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#054 Psyduck
  • Shiny
  • Non-shiny

#054 Psyduck -Shiny

  • Water
  • Kanto
Searching for SWSH #054 Psyduck of Pokemon SWSH? You have found the right place!PKMBuy.com is selling Sword and Shield #054 Psyduck at a low price. Once purchased, the customer service of the website will contact you quickly to conduct online delivery, be safe and secure, and the order will not be completed until you get the goods.

$ 0.65

Picture
Normal SpriteShiny Sprite
Name Other Names No. Gender Ratio Type
Psyduck
Japan: Koduck
コダック
French: Psykokwak
German: Enton
Korean: 고라파덕
National: #054
Paldea: #55
Male :50%
Female :50%
Water-type
Classification Height Weight Capture Rate Base Egg Steps
Duck Pokémon 2'07"
0.8m
43.2lbs
19.6kg
1905,120
Abilities: Damp - Cloud Nine - Swift Swim (Hidden Ability)
Damp: Explosion, Selfdestruct, Mind Blown & Misty Explosion will not work while the Pokémon is on the field.
Cloud Nine: All weather effects are negated while the Pokémon is on the field.
Hidden Ability:
Swift Swim: When rainy, The Pokémon’s Speed doubles.
Experience Growth Base Happiness Effort Values Earned
1,000,000 Points
Medium Fast
50 1 Sp. Attack Point(s)

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *0.5 *0.5 *2 *2 *0.5 *1 *1 *1 *1 *1 *1 *1 *1 *1 *1 *0.5 *1
Wild Hold Item Egg Groups
 
Water 1
Field
Evolutionary Chain
Psyduck Level Golduck

Locations

- In-Depth Details
Scarlet Casseroya Lake, East Province Area Two, East Province Area Three, Glaseado Mountain, South Province Area One, South Province Area Four, South Province Area Five, South Province Area Six, Tagtree Thicket, West Province Area One, West Province Area Two
Tera Raid Battles: 2 Star Raid Battles
Violet Casseroya Lake, East Province Area Two, East Province Area Three, Glaseado Mountain, South Province Area One, South Province Area Four, South Province Area Five, South Province Area Six, Tagtree Thicket, West Province Area One, West Province Area Two
Tera Raid Battles: 2 Star Raid Battles
Wild Spawn BiomesLake, River, Swamp
Flavor Text
Scarlet It is constantly wracked by a headache. When the headache turns intense, it begins using mysterious powers.
Violet If its chronic headache peaks, it may exhibit odd powers. It seems unable to recall such an episode.


Attacks

Level UpTM & HMEgg Moves

Standard Level Up

LevelAttack NameTypeCat.Att.Acc.PPEffect %
Scratch Scratch - Normal-type Scratch: Physical Move 40 100 35 --
Hard, pointed, sharp claws rake the target to inflict damage.
Tail Whip Tail Whip - Normal-type Tail Whip: Other Move -- 100 30 --
The user wags its tail cutely, making opposing Pokémon less wary. This lowers their Defense stats.
3 Water Gun Water Gun - Water-type Water Gun: Special Move 40 100 25 --
The target is blasted with a forceful shot of water.
6 Confusion Confusion - Psychic-type Confusion: Special Move 50 100 25 10
The target is hit with a weak telekinetic force to inflict damage. This may also confuse the target.
9 Fury Swipes Fury Swipes - Normal-type Fury Swipes: Physical Move 18 80 15 --
The user attacks by raking the target with claws, scythes, or the like. This move hits two to five times in a row.
12 Water Pulse Water Pulse - Water-type Water Pulse: Special Move 60 100 20 20
The user attacks the target with a pulsing blast of water. This may also confuse the target.
15 Disable Disable - Normal-type Disable: Other Move -- 100 20 --
For four turns, the target will be unable to use whichever move it last used.
18 Zen Headbutt Zen Headbutt - Psychic-type Zen Headbutt: Physical Move 80 90 15 20
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
21 Screech Screech - Normal-type Screech: Other Move -- 85 40 --
An earsplitting screech harshly lowers the target's Defense stat.
24 Aqua Tail Aqua Tail - Water-type Aqua Tail: Physical Move 90 90 10 --
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
27 Soak Soak - Water-type Soak: Other Move -- 100 20 --
The user shoots a torrent of water that changes the target's type to Water.
30 Psych Up Psych Up - Normal-type Psych Up: Other Move -- 101 10 --
The user hypnotizes itself into copying any stat change made by the target.
34 Amnesia Amnesia - Psychic-type Amnesia: Other Move -- 101 20 --
The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat.
39 Wonder Room Wonder Room - Psychic-type Wonder Room: Other Move -- 101 10 --
The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns.

Technical Machine Attacks

TM #Attack NameTypeCat.Att.Acc.PPEffect %
TM001 Take Down Take Down - Normal-type Take Down: Physical Move 90 85 20 --
A reckless full-body charge attack for slamming into the target. This also damages the user a little.
TM007 Protect Protect - Normal-type Protect: Other Move -- 101 10 --
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM011 Water Pulse Water Pulse - Water-type Water Pulse: Special Move 60 100 20 20
The user attacks the target with a pulsing blast of water. This may also confuse the target.
TM012 Low Kick Low Kick - Fighting-type Low Kick: Physical Move ?? 100 20 --
A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
TM016 Psybeam Psybeam - Psychic-type Psybeam: Special Move 65 100 20 10
The target is attacked with a peculiar ray. This may also confuse the target.
TM017 Confuse Ray Confuse Ray - Ghost-type Confuse Ray: Other Move -- 100 10 --
The target is exposed to a sinister ray that causes confusion.
TM018 Thief Thief - Dark-type Thief: Physical Move 60 100 25 --
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
TM020 Trailblaze Trailblaze - Grass-type Trailblaze: Physical Move 50 100 20 --
The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
TM022 Chilling Water Chilling Water - Water-type Chilling Water: Special Move 50 100 20 --
The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.
TM025 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
This move's power is doubled if the user is poisoned, burned, or paralyzed.
TM032 Swift Swift - Normal-type Swift: Special Move 60 101 20 --
Star-shaped rays are shot at opposing Pokémon. This attack never misses.
TM034 Icy Wind Icy Wind - Ice-type Icy Wind: Special Move 55 95 15 --
The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
TM035 Mud Shot Mud Shot - Ground-type Mud Shot: Special Move 55 95 15 --
The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.
TM039 Low Sweep Low Sweep - Fighting-type Low Sweep: Physical Move 65 100 20 --
The user makes a swift attack on the target's legs, which lowers the target's Speed stat.
TM043 Fling Fling - Dark-type Fling: Physical Move ?? 100 10 --
The user flings its held item at the target to attack. This move's power and effects depend on the item.
TM047 Endure Endure - Normal-type Endure: Other Move -- 101 10 --
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
TM050 Rain Dance Rain Dance - Water-type Rain Dance: Other Move -- 101 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
TM054 Psyshock Psyshock - Psychic-type Psyshock: Special Move 80 100 10 --
The user materializes an odd psychic wave to attack the target. This move deals physical damage.
TM055 Dig Dig - Ground-type Dig: Physical Move 80 100 10 --
The user burrows into the ground on the first turn, then attacks on the next turn.
TM058 Brick Break Brick Break - Fighting-type Brick Break: Physical Move 75 100 15 --
The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
TM059 Zen Headbutt Zen Headbutt - Psychic-type Zen Headbutt: Physical Move 80 90 15 20
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
TM061 Shadow Claw Shadow Claw - Ghost-type Shadow Claw: Physical Move 70 100 15 --
The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit.
TM066 Body Slam Body Slam - Normal-type Body Slam: Physical Move 85 100 15 30
The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
TM069 Ice Punch Ice Punch - Ice-type Ice Punch: Physical Move 75 100 15 10
The target is attacked with an icy punch. This may also leave the target frozen.
TM070 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- 101 10 --
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
TM075 Light Screen Light Screen - Psychic-type Light Screen: Other Move -- 101 30 --
A wondrous wall of light is put up to reduce damage from special moves for five turns.
TM077 Waterfall Waterfall - Water-type Waterfall: Physical Move 80 100 15 20
The user charges at the target and may make it flinch.
TM080 Metronome Metronome - Normal-type Metronome: Other Move -- 101 10 --
The user waggles a finger and stimulates its brain into randomly using nearly any move.
TM085 Rest Rest - Psychic-type Rest: Other Move -- 101 5 --
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
TM087 Taunt Taunt - Dark-type Taunt: Other Move -- 100 20 --
The target is taunted into a rage that allows it to use only attack moves for three turns.
TM098 Skill Swap Skill Swap - Psychic-type Skill Swap: Other Move -- 101 10 --
The user employs its psychic power to exchange Abilities with the target.
TM103 Substitute Substitute - Normal-type Substitute: Other Move -- 101 10 --
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
TM110 Liquidation Liquidation - Water-type Liquidation: Physical Move 85 100 10 --
The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.
TM120 Psychic Psychic - Psychic-type Psychic: Special Move 90 100 10 --
The target is hit with a strong telekinetic force to inflict damage. This may also lower the target's Sp. Def stat.
TM122 Encore Encore - Normal-type Encore: Other Move -- 100 5 --
The user compels the target to keep using the move it encored for three turns.
TM123 Surf Surf - Water-type Surf: Special Move 90 100 15 --
The user attacks everything around it by swamping its surroundings with a giant wave.
TM128 Amnesia Amnesia - Psychic-type Amnesia: Other Move -- 101 20 --
The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat.
TM129 Calm Mind Calm Mind - Psychic-type Calm Mind: Other Move -- 101 20 --
The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.
TM130 Helping Hand Helping Hand - Normal-type Helping Hand: Other Move -- 101 20 --
The user assists an ally by boosting the power of that ally's attack.
TM135 Ice Beam Ice Beam - Ice-type Ice Beam: Special Move 90 100 10 10
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
TM140 Nasty Plot Nasty Plot - Dark-type Nasty Plot: Other Move -- 101 20 --
The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat.
TM142 Hydro Pump Hydro Pump - Water-type Hydro Pump: Special Move 110 80 5 --
The target is blasted by a huge volume of water launched under great pressure.
TM143 Blizzard Blizzard - Ice-type Blizzard: Special Move 110 70 5 10
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
TM171 Tera Blast Tera Blast - Normal-type Tera Blast: Special Move 80 100 10 --
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.

Egg Moves

Attack NameTypeCat.Att.Acc.PPEffect %  
Psybeam Psybeam - Psychic-type Psybeam: Special Move 65 100 20 10
The target is attacked with a peculiar ray. This may also confuse the target.
Hypnosis Hypnosis - Psychic-type Hypnosis: Other Move -- 60 20 --
The user employs hypnotic suggestion to make the target fall asleep.
Confuse Ray Confuse Ray - Ghost-type Confuse Ray: Other Move -- 100 10 --
The target is exposed to a sinister ray that causes confusion.
Cross Chop Cross Chop - Fighting-type Cross Chop: Physical Move 100 80 5 --
The user delivers a double chop with its forearms crossed. This move has a heightened chance of landing a critical hit.
Yawn Yawn - Normal-type Yawn: Other Move -- 101 10 --
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.
Simple Beam Simple Beam - Normal-type Simple Beam: Other Move -- 100 15 --
The user emits a mysterious psychic wave that changes the target's Ability to Simple.
Clear Smog Clear Smog - Poison-type Clear Smog: Special Move 50 101 15 --
The user attacks the target by throwing a clump of special mud. All stat changes are eliminated.



Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 320 50 52 48 65 50 55
Max Stats
Hindering Nature
Lv. 50 110 - 157 51 - 93 47 - 90 63 - 105 49 - 91 54 - 96
Lv. 100 210 - 304 98 - 182 90 - 175 121 - 206 94 - 179 103 - 188
Max Stats
Neutral Nature
Lv. 50 110 - 157 57 - 104 53 - 100 70 - 117 55 - 102 60 - 107
Lv. 100 210 - 304 109 - 203 101 - 195 135 - 229 105 - 199 115 - 209
Max Stats
Beneficial Nature
Lv. 50 110 - 157 62 - 114 58 - 110 77 - 128 60 - 112 66 - 117
Lv. 100 210 - 304 119 - 223 111 - 214 148 - 251 115 - 218 126 - 229
50
52
48
55
50
65

Egg Moves

Image Name Gender Ratio Egg Group 1 Egg Group 2
Psyduck
Male :50%
Female :50%
Water 1 Field

Do note you can pass Egg Moves between two Pokémon regardless of Egg Group in Picnic if the Pokémon that needs the move holds a Mirror Herb.

Psybeam
Attack NameTypeCat.PPAtt.Acc.Details
Psybeam 20 65 100 The target is attacked with a peculiar ray. This may also confuse the target.
Parents that Learn through Level Up in Scarlet & Violet Espeon Girafarig Spoink Grumpig Fennekin Braixen Delphox Farigiraf
Parents that Learn through Breeding in Scarlet & Violet Psyduck Golduck Surskit Masquerain

Hypnosis
Attack NameTypeCat.PPAtt.Acc.Details
Hypnosis 20 -- 60 The user employs hypnotic suggestion to make the target fall asleep.
Parents that Learn through Level Up in Scarlet & Violet Stantler Wyrdeer
Parents that Learn through Breeding in Scarlet & Violet Meowth Meowth Persian Persian Psyduck Golduck Fennekin Braixen Delphox

Confuse Ray
Attack NameTypeCat.PPAtt.Acc.Details
Confuse Ray 10 -- 100 The target is exposed to a sinister ray that causes confusion.
Parents that Learn through Level Up in Scarlet & Violet Mareep Flaaffy Ampharos Umbreon Stantler Spoink Grumpig Wyrdeer
Parents that Learn through Breeding in Scarlet & Violet Psyduck Golduck

Cross Chop
Attack NameTypeCat.PPAtt.Acc.Details
Cross Chop 5 100 80 The user delivers a double chop with its forearms crossed. This move has a heightened chance of landing a critical hit.
Parents that Learn through Level Up in Scarlet & Violet Mankey Primeape Annihilape
Parents that Learn through Breeding in Scarlet & Violet Psyduck Golduck Teddiursa Ursaring Lucario Ursaluna

Yawn
Attack NameTypeCat.PPAtt.Acc.Details
Yawn 10 -- 101 The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.
Parents that Learn through Level Up in Scarlet & Violet Slowpoke Slowpoke Slowbro Slowbro Wooper Wooper Wooper Quagsire Slowking Slowking Dunsparce Slakoth Slaking Camerupt Hippopotas Hippowdon Yungoos Gumshoos Komala Fuecoco Crocalor Lechonk Oinkologne Clodsire Dudunsparce
Parents that Learn through Breeding in Scarlet & Violet Psyduck Golduck Eevee Vaporeon Jolteon Flareon Espeon Umbreon Teddiursa Ursaring Numel Camerupt Torkoal Shellos Gastrodon Leafeon Glaceon Cubchoo Beartic Litleo Pyroar Sylveon Oranguru Ursaluna Fidough Dachsbun Greavard Houndstone Cetoddle Cetitan

Simple Beam
Attack NameTypeCat.PPAtt.Acc.Details
Simple Beam 15 -- 100 The user emits a mysterious psychic wave that changes the target's Ability to Simple.
Parents that Learn through Level Up in Scarlet & Violet
Parents that Learn through Breeding in Scarlet & Violet Psyduck Golduck Spoink Grumpig

Clear Smog
Attack NameTypeCat.PPAtt.Acc.Details
Clear Smog 15 50 101 The user attacks the target by throwing a clump of special mud. All stat changes are eliminated.
Parents that Learn through Level Up in Scarlet & Violet Torkoal
Parents that Learn through Breeding in Scarlet & Violet Psyduck Golduck Shellos Gastrodon