#442 Spiritomb Shiny
- Dark
- Ghost
- Sinnoh
- Egg Pokemon
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Picture | ||
Abilities: Pressure - Infiltrator (Hidden Ability) | |||||
Pressure: When this Pokémon is hit by a move, the opponent’s PP lowers by 2 rather than 1. Hidden Ability: Infiltrator: The protections and stat boosts caused by the moves Substitute, Reflect, Light Screen and Safeguard by the opponent are ignored. |
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Experience Growth | Base Happiness | Effort Values Earned | |||
1,000,000 Points Medium Fast |
50 | 1 Defense Point(s) 1 Sp. Defense Point(s) |
Wild Hold Item | Egg Groups | ||
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Evolutionary Chain | |
Locations- In-Depth Details |
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Scarlet | Glaseado Mountain Fixed: Casseroya Lake, Glaseado Mountain | ||
Violet | Glaseado Mountain Fixed: Casseroya Lake, Glaseado Mountain |
Flavor Text | ||
Scarlet | Its constant mischief and misdeeds resulted in it being bound to an Odd Keystone by a mysterious spell. | |
Violet | It was formed by uniting 108 spirits. It has been bound to the Odd Keystone to keep it from doing any mischief. |
Attacks | Level Up | TM & HM | Egg Moves |
Standard Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
— | Night Shade | ?? | 100 | 15 | -- | ||||
The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. | |||||||||
— | Confuse Ray | -- | 100 | 10 | -- | ||||
The target is exposed to a sinister ray that causes confusion. | |||||||||
5 | Shadow Sneak | 40 | 100 | 30 | -- | ||||
The user extends its shadow and attacks the target from behind. This move always goes first. | |||||||||
10 | Spite | -- | 100 | 10 | -- | ||||
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | |||||||||
15 | Payback | 50 | 100 | 10 | -- | ||||
The user stores power, then attacks. This move's power is doubled if the user moves after the target. | |||||||||
20 | Nasty Plot | -- | 101 | 20 | -- | ||||
The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. | |||||||||
25 | Hex | 65 | 100 | 10 | -- | ||||
This relentless attack does massive damage to a target affected by status conditions. | |||||||||
30 | Memento | -- | 100 | 10 | -- | ||||
The user faints. In return, the target's Attack and Sp. Atk stats are harshly lowered. | |||||||||
35 | Sucker Punch | 70 | 100 | 5 | -- | ||||
This move enables the user to attack first. This move fails if the target is not readying an attack. | |||||||||
40 | Curse | -- | 101 | 10 | -- | ||||
A move that has different effects depending on whether the user is a Ghost type or not. | |||||||||
45 | Shadow Ball | 80 | 100 | 15 | -- | ||||
The user attacks by hurling a shadowy blob at the target. This may also lower the target's Sp. Def stat. | |||||||||
50 | Dark Pulse | 80 | 100 | 15 | 20 | ||||
The user releases a horrible aura imbued with ill intent. This may also make the target flinch. | |||||||||
55 | Hypnosis | -- | 60 | 20 | -- | ||||
The user employs hypnotic suggestion to make the target fall asleep. | |||||||||
60 | Dream Eater | 100 | 100 | 15 | -- | ||||
The user eats the dreams of a sleeping target. The user's HP is restored by up to half the damage taken by the target. |
Technical Machine Attacks | |||||||||
TM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
TM006 | Scary Face | -- | 100 | 10 | -- | ||||
The user frightens the target with a scary face to harshly lower its Speed stat. | |||||||||
TM007 | Protect | -- | 101 | 10 | -- | ||||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM016 | Psybeam | 65 | 100 | 20 | 10 | ||||
The target is attacked with a peculiar ray. This may also confuse the target. | |||||||||
TM017 | Confuse Ray | -- | 100 | 10 | -- | ||||
The target is exposed to a sinister ray that causes confusion. | |||||||||
TM018 | Thief | 60 | 100 | 25 | -- | ||||
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | |||||||||
TM025 | Facade | 70 | 100 | 20 | -- | ||||
This move's power is doubled if the user is poisoned, burned, or paralyzed. | |||||||||
TM029 | Hex | 65 | 100 | 10 | -- | ||||
This relentless attack does massive damage to a target affected by status conditions. | |||||||||
TM030 | Snarl | 55 | 95 | 15 | -- | ||||
The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. | |||||||||
TM034 | Icy Wind | 55 | 95 | 15 | -- | ||||
The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. | |||||||||
TM036 | Rock Tomb | 60 | 95 | 15 | -- | ||||
The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. | |||||||||
TM041 | Stored Power | 20 | 100 | 10 | -- | ||||
The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power. | |||||||||
TM042 | Night Shade | ?? | 100 | 15 | -- | ||||
The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. | |||||||||
TM047 | Endure | -- | 101 | 10 | -- | ||||
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |||||||||
TM049 | Sunny Day | -- | 101 | 5 | -- | ||||
The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | |||||||||
TM050 | Rain Dance | -- | 101 | 5 | -- | ||||
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |||||||||
TM054 | Psyshock | 80 | 100 | 10 | -- | ||||
The user materializes an odd psychic wave to attack the target. This move deals physical damage. | |||||||||
TM062 | Foul Play | 95 | 100 | 15 | -- | ||||
The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. | |||||||||
TM066 | Body Slam | 85 | 100 | 15 | 30 | ||||
The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. | |||||||||
TM070 | Sleep Talk | -- | 101 | 10 | -- | ||||
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |||||||||
TM085 | Rest | -- | 101 | 5 | -- | ||||
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |||||||||
TM087 | Taunt | -- | 100 | 20 | -- | ||||
The target is taunted into a rage that allows it to use only attack moves for three turns. | |||||||||
TM092 | Imprison | -- | 101 | 10 | -- | ||||
If opposing Pokémon know any move also known by the user, they are prevented from using it. | |||||||||
TM094 | Dark Pulse | 80 | 100 | 15 | 20 | ||||
The user releases a horrible aura imbued with ill intent. This may also make the target flinch. | |||||||||
TM098 | Skill Swap | -- | 101 | 10 | -- | ||||
The user employs its psychic power to exchange Abilities with the target. | |||||||||
TM103 | Substitute | -- | 101 | 10 | -- | ||||
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |||||||||
TM107 | Will-O-Wisp | -- | 85 | 15 | -- | ||||
The user shoots a sinister flame at the target to inflict a burn. | |||||||||
TM109 | Trick | -- | 100 | 10 | -- | ||||
The user catches the target off guard and swaps the target's held item with its own. | |||||||||
TM114 | Shadow Ball | 80 | 100 | 15 | -- | ||||
The user attacks by hurling a shadowy blob at the target. This may also lower the target's Sp. Def stat. | |||||||||
TM120 | Psychic | 90 | 100 | 10 | -- | ||||
The target is hit with a strong telekinetic force to inflict damage. This may also lower the target's Sp. Def stat. | |||||||||
TM129 | Calm Mind | -- | 101 | 20 | -- | ||||
The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. | |||||||||
TM130 | Helping Hand | -- | 101 | 20 | -- | ||||
The user assists an ally by boosting the power of that ally's attack. | |||||||||
TM140 | Nasty Plot | -- | 101 | 20 | -- | ||||
The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. | |||||||||
TM151 | Phantom Force | 90 | 100 | 10 | -- | ||||
The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself. | |||||||||
TM152 | Giga Impact | 150 | 90 | 5 | -- | ||||
The user charges at the target using every bit of its power. The user can't move on the next turn. | |||||||||
TM161 | Trick Room | -- | 101 | 5 | -- | ||||
The user creates a bizarre area in which slower Pokémon get to move first for five turns. | |||||||||
TM163 | Hyper Beam | 150 | 90 | 5 | -- | ||||
The target is attacked with a powerful beam. The user can't move on the next turn. | |||||||||
TM171 | Tera Blast | 80 | 100 | 10 | -- | ||||
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
Egg Moves | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|
Disable | -- | 100 | 20 | -- | ||||
For four turns, the target will be unable to use whichever move it last used. | ||||||||
Smokescreen | -- | 100 | 20 | -- | ||||
The user releases an obscuring cloud of smoke or ink. This lowers the target's accuracy. | ||||||||
Destiny Bond | -- | 101 | 5 | -- | ||||
If the user is knocked out after using this move, the Pokémon that knocked it out will also faint. This move's chance of failing rises if it is used in succession. | ||||||||
Pain Split | -- | 101 | 20 | -- | ||||
The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself. | ||||||||
Ally Switch | -- | 101 | 15 | -- | ||||
The user teleports using a strange power and switches places with one of its allies. This move's chance of failing rises if it is used in succession. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 485 | 50 | 92 | 108 | 92 | 108 | 35 | |
Max Stats Hindering Nature |
Lv. 50 | 110 - 157 | 87 - 129 | 101 - 144 | 87 - 129 | 101 - 144 | 36 - 78 |
Lv. 100 | 210 - 304 | 170 - 254 | 198 - 283 | 170 - 254 | 198 - 283 | 67 - 152 | |
Max Stats Neutral Nature |
Lv. 50 | 110 - 157 | 97 - 144 | 113 - 160 | 97 - 144 | 113 - 160 | 40 - 87 |
Lv. 100 | 210 - 304 | 189 - 283 | 221 - 315 | 189 - 283 | 221 - 315 | 75 - 169 | |
Max Stats Beneficial Nature |
Lv. 50 | 110 - 157 | 106 - 158 | 124 - 176 | 106 - 158 | 124 - 176 | 44 - 95 |
Lv. 100 | 210 - 304 | 207 - 311 | 243 - 346 | 207 - 311 | 243 - 346 | 82 - 185 |
50
92
108
35
108
92
Egg Moves |
Image | Name | Gender Ratio | Egg Group 1 | Egg Group 2 | |||||
Spiritomb |
|
Amorphous |
Do note you can pass Egg Moves between two Pokémon regardless of Egg Group in Picnic if the Pokémon that needs the move holds a Mirror Herb.
Disable | ||||||
Attack Name | Type | Cat. | PP | Att. | Acc. | Details |
---|---|---|---|---|---|---|
Disable | 20 | -- | 100 | For four turns, the target will be unable to use whichever move it last used. | ||
Parents that Learn through Level Up in Scarlet & Violet | ||||||
Parents that Learn through Breeding in Scarlet & Violet |
Smokescreen | ||||||
Attack Name | Type | Cat. | PP | Att. | Acc. | Details |
---|---|---|---|---|---|---|
Smokescreen | 20 | -- | 100 | The user releases an obscuring cloud of smoke or ink. This lowers the target's accuracy. | ||
Parents that Learn through Level Up in Scarlet & Violet | ||||||
Parents that Learn through Breeding in Scarlet & Violet |
Destiny Bond | ||||||
Attack Name | Type | Cat. | PP | Att. | Acc. | Details |
---|---|---|---|---|---|---|
Destiny Bond | 5 | -- | 101 | If the user is knocked out after using this move, the Pokémon that knocked it out will also faint. This move's chance of failing rises if it is used in succession. | ||
Parents that Learn through Level Up in Scarlet & Violet | ||||||
Parents that Learn through Breeding in Scarlet & Violet |
Pain Split | ||||||
Attack Name | Type | Cat. | PP | Att. | Acc. | Details |
---|---|---|---|---|---|---|
Pain Split | 20 | -- | 101 | The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself. | ||
Parents that Learn through Level Up in Scarlet & Violet | ||||||
Parents that Learn through Breeding in Scarlet & Violet |
Ally Switch | ||||||
Attack Name | Type | Cat. | PP | Att. | Acc. | Details |
---|---|---|---|---|---|---|
Ally Switch | 15 | -- | 101 | The user teleports using a strange power and switches places with one of its allies. This move's chance of failing rises if it is used in succession. | ||
Parents that Learn through Level Up in Scarlet & Violet | ||||||
Parents that Learn through Breeding in Scarlet & Violet |