
#1004 Armarouge -Shiny
- Fire
- Psychic
- Gen IX
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$ 0.69
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Abilities: Flash Fire - Weak Armor (Hidden Ability) | |||||
Flash Fire: Activates when user is hit by a damaging Fire-type move (including Fire-type Hidden Power). Once activated, user’s Fire-type moves deal 1.5 times damage. While this ability is in effect, this Pokémon is immune to damage from Fire-type attacks and Fire-type Hidden Power (accuracy and effect from these moves are ignored). For Fire-type Pokémon with this ability, Will-O-Wisp activates this ability without having an effect. If a non-Fire-type Pokémon has this ability, Will-O-Wisp will activate the ability and will have an effect. Hidden Ability: Weak Armor: When hit by an attack, the Pokémon's Defense is lowered by one stage but Speed is increased by two stages. |
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Experience Growth | Base Happiness | Effort Values Earned | |||
2 Sp. Attack Point(s) |
Wild Hold Item | Egg Groups | ||
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Evolutionary Chain | |||||
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Locations |
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Scarlet | Evolve Charcadet Fixed: South Province Area Two Tera Raid Battles: 5 Star Raid Battles , 6 Star Raid Battles |
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Violet | Evolve Charcadet Fixed: South Province Area Two Tera Raid Battles: 5 Star Raid Battles, 6 Star Raid Battles |
Flavor Text | ||
Scarlet | Armarouge evolved through the use of a set of armor that belonged to a distinguished warrior. This Pokémon is incredibly loyal. | |
Violet | This Pokémon clads itself in armor that has been fortified by psychic and fire energy, and it shoots blazing fireballs. |
Attacks | Level Up | TM & HM | Egg Moves |
Standard Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Evolve | Psyshock | ![]() |
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80 | 100 | 10 | -- | ||
The user materializes an odd psychic wave to attack the target. This move deals physical damage. | |||||||||
— | Leer | ![]() |
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-- | 100 | 30 | -- | ||
The user gives opposing Pokémon an intimidating leer that lowers their Defense stats. | |||||||||
— | Ember | ![]() |
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40 | 100 | 25 | 10 | ||
The target is attacked with small flames. This may also leave the target with a burn. | |||||||||
— | Mystical Fire | ![]() |
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75 | 100 | 10 | -- | ||
The user attacks by breathing a special, hot fire. This also lowers the target's Sp. Atk stat. | |||||||||
— | Astonish | ![]() |
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30 | 100 | 15 | 30 | ||
The user attacks the target by crying out in a startling fashion. This may also make the target flinch. | |||||||||
— | Wide Guard | ![]() |
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-- | 101 | 10 | -- | ||
The user and its allies are protected from wide-ranging attacks for one turn. | |||||||||
8 | Clear Smog | ![]() |
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50 | 101 | 15 | -- | ||
The user attacks the target by throwing a clump of special mud. All stat changes are eliminated. | |||||||||
12 | Fire Spin | ![]() |
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35 | 85 | 15 | 100 | ||
The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns. | |||||||||
16 | Will-O-Wisp | ![]() |
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-- | 85 | 15 | -- | ||
The user shoots a sinister flame at the target to inflict a burn. | |||||||||
20 | Night Shade | ![]() |
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?? | 100 | 15 | -- | ||
The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. | |||||||||
24 | Flame Charge | ![]() |
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50 | 100 | 20 | -- | ||
Cloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat. | |||||||||
28 | Incinerate | ![]() |
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60 | 100 | 15 | -- | ||
The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable. | |||||||||
32 | Lava Plume | ![]() |
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80 | 100 | 15 | 30 | ||
The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn. | |||||||||
37 | Calm Mind | ![]() |
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-- | 101 | 20 | -- | ||
The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. | |||||||||
42 | Ally Switch | ![]() |
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-- | 101 | 15 | -- | ||
The user teleports using a strange power and switches places with one of its allies. This move's chance of failing rises if it is used in succession. | |||||||||
48 | Flamethrower | ![]() |
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90 | 100 | 15 | 10 | ||
The target is scorched with an intense blast of fire. This may also leave the target with a burn. | |||||||||
56 | Expanding Force | ![]() |
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80 | 100 | 10 | -- | ||
The user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon. | |||||||||
62 | Armor Cannon | ![]() |
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120 | 100 | 5 | -- | ||
The user shoots its own armor out as blazing projectiles. This also lowers the user's Defense and Sp. Def stats. |
Technical Machine Attacks | |||||||||
TM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM001 | Take Down | ![]() |
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90 | 85 | 20 | -- | ||
A reckless full-body charge attack for slamming into the target. This also damages the user a little. | |||||||||
TM007 | Protect | ![]() |
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-- | 101 | 10 | -- | ||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM013 | Acid Spray | ![]() |
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40 | 100 | 20 | -- | ||
The user attacks by spitting fluid that works to melt the target. This also harshly lowers the target's Sp. Def stat. | |||||||||
TM016 | Psybeam | ![]() |
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65 | 100 | 20 | 10 | ||
The target is attacked with a peculiar ray. This may also confuse the target. | |||||||||
TM017 | Confuse Ray | ![]() |
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-- | 100 | 10 | -- | ||
The target is exposed to a sinister ray that causes confusion. | |||||||||
TM024 | Fire Spin | ![]() |
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35 | 85 | 15 | 100 | ||
The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns. | |||||||||
TM025 | Facade | ![]() |
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70 | 100 | 20 | -- | ||
This move's power is doubled if the user is poisoned, burned, or paralyzed. | |||||||||
TM038 | Flame Charge | ![]() |
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50 | 100 | 20 | -- | ||
Cloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat. | |||||||||
TM041 | Stored Power | ![]() |
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20 | 100 | 10 | -- | ||
The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power. | |||||||||
TM042 | Night Shade | ![]() |
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?? | 100 | 15 | -- | ||
The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. | |||||||||
TM043 | Fling | ![]() |
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?? | 100 | 10 | -- | ||
The user flings its held item at the target to attack. This move's power and effects depend on the item. | |||||||||
TM047 | Endure | ![]() |
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-- | 101 | 10 | -- | ||
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |||||||||
TM049 | Sunny Day | ![]() |
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-- | 101 | 5 | -- | ||
The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | |||||||||
TM054 | Psyshock | ![]() |
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80 | 100 | 10 | -- | ||
The user materializes an odd psychic wave to attack the target. This move deals physical damage. | |||||||||
TM070 | Sleep Talk | ![]() |
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-- | 101 | 10 | -- | ||
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |||||||||
TM074 | Reflect | ![]() |
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-- | 101 | 20 | -- | ||
A wondrous wall of light is put up to reduce damage from physical moves for five turns. | |||||||||
TM075 | Light Screen | ![]() |
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-- | 101 | 30 | -- | ||
A wondrous wall of light is put up to reduce damage from special moves for five turns. | |||||||||
TM085 | Rest | ![]() |
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-- | 101 | 5 | -- | ||
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |||||||||
TM087 | Taunt | ![]() |
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-- | 100 | 20 | -- | ||
The target is taunted into a rage that allows it to use only attack moves for three turns. | |||||||||
TM093 | Flash Cannon | ![]() |
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80 | 100 | 10 | -- | ||
The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat. | |||||||||
TM094 | Dark Pulse | ![]() |
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80 | 100 | 15 | 20 | ||
The user releases a horrible aura imbued with ill intent. This may also make the target flinch. | |||||||||
TM103 | Substitute | ![]() |
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-- | 101 | 10 | -- | ||
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |||||||||
TM104 | Iron Defense | ![]() |
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-- | 101 | 15 | -- | ||
The user hardens its body's surface like iron, sharply boosting its Defense stat. | |||||||||
TM107 | Will-O-Wisp | ![]() |
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-- | 85 | 15 | -- | ||
The user shoots a sinister flame at the target to inflict a burn. | |||||||||
TM109 | Trick | ![]() |
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-- | 100 | 10 | -- | ||
The user catches the target off guard and swaps the target's held item with its own. | |||||||||
TM112 | Aura Sphere | ![]() |
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80 | 101 | 20 | -- | ||
The user lets loose a pulse of aura power from deep within its body at the target. This attack never misses. | |||||||||
TM114 | Shadow Ball | ![]() |
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80 | 100 | 15 | -- | ||
The user attacks by hurling a shadowy blob at the target. This may also lower the target's Sp. Def stat. | |||||||||
TM115 | Dragon Pulse | ![]() |
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85 | 100 | 10 | -- | ||
The target is attacked with a shock wave generated by the user's gaping mouth. | |||||||||
TM118 | Heat Wave | ![]() |
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95 | 90 | 10 | 10 | ||
The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn. | |||||||||
TM119 | Energy Ball | ![]() |
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90 | 100 | 10 | -- | ||
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. | |||||||||
TM120 | Psychic | ![]() |
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90 | 100 | 10 | -- | ||
The target is hit with a strong telekinetic force to inflict damage. This may also lower the target's Sp. Def stat. | |||||||||
TM125 | Flamethrower | ![]() |
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90 | 100 | 15 | 10 | ||
The target is scorched with an intense blast of fire. This may also leave the target with a burn. | |||||||||
TM129 | Calm Mind | ![]() |
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-- | 101 | 20 | -- | ||
The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. | |||||||||
TM130 | Helping Hand | ![]() |
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-- | 101 | 20 | -- | ||
The user assists an ally by boosting the power of that ally's attack. | |||||||||
TM138 | Psychic Terrain | ![]() |
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-- | 101 | 10 | -- | ||
This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns. | |||||||||
TM141 | Fire Blast | ![]() |
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110 | 85 | 5 | 10 | ||
The target is attacked with an intense blast of all- consuming fire. This may also leave the target with a burn. | |||||||||
TM157 | Overheat | ![]() |
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130 | 90 | 5 | -- | ||
The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat. | |||||||||
TM158 | Focus Blast | ![]() |
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120 | 70 | 5 | -- | ||
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. | |||||||||
TM161 | Trick Room | ![]() |
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-- | 101 | 5 | -- | ||
The user creates a bizarre area in which slower Pokémon get to move first for five turns. | |||||||||
TM165 | Flare Blitz | ![]() |
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120 | 100 | 15 | 10 | ||
The user cloaks itself in fire and charges the target to inflict damage. This also damages the user quite a lot and may leave the target with a burn. | |||||||||
TM168 | Solar Beam | ![]() |
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120 | 100 | 10 | -- | ||
The user gathers light on the first turn, then blasts a bundled beam on the next turn. | |||||||||
TM171 | Tera Blast | ![]() |
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80 | 100 | 10 | -- | ||
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
Egg Moves | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Disable | ![]() |
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-- | 100 | 20 | -- | ||
For four turns, the target will be unable to use whichever move it last used. | ||||||||
Spite | ![]() |
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-- | 100 | 10 | -- | ||
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | ||||||||
Destiny Bond | ![]() |
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-- | 101 | 5 | -- | ||
If the user is knocked out after using this move, the Pokémon that knocked it out will also faint. This move's chance of failing rises if it is used in succession. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 525 | 85 | 60 | 100 | 125 | 80 | 75 | |
Max Stats Hindering Nature |
Lv. 50 | 145 - 192 | 58 - 100 | 94 - 136 | 117 - 159 | 76 - 118 | 72 - 114 |
Lv. 100 | 280 - 374 | 112 - 197 | 184 - 269 | 229 - 314 | 148 - 233 | 139 - 224 | |
Max Stats Neutral Nature |
Lv. 50 | 145 - 192 | 65 - 112 | 105 - 152 | 130 - 177 | 85 - 132 | 80 - 127 |
Lv. 100 | 280 - 374 | 125 - 219 | 205 - 299 | 255 - 349 | 165 - 259 | 155 - 249 | |
Max Stats Beneficial Nature |
Lv. 50 | 145 - 192 | 71 - 123 | 115 - 167 | 143 - 194 | 93 - 145 | 88 - 139 |
Lv. 100 | 280 - 374 | 137 - 240 | 225 - 328 | 280 - 383 | 181 - 284 | 170 - 273 |
85
60
100
75
80
125
Egg Moves |
Image | Name | Gender Ratio | Egg Group 1 | Egg Group 2 | |||||
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Armarouge |
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Human-like |
Do note you can pass Egg Moves between two Pokémon regardless of Egg Group in Picnic if the Pokémon that needs the move holds a Mirror Herb.
Disable | ||||||
Attack Name | Type | Cat. | PP | Att. | Acc. | Details |
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Disable |
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20 | -- | 100 | For four turns, the target will be unable to use whichever move it last used. |
Parents that Learn through Level Up in Scarlet & Violet |
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Parents that Learn through Breeding in Scarlet & Violet |
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Spite | ||||||
Attack Name | Type | Cat. | PP | Att. | Acc. | Details |
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Spite |
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10 | -- | 100 | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. |
Parents that Learn through Level Up in Scarlet & Violet | ||||||
Parents that Learn through Breeding in Scarlet & Violet |
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Destiny Bond | ||||||
Attack Name | Type | Cat. | PP | Att. | Acc. | Details |
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Destiny Bond |
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5 | -- | 101 | If the user is knocked out after using this move, the Pokémon that knocked it out will also faint. This move's chance of failing rises if it is used in succession. |
Parents that Learn through Level Up in Scarlet & Violet |
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Parents that Learn through Breeding in Scarlet & Violet |
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