#080 Slowbro Shiny
- Poison
- Psychic
- Galar
Quantity:
Price:
$ 0.65
Searching for SWSH #080 Slowbro of Pokemon SWSH? You have found the right place!PKMBuy.com is selling Sword and Shield #080 Slowbro at a low price. Once purchased, the customer service of the website will contact you quickly to conduct online delivery, be safe and secure, and the order will not be completed until you get the goods.
Regenerator: When the Pokémon switches out of battle, up to 33.3% of its maximum Hit Points are restored
Medium Fast
Galarian Form
2 Attack Point(s)
Wild Hold Item | Egg Groups | ||||
|
Evolutionary Chain | ||||||||||
Alternate Forms | |||||
|
Locations- In-Depth Details |
|||
Scarlet | Casseroya Lake, West Province Area Two Fixed: Casseroya Lake Tera Raid Battles: 5 Star Raid Battles | ||
Violet | Casseroya Lake, West Province Area Two Fixed: Casseroya Lake Tera Raid Battles: 5 Star Raid Battles | ||
Wild Spawn Biomes | Lake, River, Beach |
Flavor Text | ||
Scarlet | When a Slowpoke went hunting in the sea, its tail was bitten by a Shellder. That made it evolve into Slowbro. | |
Violet | If the tail-biting Shellder is thrown off in a harsh battle, this Pokémon reverts to being an ordinary Slowpoke. |
Attacks | Level Up | TM & HM | Egg Moves |
Level Up Anchors | Galarian | Standard |
Standard Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
— | Withdraw | -- | 101 | 40 | -- | ||||
The user withdraws its body into its hard shell, boosting its Defense stat. | |||||||||
— | Tackle | 40 | 100 | 35 | -- | ||||
A physical attack in which the user charges and slams into the target with its whole body. | |||||||||
— | Growl | -- | 100 | 40 | -- | ||||
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. | |||||||||
— | Water Gun | 40 | 100 | 25 | -- | ||||
The target is blasted with a forceful shot of water. | |||||||||
— | Curse | -- | 101 | 10 | -- | ||||
A move that has different effects depending on whether the user is a Ghost type or not. | |||||||||
9 | Yawn | -- | 101 | 10 | -- | ||||
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. | |||||||||
12 | Confusion | 50 | 100 | 25 | 10 | ||||
The target is hit with a weak telekinetic force to inflict damage. This may also confuse the target. | |||||||||
15 | Disable | -- | 100 | 20 | -- | ||||
For four turns, the target will be unable to use whichever move it last used. | |||||||||
18 | Water Pulse | 60 | 100 | 20 | 20 | ||||
The user attacks the target with a pulsing blast of water. This may also confuse the target. | |||||||||
21 | Headbutt | 70 | 100 | 15 | 30 | ||||
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | |||||||||
24 | Zen Headbutt | 80 | 90 | 15 | 20 | ||||
The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | |||||||||
27 | Amnesia | -- | 101 | 20 | -- | ||||
The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat. | |||||||||
30 | Surf | 90 | 100 | 15 | -- | ||||
The user attacks everything around it by swamping its surroundings with a giant wave. | |||||||||
33 | Slack Off | -- | 101 | 5 | -- | ||||
The user slacks off, restoring its own HP by up to half its max HP. | |||||||||
36 | Psychic | 90 | 100 | 10 | -- | ||||
The target is hit with a strong telekinetic force to inflict damage. This may also lower the target's Sp. Def stat. | |||||||||
41 | Psych Up | -- | 101 | 10 | -- | ||||
The user hypnotizes itself into copying any stat change made by the target. | |||||||||
46 | Rain Dance | -- | 101 | 5 | -- | ||||
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |||||||||
51 | Heal Pulse | -- | 101 | 10 | -- | ||||
The user emits a healing pulse that restores the target's HP by up to half its max HP. |
Galarian Form Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
Evolve | Shell Side Arm | 90 | 100 | 10 | 20 | ||||
This move is either physical or special—whichever will inflict more damage. This may also poison the target. | |||||||||
— | Tackle | 40 | 100 | 35 | -- | ||||
A physical attack in which the user charges and slams into the target with its whole body. | |||||||||
— | Growl | -- | 100 | 40 | -- | ||||
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. | |||||||||
— | Acid | 40 | 100 | 30 | -- | ||||
Opposing Pokémon are attacked with a spray of harsh acid. This may also lower their Sp. Def stats. | |||||||||
— | Withdraw | -- | 101 | 40 | -- | ||||
The user withdraws its body into its hard shell, boosting its Defense stat. | |||||||||
— | Curse | -- | 101 | 10 | -- | ||||
A move that has different effects depending on whether the user is a Ghost type or not. | |||||||||
9 | Yawn | -- | 101 | 10 | -- | ||||
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. | |||||||||
12 | Confusion | 50 | 100 | 25 | 10 | ||||
The target is hit with a weak telekinetic force to inflict damage. This may also confuse the target. | |||||||||
15 | Disable | -- | 100 | 20 | -- | ||||
For four turns, the target will be unable to use whichever move it last used. | |||||||||
18 | Water Pulse | 60 | 100 | 20 | 20 | ||||
The user attacks the target with a pulsing blast of water. This may also confuse the target. | |||||||||
21 | Headbutt | 70 | 100 | 15 | 30 | ||||
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | |||||||||
24 | Zen Headbutt | 80 | 90 | 15 | 20 | ||||
The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | |||||||||
27 | Amnesia | -- | 101 | 20 | -- | ||||
The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat. | |||||||||
30 | Surf | 90 | 100 | 15 | -- | ||||
The user attacks everything around it by swamping its surroundings with a giant wave. | |||||||||
33 | Slack Off | -- | 101 | 5 | -- | ||||
The user slacks off, restoring its own HP by up to half its max HP. | |||||||||
36 | Psychic | 90 | 100 | 10 | -- | ||||
The target is hit with a strong telekinetic force to inflict damage. This may also lower the target's Sp. Def stat. | |||||||||
39 | Psych Up | -- | 101 | 10 | -- | ||||
The user hypnotizes itself into copying any stat change made by the target. | |||||||||
42 | Rain Dance | -- | 101 | 5 | -- | ||||
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |||||||||
45 | Heal Pulse | -- | 101 | 10 | -- | ||||
The user emits a healing pulse that restores the target's HP by up to half its max HP. |
Technical Machine Attacks | ||||||||||
TM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Form | ||
---|---|---|---|---|---|---|---|---|---|---|
TM001 | Take Down | 90 | 85 | 20 | -- | |||||
A reckless full-body charge attack for slamming into the target. This also damages the user a little. | ||||||||||
TM006 | Scary Face | -- | 100 | 10 | -- | |||||
The user frightens the target with a scary face to harshly lower its Speed stat. | ||||||||||
TM007 | Protect | -- | 101 | 10 | -- | |||||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | ||||||||||
TM010 | Ice Fang | 65 | 95 | 15 | 10 | |||||
The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. | ||||||||||
TM011 | Water Pulse | 60 | 100 | 20 | 20 | |||||
The user attacks the target with a pulsing blast of water. This may also confuse the target. | ||||||||||
TM013 | Acid Spray | 40 | 100 | 20 | -- | |||||
The user attacks by spitting fluid that works to melt the target. This also harshly lowers the target's Sp. Def stat. | ||||||||||
TM016 | Psybeam | 65 | 100 | 20 | 10 | |||||
The target is attacked with a peculiar ray. This may also confuse the target. | ||||||||||
TM022 | Chilling Water | 50 | 100 | 20 | -- | |||||
The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. | ||||||||||
TM025 | Facade | 70 | 100 | 20 | -- | |||||
This move's power is doubled if the user is poisoned, burned, or paralyzed. | ||||||||||
TM028 | Bulldoze | 60 | 100 | 20 | -- | |||||
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. | ||||||||||
TM032 | Swift | 60 | 101 | 20 | -- | |||||
Star-shaped rays are shot at opposing Pokémon. This attack never misses. | ||||||||||
TM034 | Icy Wind | 55 | 95 | 15 | -- | |||||
The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. | ||||||||||
TM035 | Mud Shot | 55 | 95 | 15 | -- | |||||
The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. | ||||||||||
TM041 | Stored Power | 20 | 100 | 10 | -- | |||||
The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power. | ||||||||||
TM043 | Fling | ?? | 100 | 10 | -- | |||||
The user flings its held item at the target to attack. This move's power and effects depend on the item. | ||||||||||
TM045 | Venoshock | 65 | 100 | 10 | -- | |||||
The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. | ||||||||||
TM046 | Avalanche | 60 | 100 | 10 | -- | |||||
This move's power is doubled if the target has inflicted damage on the user in the same turn. | ||||||||||
TM047 | Endure | -- | 101 | 10 | -- | |||||
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | ||||||||||
TM049 | Sunny Day | -- | 101 | 5 | -- | |||||
The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | ||||||||||
TM050 | Rain Dance | -- | 101 | 5 | -- | |||||
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | ||||||||||
TM051 | Sandstorm | -- | 101 | 10 | -- | |||||
A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. | ||||||||||
TM052 | Snowscape | -- | 101 | 10 | -- | |||||
The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types. | ||||||||||
TM054 | Psyshock | 80 | 100 | 10 | -- | |||||
The user materializes an odd psychic wave to attack the target. This move deals physical damage. | ||||||||||
TM055 | Dig | 80 | 100 | 10 | -- | |||||
The user burrows into the ground on the first turn, then attacks on the next turn. | ||||||||||
TM058 | Brick Break | 75 | 100 | 15 | -- | |||||
The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. | ||||||||||
TM059 | Zen Headbutt | 80 | 90 | 15 | 20 | |||||
The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | ||||||||||
TM062 | Foul Play | 95 | 100 | 15 | -- | |||||
The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. | ||||||||||
TM066 | Body Slam | 85 | 100 | 15 | 30 | |||||
The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. | ||||||||||
TM069 | Ice Punch | 75 | 100 | 15 | 10 | |||||
The target is attacked with an icy punch. This may also leave the target frozen. | ||||||||||
TM070 | Sleep Talk | -- | 101 | 10 | -- | |||||
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | ||||||||||
TM073 | Drain Punch | 75 | 100 | 10 | -- | |||||
The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target. | ||||||||||
TM075 | Light Screen | -- | 101 | 30 | -- | |||||
A wondrous wall of light is put up to reduce damage from special moves for five turns. | ||||||||||
TM076 | Rock Blast | 25 | 90 | 10 | -- | |||||
The user attacks by hurling hard rocks at the target. This move hits two to five times in a row. | ||||||||||
TM077 | Waterfall | 80 | 100 | 15 | 20 | |||||
The user charges at the target and may make it flinch. | ||||||||||
TM080 | Metronome | -- | 101 | 10 | -- | |||||
The user waggles a finger and stimulates its brain into randomly using nearly any move. | ||||||||||
TM081 | Grass Knot | ?? | 100 | 20 | -- | |||||
The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | ||||||||||
TM082 | Thunder Wave | -- | 90 | 20 | -- | |||||
The user launches a weak jolt of electricity that paralyzes the target. | ||||||||||
TM083 | Poison Jab | 80 | 100 | 20 | 30 | |||||
The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. | ||||||||||
TM085 | Rest | -- | 101 | 5 | -- | |||||
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | ||||||||||
TM089 | Body Press | 80 | 100 | 10 | -- | |||||
The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals. | ||||||||||
TM092 | Imprison | -- | 101 | 10 | -- | |||||
If opposing Pokémon know any move also known by the user, they are prevented from using it. | ||||||||||
TM098 | Skill Swap | -- | 101 | 10 | -- | |||||
The user employs its psychic power to exchange Abilities with the target. | ||||||||||
TM101 | Power Gem | 80 | 100 | 20 | -- | |||||
The user attacks with a ray of light that sparkles as if it were made of gemstones. | ||||||||||
TM102 | Gunk Shot | 120 | 80 | 5 | 30 | |||||
The user shoots filthy garbage at the target to attack. This may also poison the target. | ||||||||||
TM103 | Substitute | -- | 101 | 10 | -- | |||||
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | ||||||||||
TM104 | Iron Defense | -- | 101 | 15 | -- | |||||
The user hardens its body's surface like iron, sharply boosting its Defense stat. | ||||||||||
TM109 | Trick | -- | 100 | 10 | -- | |||||
The user catches the target off guard and swaps the target's held item with its own. | ||||||||||
TM110 | Liquidation | 85 | 100 | 10 | -- | |||||
The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. | ||||||||||
TM114 | Shadow Ball | 80 | 100 | 15 | -- | |||||
The user attacks by hurling a shadowy blob at the target. This may also lower the target's Sp. Def stat. | ||||||||||
TM120 | Psychic | 90 | 100 | 10 | -- | |||||
The target is hit with a strong telekinetic force to inflict damage. This may also lower the target's Sp. Def stat. | ||||||||||
TM123 | Surf | 90 | 100 | 15 | -- | |||||
The user attacks everything around it by swamping its surroundings with a giant wave. | ||||||||||
TM125 | Flamethrower | 90 | 100 | 15 | 10 | |||||
The target is scorched with an intense blast of fire. This may also leave the target with a burn. | ||||||||||
TM128 | Amnesia | -- | 101 | 20 | -- | |||||
The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat. | ||||||||||
TM129 | Calm Mind | -- | 101 | 20 | -- | |||||
The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. | ||||||||||
TM130 | Helping Hand | -- | 101 | 20 | -- | |||||
The user assists an ally by boosting the power of that ally's attack. | ||||||||||
TM135 | Ice Beam | 90 | 100 | 10 | 10 | |||||
The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | ||||||||||
TM138 | Psychic Terrain | -- | 101 | 10 | -- | |||||
This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns. | ||||||||||
TM140 | Nasty Plot | -- | 101 | 20 | -- | |||||
The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. | ||||||||||
TM141 | Fire Blast | 110 | 85 | 5 | 10 | |||||
The target is attacked with an intense blast of all- consuming fire. This may also leave the target with a burn. | ||||||||||
TM142 | Hydro Pump | 110 | 80 | 5 | -- | |||||
The target is blasted by a huge volume of water launched under great pressure. | ||||||||||
TM143 | Blizzard | 110 | 70 | 5 | 10 | |||||
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | ||||||||||
TM148 | Sludge Bomb | 90 | 100 | 10 | 30 | |||||
The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target. | ||||||||||
TM149 | Earthquake | 100 | 100 | 10 | -- | |||||
The user sets off an earthquake that strikes every Pokémon around it. | ||||||||||
TM152 | Giga Impact | 150 | 90 | 5 | -- | |||||
The user charges at the target using every bit of its power. The user can't move on the next turn. | ||||||||||
TM158 | Focus Blast | 120 | 70 | 5 | -- | |||||
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. | ||||||||||
TM161 | Trick Room | -- | 101 | 5 | -- | |||||
The user creates a bizarre area in which slower Pokémon get to move first for five turns. | ||||||||||
TM163 | Hyper Beam | 150 | 90 | 5 | -- | |||||
The target is attacked with a powerful beam. The user can't move on the next turn. | ||||||||||
TM171 | Tera Blast | 80 | 100 | 10 | -- | |||||
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
Egg Moves | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|
Stomp | 65 | 100 | 20 | 30 | ||||
The user attacks by stomping on the target with a big foot. This may also make the target flinch. | ||||||||
Belly Drum | -- | 101 | 10 | -- | ||||
The user maximizes its Attack stat but loses HP equal to half its max HP. | ||||||||
Block | -- | 101 | 5 | -- | ||||
The user blocks the target's way with arms spread wide to prevent the target from fleeing. | ||||||||
Belch | 120 | 90 | 10 | -- | ||||
The user lets out a damaging belch at the target. The user must eat a held Berry to use this move. |
Move Reminder Exclusive Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Form | |
---|---|---|---|---|---|---|---|---|
Future Sight | 120 | 100 | 10 | -- | ||||
Two turns after this move is used, a hunk of psychic energy attacks the target. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 490 | 95 | 75 | 110 | 100 | 80 | 30 | |
Max Stats Hindering Nature |
Lv. 50 | 155 - 202 | 72 - 114 | 103 - 145 | 94 - 136 | 76 - 118 | 31 - 73 |
Lv. 100 | 300 - 394 | 139 - 224 | 202 - 287 | 184 - 269 | 148 - 233 | 58 - 143 | |
Max Stats Neutral Nature |
Lv. 50 | 155 - 202 | 80 - 127 | 115 - 162 | 105 - 152 | 85 - 132 | 35 - 82 |
Lv. 100 | 300 - 394 | 155 - 249 | 225 - 319 | 205 - 299 | 165 - 259 | 65 - 159 | |
Max Stats Beneficial Nature |
Lv. 50 | 155 - 202 | 88 - 139 | 126 - 178 | 115 - 167 | 93 - 145 | 38 - 90 |
Lv. 100 | 300 - 394 | 170 - 273 | 247 - 350 | 225 - 328 | 181 - 284 | 71 - 174 |
95
75
110
30
80
100
Stats - Galarian Slowbro | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 490 | 95 | 100 | 95 | 100 | 70 | 30 | |
Max Stats Hindering Nature |
Lv. 50 | 155 - 202 | 94 - 136 | 90 - 132 | 94 - 136 | 67 - 109 | 31 - 73 |
Lv. 100 | 300 - 394 | 184 - 269 | 175 - 260 | 184 - 269 | 130 - 215 | 58 - 143 | |
Max Stats Neutral Nature |
Lv. 50 | 155 - 202 | 105 - 152 | 100 - 147 | 105 - 152 | 75 - 122 | 35 - 82 |
Lv. 100 | 300 - 394 | 205 - 299 | 195 - 289 | 205 - 299 | 145 - 239 | 65 - 159 | |
Max Stats Beneficial Nature |
Lv. 50 | 155 - 202 | 115 - 167 | 110 - 161 | 115 - 167 | 82 - 134 | 38 - 90 |
Lv. 100 | 300 - 394 | 225 - 328 | 214 - 317 | 225 - 328 | 159 - 262 | 71 - 174 |
95
100
95
30
70
100
Egg Moves |
Image | Name | Gender Ratio | Egg Group 1 | Egg Group 2 | |||||
Slowbro |
|
Monster | Water 1 |
Do note you can pass Egg Moves between two Pokémon regardless of Egg Group in Picnic if the Pokémon that needs the move holds a Mirror Herb.
Stomp | ||||||
Attack Name | Type | Cat. | PP | Att. | Acc. | Details |
---|---|---|---|---|---|---|
Stomp | 20 | 65 | 100 | The user attacks by stomping on the target with a big foot. This may also make the target flinch. | ||
Parents that Learn through Level Up in Scarlet & Violet | ||||||
Parents that Learn through Breeding in Scarlet & Violet |
Belly Drum | ||||||
Attack Name | Type | Cat. | PP | Att. | Acc. | Details |
---|---|---|---|---|---|---|
Belly Drum | 10 | -- | 101 | The user maximizes its Attack stat but loses HP equal to half its max HP. | ||
Parents that Learn through Level Up in Scarlet & Violet | ||||||
Parents that Learn through Breeding in Scarlet & Violet |
Block | ||||||
Attack Name | Type | Cat. | PP | Att. | Acc. | Details |
---|---|---|---|---|---|---|
Block | 5 | -- | 101 | The user blocks the target's way with arms spread wide to prevent the target from fleeing. | ||
Parents that Learn through Level Up in Scarlet & Violet | ||||||
Parents that Learn through Breeding in Scarlet & Violet |
Belch | ||||||
Attack Name | Type | Cat. | PP | Att. | Acc. | Details |
---|---|---|---|---|---|---|
Belch | 10 | 120 | 90 | The user lets out a damaging belch at the target. The user must eat a held Berry to use this move. | ||
Parents that Learn through Level Up in Scarlet & Violet | ||||||
Parents that Learn through Breeding in Scarlet & Violet |
-->