling Water - Water-type Chilling Water: Special Move 50 100 20 --
The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.
TM024 Fire Spin Fire Spin - Fire-type Fire Spin: Special Move 35 85 15 100
The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns.
TM025 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
This move's power is doubled if the user is poisoned, burned, or paralyzed.
TM027 Aerial Ace Aerial Ace - Flying-type Aerial Ace: Physical Move 60 101 20 --
The user confounds the target with speed, then slashes. This attack never misses.
TM028 Bulldoze Bulldoze - Ground-type Bulldoze: Physical Move 60 100 20 --
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
TM032 Swift Swift - Normal-type Swift: Special Move 60 101 20 --
Star-shaped rays are shot at opposing Pokémon. This attack never misses.
TM034 Icy Wind Icy Wind - Ice-type Icy Wind: Special Move 55 95 15 --
The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
TM036 Rock Tomb Rock Tomb - Rock-type Rock Tomb: Physical Move 60 95 15 --
The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.
TM040 Air Cutter Air Cutter - Flying-type Air Cutter: Special Move 60 95 25 --
The user launches razor-like wind to slash opposing Pokémon. This move has a heightened chance of landing a critical hit.
TM043 Fling Fling - Dark-type Fling: Physical Move ?? 100 10 --
The user flings its held item at the target to attack. This move's power and effects depend on the item.
TM044 Dragon Tail Dragon Tail - Dragon-type Dragon Tail: Physical Move 60 90 10 --
The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
TM047 Endure Endure - Normal-type Endure: Other Move -- 101 10 --
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
TM049 Sunny Day Sunny Day - Fire-type Sunny Day: Other Move -- 101 5 --
The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
TM050 Rain Dance Rain Dance - Water-type Rain Dance: Other Move -- 101 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
TM051 Sandstorm Sandstorm - Rock-type Sandstorm: Other Move -- 101 10 --
A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types.
TM052 Snowscape Snowscape - Ice-type Snowscape: Other Move -- 101 10 --
The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types.
TM058 Brick Break Brick Break - Fighting-type Brick Break: Physical Move 75 100 15 --
The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
TM065 Air Slash Air Slash - Flying-type Air Slash: Special Move 75 95 15 30
The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
TM066 Body Slam Body Slam - Normal-type Body Slam: Physical Move 85 100 15 30
The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
TM067 Fire Punch Fire Punch - Fire-type Fire Punch: Physical Move 75 100 15 10
The target is attacked with a fiery punch. This may also leave the target with a burn.
TM068 Thunder Punch Thunder Punch - Electric-type Thunder Punch: Physical Move 75 100 15 10
The target is attacked with an electrified punch. This may also leave the target with paralysis.
TM069 Ice Punch Ice Punch - Ice-type Ice Punch: Physical Move 75 100 15 10
The target is attacked with an icy punch. This may also leave the target frozen.
TM070 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- 101 10 --
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
TM075 Light Screen Light Screen - Psychic-type Light Screen: Other Move -- 101 30 --
A wondrous wall of light is put up to reduce damage from special moves for five turns.
TM077 Waterfall Waterfall - Water-type Waterfall: Physical Move 80 100 15 20
The user charges at the target and may make it flinch.
TM078 Dragon Claw Dragon Claw - Dragon-type Dragon Claw: Physical Move 80 100 15 --
The user slashes the target with huge, sharp claws to inflict damage.
TM080 Metronome Metronome - Normal-type Metronome: Other Move -- 101 10 --
The user waggles a finger and stimulates its brain into randomly using nearly any move.
TM082 Thunder Wave Thunder Wave - Electric-type Thunder Wave: Other Move -- 90 20 --
The user launches a weak jolt of electricity that paralyzes the target.
TM084 Stomping Tantrum Stomping Tantrum - Ground-type Stomping Tantrum: Physical Move 75 100 10 --
Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed.
TM085 Rest Rest - Psychic-type Rest: Other Move -- 101 5 --
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
TM086 Rock Slide Rock Slide - Rock-type Rock Slide: Physical Move 75 90 10 30
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
TM089 Body Press Body Press - Fighting-type Body Press: Physical Move 80 100 10 --
The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals.
TM097 Fly Fly - Flying-type Fly: Physical Move 90 95 15 --
The user flies up into the sky on the first turn, then attacks on the next turn.
TM099 Iron Head Iron Head - Steel-type Iron Head: Physical Move 80 100 15 30
The user slams the target with its steel-hard head. This may also make the target flinch.
TM100 Dragon Dance Dragon Dance - Dragon-type Dragon Dance: Other Move -- 101 20 --
The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats.
TM103 Substitute Substitute - Normal-type Substitute: Other Move -- 101 10 --
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
TM113 Tailwind Tailwind - Flying-type Tailwind: Other Move -- 101 15 --
The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns.
TM115 Dragon Pulse Dragon Pulse - Dragon-type Dragon Pulse: Special Move 85 100 10 --
The target is attacked with a shock wave generated by the user's gaping mouth.
TM118 Heat Wave Heat Wave - Fire-type Heat Wave: Special Move 95 90 10 10
The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn.
TM122 Encore Encore - Normal-type Encore: Other Move -- 100 5 --
The user compels the target to keep using the move it encored for three turns.
TM123 Surf Surf - Water-type Surf: Special Move 90 100 15 --
The user attacks everything around it by swamping its surroundings with a giant wave.
TM124 Ice Spinner Ice Spinner - Ice-type Ice Spinner: Physical Move 80 100 15 --
The user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain.
TM125 Flamethrower Flamethrower - Fire-type Flamethrower: Special Move 90 100 15 10
The target is scorched with an intense blast of fire. This may also leave the target with a burn.
TM126 Thunderbolt Thunderbolt - Electric-type Thunderbolt: Special Move 90 100 15 10
The user attacks the target with a strong electric blast. This may also leave the target with paralysis.
TM130 Helping Hand Helping Hand - Normal-type Helping Hand: Other Move -- 101 20 --
The user assists an ally by boosting the power of that ally's attack.
TM135 Ice Beam Ice Beam - Ice-type Ice Beam: Special Move 90 100 10 10
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
TM141 Fire Blast Fire Blast - Fire-type Fire Blast: Special Move 110 85 5 10
The target is attacked with an intense blast of all- consuming fire. This may also leave the target with a burn.
TM142 Hydro Pump Hydro Pump - Water-type Hydro Pump: Special Move 110 80 5 --
The target is blasted by a huge volume of water launched under great pressure.
TM143 Blizzard Blizzard - Ice-type Blizzard: Special Move 110 70 5 10
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
TM149 Earthquake Earthquake - Ground-type Earthquake: Physical Move 100 100 10 --
The user sets off an earthquake that strikes every Pokémon around it.
TM150 Stone Edge Stone Edge - Rock-type Stone Edge: Physical Move 100 80 5 --
The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit.
TM152 Giga Impact Giga Impact - Normal-type Giga Impact: Physical Move 150 90 5 --
The user charges at the target using every bit of its power. The user can't move on the next turn.
TM156 Outrage Outrage - Dragon-type Outrage: Physical Move 120 100 10 --
The user rampages and attacks for two to three turns. The user then becomes confused.
TM158 Focus Blast Focus Blast - Fighting-type Focus Blast: Special Move 120 70 5 --
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
TM160 Hurricane Hurricane - Flying-type Hurricane: Special Move 110 70 10 30
The user attacks by wrapping the target in a fierce wind. This may also confuse the target.
TM163 Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 90 5 --
The target is attacked with a powerful beam. The user can't move on the next turn.
TM166 Thunder Thunder - Electric-type Thunder: Special Move 110 70 10 30
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
TM169 Draco Meteor Draco Meteor - Dragon-type Draco Meteor: Special Move 130 90 5 --
Comets are summoned down from the sky onto the target. The recoil from this move harshly lowers the user's Sp. Atk stat.
TM171 Tera Blast Tera Blast - Normal-type Tera Blast: Special Move 80 100 10 --
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.

Egg Moves

Attack NameTypeCat.Att.Acc.PPEffect %  
Supersonic Supersonic - Normal-type Supersonic: Other Move -- 55 20 --
The user generates odd sound waves from its body that confuse the target.
Mist Mist - Ice-type Mist: Other Move -- 101 30 --
The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns.
Dragon Breath Dragon Breath - Dragon-type Dragon Breath: Special Move 60 100 20 30
The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis.
Extreme Speed Extreme Speed - Normal-type Extreme Speed: Physical Move 80 100 5 --
The user charges the target at blinding speed. This move always goes first.
Water Pulse Water Pulse - Water-type Water Pulse: Special Move 60 100 20 20
The user attacks the target with a pulsing blast of water. This may also confuse the target.
Aqua Jet Aqua Jet - Water-type Aqua Jet: Physical Move 40 100 20 --
The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.



Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 600 91 134 95 100 100 80
Max Stats
Hindering Nature
Lv. 50 151 - 198 125 - 167 90 - 132 94 - 136 94 - 136 76 - 118
Lv. 100 292 - 386 245 - 330 175 - 260 184 - 269 184 - 269 148 - 233
Max Stats
Neutral Nature
Lv. 50 151 - 198 139 - 186 100 - 147 105 - 152 105 - 152 85 - 132
Lv. 100 292 - 386 273 - 367 195 - 289 205 - 299 205 - 299 165 - 259
Max Stats
Beneficial Nature
Lv. 50 151 - 198 152 - 204 110 - 161 115 - 167 115 - 167 93 - 145
Lv. 100 292 - 386 300 - 403 214 - 317 225 - 328 225 - 328 181 - 284
91
134
95
80
100
100

Egg Moves

Image Name Gender Ratio Egg Group 1 Egg Group 2
Dragonite
Male :50%
Female :50%
Water 1 Dragon

Do note you can pass Egg Moves between two Pokémon regardless of Egg Group in Picnic if the Pokémon that needs the move holds a Mirror Herb.

Supersonic
Attack NameTypeCat.PPAtt.Acc.Details
Supersonic 20 -- 55 The user generates odd sound waves from its body that confuse the target.
Parents that Learn through Level Up in Scarlet & Violet Wingull Pelipper Noibat Noivern
Parents that Learn through Breeding in Scarlet & Violet Dratini Dragonair Dragonite Marill Azumarill

Mist
Attack NameTypeCat.PPAtt.Acc.Details
Mist 30 -- 101 The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns.
Parents that Learn through Level Up in Scarlet & Violet Wooper Quagsire Wingull Pelipper Surskit Swablu Altaria Eiscue
Parents that Learn through Breeding in Scarlet & Violet Dratini Dragonair Dragonite Wooper Shellos Gastrodon Alomomola Sobble Drizzile Inteleon

Dragon Breath
Attack NameTypeCat.PPAtt.Acc.Details
Dragon Breath 20 60 100 The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis.
Parents that Learn through Level Up in Scarlet & Violet Charmander Charmeleon Charizard Swablu Altaria Bagon Shelgon Salamence Gible Gabite Garchomp Deino Zweilous Hydreigon Goomy Sliggoo Sliggoo Goodra Goodra Flapple Dragapult Frigibax Arctibax Baxcalibur
Parents that Learn through Breeding in Scarlet & Violet Dratini Dragonair Dragonite

Extreme Speed
Attack NameTypeCat.PPAtt.Acc.Details
Extreme Speed 5 80 100 The user charges the target at blinding speed. This move always goes first.
Parents that Learn through Level Up in Scarlet & Violet Dragonite
Parents that Learn through Breeding in Scarlet & Violet Dratini Dragonair Dragonite

Water Pulse
Attack NameTypeCat.PPAtt.Acc.Details
Water Pulse 20 60 100 The user attacks the target with a pulsing blast of water. This may also confuse the target.
Parents that Learn through Level Up in Scarlet & Violet Psyduck Golduck Slowpoke Slowpoke Slowbro Slowbro Slowking Slowking Wingull Pelipper Shellos Gastrodon Alomomola Froakie Frogadier Greninja Skrelp Dragalge Clauncher Clawitzer Goomy Sliggoo Sliggoo Goodra Goodra Sobble Drizzile Inteleon Quaxwell Quaquaval
Parents that Learn through Breeding in Scarlet & Violet Dratini Dragonair Dragonite

Aqua Jet
Attack NameTypeCat.PPAtt.Acc.Details
Aqua Jet 20 40 100 The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.
Parents that Learn through Level Up in Scarlet & Violet Golduck Buizel Floatzel Alomomola Clauncher Clawitzer Quaxly Quaxwell Quaquaval
Parents that Learn through Breeding in Scarlet & Violet Dratini Dragonair Dragonite Marill Azumarill Surskit Masquerain Sobble Drizzile Inteleon