
#353 Shuppet -Shiny
- Ghost
- Hoenn
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Abilities: Insomnia - Frisk - Cursed Body (Hidden Ability) | |||||
Insomnia: The Pokémon cannot be put to Sleep while having this ability. Frisk: Reveals the foe’s held item. Hidden Ability: Cursed Body: When a move hits the Pokémon, that move has a 30% chance of getting disabled |
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Experience Growth | Base Happiness | Effort Values Earned | |||
800,000 Points Fast |
35 | 1 Attack Point(s) |
Wild Hold Item | Egg Groups | ||
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Evolutionary Chain | |||
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Locations- In-Depth Details |
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Scarlet | East Province Area One, East Province Area Two, East Province Area Three Tera Raid Battles: 2 Star Raid Battles | ||
Violet | East Province Area One, East Province Area Two, East Province Area Three Tera Raid Battles: 2 Star Raid Battles | ||
Wild Spawn Biomes | Town |
Flavor Text | ||
Scarlet | It loves to feed on feelings like envy and malice. Its upright horn catches the emotions of people. | |
Violet | It feeds on the dark emotions of sadness and hatred, which make it grow steadily stronger. |
Attacks | Level Up | TM & HM | Egg Moves |
Standard Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Astonish | ![]() |
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30 | 100 | 15 | 30 | ||
The user attacks the target by crying out in a startling fashion. This may also make the target flinch. | |||||||||
4 | Screech | ![]() |
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-- | 85 | 40 | -- | ||
An earsplitting screech harshly lowers the target's Defense stat. | |||||||||
7 | Night Shade | ![]() |
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?? | 100 | 15 | -- | ||
The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. | |||||||||
10 | Spite | ![]() |
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-- | 100 | 10 | -- | ||
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | |||||||||
16 | Will-O-Wisp | ![]() |
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-- | 85 | 15 | -- | ||
The user shoots a sinister flame at the target to inflict a burn. | |||||||||
19 | Shadow Sneak | ![]() |
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40 | 100 | 30 | -- | ||
The user extends its shadow and attacks the target from behind. This move always goes first. | |||||||||
22 | Hex | ![]() |
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65 | 100 | 10 | -- | ||
This relentless attack does massive damage to a target affected by status conditions. | |||||||||
26 | Curse | ![]() |
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-- | 101 | 10 | -- | ||
A move that has different effects depending on whether the user is a Ghost type or not. | |||||||||
30 | Shadow Ball | ![]() |
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80 | 100 | 15 | -- | ||
The user attacks by hurling a shadowy blob at the target. This may also lower the target's Sp. Def stat. | |||||||||
34 | Role Play | ![]() |
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-- | 101 | 10 | -- | ||
The user mimics the target completely, copying the target's Ability. | |||||||||
38 | Sucker Punch | ![]() |
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70 | 100 | 5 | -- | ||
This move enables the user to attack first. This move fails if the target is not readying an attack. | |||||||||
42 | Trick | ![]() |
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-- | 100 | 10 | -- | ||
The user catches the target off guard and swaps the target's held item with its own. | |||||||||
48 | Phantom Force | ![]() |
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90 | 100 | 10 | -- | ||
The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself. |
Technical Machine Attacks | |||||||||
TM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM006 | Scary Face | ![]() |
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-- | 100 | 10 | -- | ||
The user frightens the target with a scary face to harshly lower its Speed stat. | |||||||||
TM007 | Protect | ![]() |
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-- | 101 | 10 | -- | ||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM016 | Psybeam | ![]() |
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65 | 100 | 20 | 10 | ||
The target is attacked with a peculiar ray. This may also confuse the target. | |||||||||
TM017 | Confuse Ray | ![]() |
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-- | 100 | 10 | -- | ||
The target is exposed to a sinister ray that causes confusion. | |||||||||
TM018 | Thief | ![]() |
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60 | 100 | 25 | -- | ||
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | |||||||||
TM021 | Pounce | ![]() |
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50 | 100 | 20 | -- | ||
The user attacks by pouncing on the target. This also lowers the target's Speed stat. | |||||||||
TM023 | Charge Beam | ![]() |
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50 | 90 | 10 | -- | ||
The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat. | |||||||||
TM025 | Facade | ![]() |
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70 | 100 | 20 | -- | ||
This move's power is doubled if the user is poisoned, burned, or paralyzed. | |||||||||
TM029 | Hex | ![]() |
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65 | 100 | 10 | -- | ||
This relentless attack does massive damage to a target affected by status conditions. | |||||||||
TM034 | Icy Wind | ![]() |
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55 | 95 | 15 | -- | ||
The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. | |||||||||
TM042 | Night Shade | ![]() |
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?? | 100 | 15 | -- | ||
The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. | |||||||||
TM047 | Endure | ![]() |
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-- | 101 | 10 | -- | ||
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |||||||||
TM049 | Sunny Day | ![]() |
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-- | 101 | 5 | -- | ||
The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | |||||||||
TM050 | Rain Dance | ![]() |
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-- | 101 | 5 | -- | ||
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |||||||||
TM062 | Foul Play | ![]() |
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95 | 100 | 15 | -- | ||
The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. | |||||||||
TM070 | Sleep Talk | ![]() |
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-- | 101 | 10 | -- | ||
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |||||||||
TM079 | Dazzling Gleam | ![]() |
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80 | 100 | 10 | -- | ||
The user damages opposing Pokémon by emitting a powerful flash. | |||||||||
TM080 | Metronome | ![]() |
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-- | 101 | 10 | -- | ||
The user waggles a finger and stimulates its brain into randomly using nearly any move. | |||||||||
TM082 | Thunder Wave | ![]() |
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-- | 90 | 20 | -- | ||
The user launches a weak jolt of electricity that paralyzes the target. | |||||||||
TM085 | Rest | ![]() |
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-- | 101 | 5 | -- | ||
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |||||||||
TM087 | Taunt | ![]() |
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-- | 100 | 20 | -- | ||
The target is taunted into a rage that allows it to use only attack moves for three turns. | |||||||||
TM092 | Imprison | ![]() |
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-- | 101 | 10 | -- | ||
If opposing Pokémon know any move also known by the user, they are prevented from using it. | |||||||||
TM094 | Dark Pulse | ![]() |
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80 | 100 | 15 | 20 | ||
The user releases a horrible aura imbued with ill intent. This may also make the target flinch. | |||||||||
TM098 | Skill Swap | ![]() |
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-- | 101 | 10 | -- | ||
The user employs its psychic power to exchange Abilities with the target. | |||||||||
TM102 | Gunk Shot | ![]() |
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120 | 80 | 5 | 30 | ||
The user shoots filthy garbage at the target to attack. This may also poison the target. | |||||||||
TM103 | Substitute | ![]() |
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-- | 101 | 10 | -- | ||
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |||||||||
TM107 | Will-O-Wisp | ![]() |
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-- | 85 | 15 | -- | ||
The user shoots a sinister flame at the target to inflict a burn. | |||||||||
TM109 | Trick | ![]() |
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-- | 100 | 10 | -- | ||
The user catches the target off guard and swaps the target's held item with its own. | |||||||||
TM114 | Shadow Ball | ![]() |
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80 | 100 | 15 | -- | ||
The user attacks by hurling a shadowy blob at the target. This may also lower the target's Sp. Def stat. | |||||||||
TM120 | Psychic | ![]() |
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90 | 100 | 10 | -- | ||
The target is hit with a strong telekinetic force to inflict damage. This may also lower the target's Sp. Def stat. | |||||||||
TM122 | Encore | ![]() |
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-- | 100 | 5 | -- | ||
The user compels the target to keep using the move it encored for three turns. | |||||||||
TM126 | Thunderbolt | ![]() |
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90 | 100 | 15 | 10 | ||
The user attacks the target with a strong electric blast. This may also leave the target with paralysis. | |||||||||
TM129 | Calm Mind | ![]() |
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-- | 101 | 20 | -- | ||
The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. | |||||||||
TM130 | Helping Hand | ![]() |
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-- | 101 | 20 | -- | ||
The user assists an ally by boosting the power of that ally's attack. | |||||||||
TM140 | Nasty Plot | ![]() |
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-- | 101 | 20 | -- | ||
The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. | |||||||||
TM151 | Phantom Force | ![]() |
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90 | 100 | 10 | -- | ||
The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself. | |||||||||
TM161 | Trick Room | ![]() |
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-- | 101 | 5 | -- | ||
The user creates a bizarre area in which slower Pokémon get to move first for five turns. | |||||||||
TM166 | Thunder | ![]() |
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110 | 70 | 10 | 30 | ||
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | |||||||||
TM171 | Tera Blast | ![]() |
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80 | 100 | 10 | -- | ||
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
Egg Moves | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|
Disable | ![]() |
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-- | 100 | 20 | -- | ||
For four turns, the target will be unable to use whichever move it last used. | ||||||||
Confuse Ray | ![]() |
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-- | 100 | 10 | -- | ||
The target is exposed to a sinister ray that causes confusion. | ||||||||
Destiny Bond | ![]() |
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-- | 101 | 5 | -- | ||
If the user is knocked out after using this move, the Pokémon that knocked it out will also faint. This move's chance of failing rises if it is used in succession. | ||||||||
Imprison | ![]() |
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-- | 101 | 10 | -- | ||
If opposing Pokémon know any move also known by the user, they are prevented from using it. | ||||||||
Gunk Shot | ![]() |
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120 | 80 | 5 | 30 | ||
The user shoots filthy garbage at the target to attack. This may also poison the target. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 295 | 44 | 75 | 35 | 63 | 33 | 45 | |
Max Stats Hindering Nature |
Lv. 50 | 104 - 151 | 72 - 114 | 36 - 78 | 61 - 103 | 34 - 76 | 45 - 87 |
Lv. 100 | 198 - 292 | 139 - 224 | 67 - 152 | 117 - 202 | 63 - 148 | 85 - 170 | |
Max Stats Neutral Nature |
Lv. 50 | 104 - 151 | 80 - 127 | 40 - 87 | 68 - 115 | 38 - 85 | 50 - 97 |
Lv. 100 | 198 - 292 | 155 - 249 | 75 - 169 | 131 - 225 | 71 - 165 | 95 - 189 | |
Max Stats Beneficial Nature |
Lv. 50 | 104 - 151 | 88 - 139 | 44 - 95 | 74 - 126 | 41 - 93 | 55 - 106 |
Lv. 100 | 198 - 292 | 170 - 273 | 82 - 185 | 144 - 247 | 78 - 181 | 104 - 207 |
44
75
35
45
33
63
Egg Moves |
Image | Name | Gender Ratio | Egg Group 1 | Egg Group 2 | |||||
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Shuppet |
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Amorphous |
Do note you can pass Egg Moves between two Pokémon regardless of Egg Group in Picnic if the Pokémon that needs the move holds a Mirror Herb.
Disable | ||||||
Attack Name | Type | Cat. | PP | Att. | Acc. | Details |
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Disable |
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20 | -- | 100 | For four turns, the target will be unable to use whichever move it last used. |
Parents that Learn through Level Up in Scarlet & Violet |
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Parents that Learn through Breeding in Scarlet & Violet |
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Confuse Ray | ||||||
Attack Name | Type | Cat. | PP | Att. | Acc. | Details |
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Confuse Ray |
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10 | -- | 100 | The target is exposed to a sinister ray that causes confusion. |
Parents that Learn through Level Up in Scarlet & Violet |
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Parents that Learn through Breeding in Scarlet & Violet |
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Destiny Bond | ||||||
Attack Name | Type | Cat. | PP | Att. | Acc. | Details |
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Destiny Bond |
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5 | -- | 101 | If the user is knocked out after using this move, the Pokémon that knocked it out will also faint. This move's chance of failing rises if it is used in succession. |
Parents that Learn through Level Up in Scarlet & Violet |
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Parents that Learn through Breeding in Scarlet & Violet |
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Imprison | ||||||
Attack Name | Type | Cat. | PP | Att. | Acc. | Details |
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Imprison |
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10 | -- | 101 | If opposing Pokémon know any move also known by the user, they are prevented from using it. |
Parents that Learn through Level Up in Scarlet & Violet |
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Parents that Learn through Breeding in Scarlet & Violet |
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Gunk Shot | ||||||
Attack Name | Type | Cat. | PP | Att. | Acc. | Details |
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Gunk Shot |
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5 | 120 | 80 | The user shoots filthy garbage at the target to attack. This may also poison the target. |
Parents that Learn through Level Up in Scarlet & Violet |
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Parents that Learn through Breeding in Scarlet & Violet |
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