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#212 Scizor
  • Shiny
  • Non-shiny

#212 Scizor Shiny

  • Bug
  • Steel
  • Johto
Searching for SWSH #212 Scizor of Pokemon SWSH? You have found the right place!PKMBuy.com is selling Sword and Shield #212 Scizor at a low price. Once purchased, the customer service of the website will contact you quickly to conduct online delivery, be safe and secure, and the order will not be completed until you get the goods.

$ 0.65

Picture
Normal SpriteShiny Sprite
Name Other Names No. Gender Ratio Type
Scizor
Japan: Hassam
ハッサム
French: Cizayox
German: Scherox
Korean: 핫삼
National: #212
Paldea: #261
Male :50%
Female :50%
Bug-type Steel-type
Classification Height Weight Capture Rate Base Egg Steps
Pincer Pokémon 5'11"
1.8m
260.1lbs
118.0kg
256,400
Abilities: Swarm - Technician - Light Metal (Hidden Ability)
Swarm: When HP is below 1/3rd its maximum, power of Bug-type moves is increased by 50%.
Technician: Moves with a base power of 60 or less are boosted in power by 50%
Hidden Ability:
Light Metal: Halves the Pokémon's weight.
Experience Growth Base Happiness Effort Values Earned
1,000,000 Points
Medium Fast
50 2 Attack Point(s)

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*0.5 *4 *1 *1 *0.25 *0.5 *1 *0 *1 *1 *0.5 *0.5 *1 *1 *0.5 *1 *0.5 *0.5
Wild Hold Item Egg Groups
 
Bug
Evolutionary Chain
ScytherScizor
Gender Differences
MaleFemale
Male Sprite Female Sprite

Locations

Scarlet Evolve Scyther
Tera Raid Battles: 5 Star Raid Battles , 6 Star Raid Battles
Violet Evolve Scyther
Tera Raid Battles: 5 Star Raid Battles, 6 Star Raid Battles
Flavor Text
Scarlet This Pokémon’s pincers, which contain steel, can crush any hard object they get ahold of into bits.
Violet It swings its eye-patterned pincers up to scare its foes. This makes it look like it has three heads.


Attacks

Level UpTM & HMEgg Moves

Standard Level Up

LevelAttack NameTypeCat.Att.Acc.PPEffect %
Evolve Bullet Punch Bullet Punch - Steel-type Bullet Punch: Physical Move 40 100 30 --
The user strikes the target with tough punches as fast as bullets. This move always goes first.
False Swipe False Swipe - Normal-type False Swipe: Physical Move 40 100 40 --
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
Wing Attack Wing Attack - Flying-type Wing Attack: Physical Move 60 100 35 --
The target is struck with large, imposing wings spread wide to inflict damage.
Leer Leer - Normal-type Leer: Other Move -- 100 30 --
The user gives opposing Pokémon an intimidating leer that lowers their Defense stats.
Agility Agility - Psychic-type Agility: Other Move -- 101 30 --
The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
Quick Attack Quick Attack - Normal-type Quick Attack: Physical Move 40 100 30 --
The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.
Air Slash Air Slash - Flying-type Air Slash: Special Move 75 95 15 30
The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
Fury Cutter Fury Cutter - Bug-type Fury Cutter: Physical Move 40 95 20 --
The user attacks by slashing the target with scythes, claws, or the like. This attack becomes more powerful if it hits in succession.
12 Metal Claw Metal Claw - Steel-type Metal Claw: Physical Move 50 95 35 --
The target is raked with steel claws. This may also boost the user's Attack stat.
16 Double Team Double Team - Normal-type Double Team: Other Move -- 101 15 --
By moving rapidly, the user makes illusory copies of itself to boost its evasiveness.
20 Double Hit Double Hit - Normal-type Double Hit: Physical Move 35 90 10 --
The user slams the target with a tail or the like. The target is hit twice in a row.
24 Slash Slash - Normal-type Slash: Physical Move 70 100 20 --
The target is attacked with a slash of claws, scythes, or the like. This move has a heightened chance of landing a critical hit.
28 Focus Energy Focus Energy - Normal-type Focus Energy: Other Move -- 101 30 --
The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits.
32 Iron Defense Iron Defense - Steel-type Iron Defense: Other Move -- 101 15 --
The user hardens its body's surface like iron, sharply boosting its Defense stat.
36 Iron Head Iron Head - Steel-type Iron Head: Physical Move 80 100 15 30
The user slams the target with its steel-hard head. This may also make the target flinch.
40 X-Scissor X-Scissor - Bug-type X-Scissor: Physical Move 80 100 15 --
The user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors.
44 Swords Dance Swords Dance - Normal-type Swords Dance: Other Move -- 101 20 --
A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat.

Technical Machine Attacks

TM #Attack NameTypeCat.Att.Acc.PPEffect %
TM001 Take Down Take Down - Normal-type Take Down: Physical Move 90 85 20 --
A reckless full-body charge attack for slamming into the target. This also damages the user a little.
TM004 Agility Agility - Psychic-type Agility: Other Move -- 101 30 --
The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
TM006 Scary Face Scary Face - Normal-type Scary Face: Other Move -- 100 10 --
The user frightens the target with a scary face to harshly lower its Speed stat.
TM007 Protect Protect - Normal-type Protect: Other Move -- 101 10 --
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM014 Acrobatics Acrobatics - Flying-type Acrobatics: Physical Move 55 100 15 --
The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item.
TM015 Struggle Bug Struggle Bug - Bug-type Struggle Bug: Special Move 50 100 20 --
The user attacks by struggling against opposing Pokémon. This also lowers their Sp. Atk stats.
TM018 Thief Thief - Dark-type Thief: Physical Move 60 100 25 --
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
TM020 Trailblaze Trailblaze - Grass-type Trailblaze: Physical Move 50 100 20 --
The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
TM021 Pounce Pounce - Bug-type Pounce: Physical Move 50 100 20 --
The user attacks by pouncing on the target. This also lowers the target's Speed stat.
TM025 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
This move's power is doubled if the user is poisoned, burned, or paralyzed.
TM027 Aerial Ace Aerial Ace - Flying-type Aerial Ace: Physical Move 60 101 20 --
The user confounds the target with speed, then slashes. This attack never misses.
TM031 Metal Claw Metal Claw - Steel-type Metal Claw: Physical Move 50 95 35 --
The target is raked with steel claws. This may also boost the user's Attack stat.
TM032 Swift Swift - Normal-type Swift: Special Move 60 101 20 --
Star-shaped rays are shot at opposing Pokémon. This attack never misses.
TM040 Air Cutter Air Cutter - Flying-type Air Cutter: Special Move 60 95 25 --
The user launches razor-like wind to slash opposing Pokémon. This move has a heightened chance of landing a critical hit.
TM043 Fling Fling - Dark-type Fling: Physical Move ?? 100 10 --
The user flings its held item at the target to attack. This move's power and effects depend on the item.
TM047 Endure Endure - Normal-type Endure: Other Move -- 101 10 --
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
TM049 Sunny Day Sunny Day - Fire-type Sunny Day: Other Move -- 101 5 --
The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
TM050 Rain Dance Rain Dance - Water-type Rain Dance: Other Move -- 101 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
TM051 Sandstorm Sandstorm - Rock-type Sandstorm: Other Move -- 101 10 --
A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types.
TM057 False Swipe False Swipe - Normal-type False Swipe: Physical Move 40 100 40 --
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
TM058 Brick Break Brick Break - Fighting-type Brick Break: Physical Move 75 100 15 --
The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
TM060 U-turn U-turn - Bug-type U-turn: Physical Move 70 100 20 --
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
TM065 Air Slash Air Slash - Flying-type Air Slash: Special Move 75 95 15 30
The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
TM070 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- 101 10 --
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
TM075 Light Screen Light Screen - Psychic-type Light Screen: Other Move -- 101 30 --
A wondrous wall of light is put up to reduce damage from special moves for five turns.
TM085 Rest Rest - Psychic-type Rest: Other Move -- 101 5 --
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
TM088 Swords Dance Swords Dance - Normal-type Swords Dance: Other Move -- 101 20 --
A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat.
TM093 Flash Cannon Flash Cannon - Steel-type Flash Cannon: Special Move 80 100 10 --
The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat.
TM099 Iron Head Iron Head - Steel-type Iron Head: Physical Move 80 100 15 30
The user slams the target with its steel-hard head. This may also make the target flinch.
TM103 Substitute Substitute - Normal-type Substitute: Other Move -- 101 10 --
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
TM104 Iron Defense Iron Defense - Steel-type Iron Defense: Other Move -- 101 15 --
The user hardens its body's surface like iron, sharply boosting its Defense stat.
TM105 X-Scissor X-Scissor - Bug-type X-Scissor: Physical Move 80 100 15 --
The user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors.
TM113 Tailwind Tailwind - Flying-type Tailwind: Other Move -- 101 15 --
The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns.
TM130 Helping Hand Helping Hand - Normal-type Helping Hand: Other Move -- 101 20 --
The user assists an ally by boosting the power of that ally's attack.
TM132 Baton Pass Baton Pass - Normal-type Baton Pass: Other Move -- 101 40 --
The user switches places with a party Pokémon in waiting and passes along any stat changes.
TM134 Reversal Reversal - Fighting-type Reversal: Physical Move ?? 100 15 --
An all-out attack that becomes more powerful the less HP the user has.
TM152 Giga Impact Giga Impact - Normal-type Giga Impact: Physical Move 150 90 5 --
The user charges at the target using every bit of its power. The user can't move on the next turn.
TM162 Bug Buzz Bug Buzz - Bug-type Bug Buzz: Special Move 90 100 10 --
The user vibrates to generate a damaging sound wave. This may also lower the target's Sp. Def stat.
TM163 Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 90 5 --
The target is attacked with a powerful beam. The user can't move on the next turn.
TM167 Close Combat Close Combat - Fighting-type Close Combat: Physical Move 120 100 5 --
The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats.
TM170 Steel Beam Steel Beam - Steel-type Steel Beam: Special Move 140 95 5 --
The user fires a beam of steel that it collected from its entire body. This also damages the user.
TM171 Tera Blast Tera Blast - Normal-type Tera Blast: Special Move 80 100 10 --
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.

Egg Moves

Attack NameTypeCat.Att.Acc.PPEffect %  
Counter Counter - Fighting-type Counter: Physical Move ?? 100 20 --
A retaliatory attack that counters any physical move, inflicting double the damage taken.
Feint Feint - Normal-type Feint: Physical Move 30 100 10 --
This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves.
Night Slash Night Slash - Dark-type Night Slash: Physical Move 70 100 15 --
The user slashes the target the instant an opportunity arises. This move has a heightened chance of landing a critical hit.
Defog Defog - Flying-type Defog: Other Move -- 101 15 --
A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness.
Quick Guard Quick Guard - Fighting-type Quick Guard: Other Move -- 101 15 --
The user protects itself and its allies from priority moves.



Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 500 70 130 100 55 80 65
Max Stats
Hindering Nature
Lv. 50 130 - 177 121 - 163 94 - 136 54 - 96 76 - 118 63 - 105
Lv. 100 250 - 344 238 - 323 184 - 269 103 - 188 148 - 233 121 - 206
Max Stats
Neutral Nature
Lv. 50 130 - 177 135 - 182 105 - 152 60 - 107 85 - 132 70 - 117
Lv. 100 250 - 344 265 - 359 205 - 299 115 - 209 165 - 259 135 - 229
Max Stats
Beneficial Nature
Lv. 50 130 - 177 148 - 200 115 - 167 66 - 117 93 - 145 77 - 128
Lv. 100 250 - 344 291 - 394 225 - 328 126 - 229 181 - 284 148 - 251
70
130
100
65
80
55

Egg Moves

Image Name Gender Ratio Egg Group 1 Egg Group 2
Scizor
Male :50%
Female :50%
Bug

Do note you can pass Egg Moves between two Pokémon regardless of Egg Group in Picnic if the Pokémon that needs the move holds a Mirror Herb.

Counter
Attack NameTypeCat.PPAtt.Acc.Details
Counter 20 -- 100 A retaliatory attack that counters any physical move, inflicting double the damage taken.
Parents that Learn through Level Up in Scarlet & Violet Heracross Tarountula Spidops
Parents that Learn through Breeding in Scarlet & Violet Scyther Pineco Forretress Scizor Kleavor Nymble Lokix

Feint
Attack NameTypeCat.PPAtt.Acc.Details
Feint 10 30 100 This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves.
Parents that Learn through Level Up in Scarlet & Violet Tarountula Spidops Nymble Lokix
Parents that Learn through Breeding in Scarlet & Violet Scyther Scizor Heracross Kleavor

Night Slash
Attack NameTypeCat.PPAtt.Acc.Details
Night Slash 15 70 100 The user slashes the target the instant an opportunity arises. This move has a heightened chance of landing a critical hit.
Parents that Learn through Level Up in Scarlet & Violet Kricketune
Parents that Learn through Breeding in Scarlet & Violet Scyther Scizor Heracross Kleavor

Defog
Attack NameTypeCat.PPAtt.Acc.Details
Defog 15 -- 101 A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness.
Parents that Learn through Level Up in Scarlet & Violet Frosmoth
Parents that Learn through Breeding in Scarlet & Violet Scyther Scizor Kleavor

Quick Guard
Attack NameTypeCat.PPAtt.Acc.Details
Quick Guard 15 -- 101 The user protects itself and its allies from priority moves.
Parents that Learn through Level Up in Scarlet & Violet
Parents that Learn through Breeding in Scarlet & Violet Scyther Scizor Kleavor